glx: indent -br -i3 -npcs --no-tabs indirect_texture_compression.c

This commit is contained in:
RALOVICH, Kristóf 2008-10-13 14:18:18 +02:00 committed by Brian Paul
parent 6020e6e66a
commit 64d1c10e6c
1 changed files with 238 additions and 242 deletions

View File

@ -41,31 +41,31 @@
void
__indirect_glGetCompressedTexImageARB( GLenum target, GLint level,
GLvoid * img )
__indirect_glGetCompressedTexImageARB(GLenum target, GLint level,
GLvoid * img)
{
__GLX_SINGLE_DECLARE_VARIABLES();
xGLXGetTexImageReply reply;
size_t image_bytes;
__GLX_SINGLE_DECLARE_VARIABLES();
xGLXGetTexImageReply reply;
size_t image_bytes;
__GLX_SINGLE_LOAD_VARIABLES();
__GLX_SINGLE_BEGIN( X_GLsop_GetCompressedTexImage, 8 );
__GLX_SINGLE_PUT_LONG( 0, target );
__GLX_SINGLE_PUT_LONG( 4, level );
__GLX_SINGLE_READ_XREPLY();
__GLX_SINGLE_LOAD_VARIABLES();
__GLX_SINGLE_BEGIN(X_GLsop_GetCompressedTexImage, 8);
__GLX_SINGLE_PUT_LONG(0, target);
__GLX_SINGLE_PUT_LONG(4, level);
__GLX_SINGLE_READ_XREPLY();
image_bytes = reply.width;
assert( image_bytes <= ((4 * reply.length) - 0) );
assert( image_bytes >= ((4 * reply.length) - 3) );
if ( image_bytes != 0 ) {
_XRead( dpy, (char *) img, image_bytes );
if ( image_bytes < (4 * reply.length) ) {
_XEatData( dpy, (4 * reply.length) - image_bytes );
}
}
image_bytes = reply.width;
assert(image_bytes <= ((4 * reply.length) - 0));
assert(image_bytes >= ((4 * reply.length) - 3));
__GLX_SINGLE_END();
if (image_bytes != 0) {
_XRead(dpy, (char *) img, image_bytes);
if (image_bytes < (4 * reply.length)) {
_XEatData(dpy, (4 * reply.length) - image_bytes);
}
}
__GLX_SINGLE_END();
}
@ -74,60 +74,59 @@ __indirect_glGetCompressedTexImageARB( GLenum target, GLint level,
* \c glCompressedTexImage2D.
*/
static void
CompressedTexImage1D2D( GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height,
GLint border, GLsizei image_size,
const GLvoid *data, CARD32 rop )
CompressedTexImage1D2D(GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height,
GLint border, GLsizei image_size,
const GLvoid * data, CARD32 rop)
{
__GLX_DECLARE_VARIABLES();
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if ( gc->currentDpy == NULL ) {
return;
}
__GLX_LOAD_VARIABLES();
if (gc->currentDpy == NULL) {
return;
}
if ( (target == GL_PROXY_TEXTURE_1D)
|| (target == GL_PROXY_TEXTURE_2D)
|| (target == GL_PROXY_TEXTURE_CUBE_MAP) ) {
compsize = 0;
}
else {
compsize = image_size;
}
if ((target == GL_PROXY_TEXTURE_1D)
|| (target == GL_PROXY_TEXTURE_2D)
|| (target == GL_PROXY_TEXTURE_CUBE_MAP)) {
compsize = 0;
}
else {
compsize = image_size;
}
cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE
+ compsize );
if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
__GLX_BEGIN_VARIABLE( rop, cmdlen );
__GLX_PUT_LONG( 4, target );
__GLX_PUT_LONG( 8, level );
__GLX_PUT_LONG( 12, internal_format );
__GLX_PUT_LONG( 16, width );
__GLX_PUT_LONG( 20, height );
__GLX_PUT_LONG( 24, border );
__GLX_PUT_LONG( 28, image_size );
if ( compsize != 0 ) {
__GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE,
data, image_size );
}
__GLX_END( cmdlen );
}
else {
assert( compsize != 0 );
cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + compsize);
if (cmdlen <= gc->maxSmallRenderCommandSize) {
__GLX_BEGIN_VARIABLE(rop, cmdlen);
__GLX_PUT_LONG(4, target);
__GLX_PUT_LONG(8, level);
__GLX_PUT_LONG(12, internal_format);
__GLX_PUT_LONG(16, width);
__GLX_PUT_LONG(20, height);
__GLX_PUT_LONG(24, border);
__GLX_PUT_LONG(28, image_size);
if (compsize != 0) {
__GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE,
data, image_size);
}
__GLX_END(cmdlen);
}
else {
assert(compsize != 0);
__GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 );
__GLX_PUT_LONG( 8, target );
__GLX_PUT_LONG( 12, level );
__GLX_PUT_LONG( 16, internal_format );
__GLX_PUT_LONG( 20, width );
__GLX_PUT_LONG( 24, height );
__GLX_PUT_LONG( 28, border );
__GLX_PUT_LONG( 32, image_size );
__glXSendLargeCommand( gc, gc->pc,
__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4,
data, image_size );
}
__GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4);
__GLX_PUT_LONG(8, target);
__GLX_PUT_LONG(12, level);
__GLX_PUT_LONG(16, internal_format);
__GLX_PUT_LONG(20, width);
__GLX_PUT_LONG(24, height);
__GLX_PUT_LONG(28, border);
__GLX_PUT_LONG(32, image_size);
__glXSendLargeCommand(gc, gc->pc,
__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4,
data, image_size);
}
}
@ -136,213 +135,210 @@ CompressedTexImage1D2D( GLenum target, GLint level,
* \c glCompressedTexSubImage2D.
*/
static void
CompressedTexSubImage1D2D( GLenum target, GLint level,
GLsizei xoffset, GLsizei yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei image_size,
const GLvoid *data, CARD32 rop )
CompressedTexSubImage1D2D(GLenum target, GLint level,
GLsizei xoffset, GLsizei yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei image_size,
const GLvoid * data, CARD32 rop)
{
__GLX_DECLARE_VARIABLES();
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if ( gc->currentDpy == NULL ) {
return;
}
__GLX_LOAD_VARIABLES();
if (gc->currentDpy == NULL) {
return;
}
if ( target == GL_PROXY_TEXTURE_3D ) {
compsize = 0;
}
else {
compsize = image_size;
}
if (target == GL_PROXY_TEXTURE_3D) {
compsize = 0;
}
else {
compsize = image_size;
}
cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE
+ compsize );
if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
__GLX_BEGIN_VARIABLE( rop, cmdlen );
__GLX_PUT_LONG( 4, target );
__GLX_PUT_LONG( 8, level );
__GLX_PUT_LONG( 12, xoffset );
__GLX_PUT_LONG( 16, yoffset );
__GLX_PUT_LONG( 20, width );
__GLX_PUT_LONG( 24, height );
__GLX_PUT_LONG( 28, format );
__GLX_PUT_LONG( 32, image_size );
if ( compsize != 0 ) {
__GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE,
data, image_size );
}
__GLX_END( cmdlen );
}
else {
assert( compsize != 0 );
cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + compsize);
if (cmdlen <= gc->maxSmallRenderCommandSize) {
__GLX_BEGIN_VARIABLE(rop, cmdlen);
__GLX_PUT_LONG(4, target);
__GLX_PUT_LONG(8, level);
__GLX_PUT_LONG(12, xoffset);
__GLX_PUT_LONG(16, yoffset);
__GLX_PUT_LONG(20, width);
__GLX_PUT_LONG(24, height);
__GLX_PUT_LONG(28, format);
__GLX_PUT_LONG(32, image_size);
if (compsize != 0) {
__GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE,
data, image_size);
}
__GLX_END(cmdlen);
}
else {
assert(compsize != 0);
__GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 );
__GLX_PUT_LONG( 8, target );
__GLX_PUT_LONG( 12, level );
__GLX_PUT_LONG( 16, xoffset );
__GLX_PUT_LONG( 20, yoffset );
__GLX_PUT_LONG( 24, width );
__GLX_PUT_LONG( 28, height );
__GLX_PUT_LONG( 32, format );
__GLX_PUT_LONG( 36, image_size );
__glXSendLargeCommand( gc, gc->pc,
__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4,
data, image_size );
}
__GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4);
__GLX_PUT_LONG(8, target);
__GLX_PUT_LONG(12, level);
__GLX_PUT_LONG(16, xoffset);
__GLX_PUT_LONG(20, yoffset);
__GLX_PUT_LONG(24, width);
__GLX_PUT_LONG(28, height);
__GLX_PUT_LONG(32, format);
__GLX_PUT_LONG(36, image_size);
__glXSendLargeCommand(gc, gc->pc,
__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4,
data, image_size);
}
}
void
__indirect_glCompressedTexImage1DARB( GLenum target, GLint level,
GLenum internal_format, GLsizei width,
GLint border, GLsizei image_size,
const GLvoid *data )
__indirect_glCompressedTexImage1DARB(GLenum target, GLint level,
GLenum internal_format, GLsizei width,
GLint border, GLsizei image_size,
const GLvoid * data)
{
CompressedTexImage1D2D( target, level, internal_format, width, 0,
border, image_size, data,
X_GLrop_CompressedTexImage1D );
CompressedTexImage1D2D(target, level, internal_format, width, 0,
border, image_size, data,
X_GLrop_CompressedTexImage1D);
}
void
__indirect_glCompressedTexImage2DARB( GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height,
GLint border, GLsizei image_size,
const GLvoid *data )
__indirect_glCompressedTexImage2DARB(GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height,
GLint border, GLsizei image_size,
const GLvoid * data)
{
CompressedTexImage1D2D( target, level, internal_format, width, height,
border, image_size, data,
X_GLrop_CompressedTexImage2D );
CompressedTexImage1D2D(target, level, internal_format, width, height,
border, image_size, data,
X_GLrop_CompressedTexImage2D);
}
void
__indirect_glCompressedTexImage3DARB( GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLsizei image_size,
const GLvoid *data )
__indirect_glCompressedTexImage3DARB(GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height,
GLsizei depth, GLint border,
GLsizei image_size, const GLvoid * data)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if ( gc->currentDpy == NULL ) {
return;
}
__GLX_DECLARE_VARIABLES();
cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE
+ image_size );
if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
__GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexImage3D, cmdlen );
__GLX_PUT_LONG( 4, target );
__GLX_PUT_LONG( 8, level );
__GLX_PUT_LONG( 12, internal_format );
__GLX_PUT_LONG( 16, width );
__GLX_PUT_LONG( 20, height );
__GLX_PUT_LONG( 24, depth );
__GLX_PUT_LONG( 28, border );
__GLX_PUT_LONG( 32, image_size );
if ( image_size != 0 ) {
__GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE,
data, image_size );
}
__GLX_END( cmdlen );
}
else {
__GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexImage3D,
cmdlen + 4 );
__GLX_PUT_LONG( 8, target );
__GLX_PUT_LONG( 12, level );
__GLX_PUT_LONG( 16, internal_format );
__GLX_PUT_LONG( 20, width );
__GLX_PUT_LONG( 24, height );
__GLX_PUT_LONG( 28, depth );
__GLX_PUT_LONG( 32, border );
__GLX_PUT_LONG( 36, image_size );
__glXSendLargeCommand( gc, gc->pc,
__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4,
data, image_size );
}
__GLX_LOAD_VARIABLES();
if (gc->currentDpy == NULL) {
return;
}
cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + image_size);
if (cmdlen <= gc->maxSmallRenderCommandSize) {
__GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexImage3D, cmdlen);
__GLX_PUT_LONG(4, target);
__GLX_PUT_LONG(8, level);
__GLX_PUT_LONG(12, internal_format);
__GLX_PUT_LONG(16, width);
__GLX_PUT_LONG(20, height);
__GLX_PUT_LONG(24, depth);
__GLX_PUT_LONG(28, border);
__GLX_PUT_LONG(32, image_size);
if (image_size != 0) {
__GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE,
data, image_size);
}
__GLX_END(cmdlen);
}
else {
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexImage3D, cmdlen + 4);
__GLX_PUT_LONG(8, target);
__GLX_PUT_LONG(12, level);
__GLX_PUT_LONG(16, internal_format);
__GLX_PUT_LONG(20, width);
__GLX_PUT_LONG(24, height);
__GLX_PUT_LONG(28, depth);
__GLX_PUT_LONG(32, border);
__GLX_PUT_LONG(36, image_size);
__glXSendLargeCommand(gc, gc->pc,
__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4,
data, image_size);
}
}
void
__indirect_glCompressedTexSubImage1DARB( GLenum target, GLint level,
GLint xoffset,
GLsizei width,
GLenum format, GLsizei image_size,
const GLvoid *data )
__indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level,
GLint xoffset,
GLsizei width,
GLenum format, GLsizei image_size,
const GLvoid * data)
{
CompressedTexSubImage1D2D( target, level, xoffset, 0, width, 0,
format, image_size, data,
X_GLrop_CompressedTexSubImage1D );
CompressedTexSubImage1D2D(target, level, xoffset, 0, width, 0,
format, image_size, data,
X_GLrop_CompressedTexSubImage1D);
}
void
__indirect_glCompressedTexSubImage2DARB( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei image_size,
const GLvoid *data )
__indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei image_size,
const GLvoid * data)
{
CompressedTexSubImage1D2D( target, level, xoffset, yoffset, width, height,
format, image_size, data,
X_GLrop_CompressedTexSubImage2D );
CompressedTexSubImage1D2D(target, level, xoffset, yoffset, width, height,
format, image_size, data,
X_GLrop_CompressedTexSubImage2D);
}
void
__indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLsizei image_size,
const GLvoid *data )
__indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth,
GLenum format, GLsizei image_size,
const GLvoid * data)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if ( gc->currentDpy == NULL ) {
return;
}
__GLX_DECLARE_VARIABLES();
cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE
+ image_size );
if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
__GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexSubImage3D, cmdlen );
__GLX_PUT_LONG( 4, target );
__GLX_PUT_LONG( 8, level );
__GLX_PUT_LONG( 12, xoffset );
__GLX_PUT_LONG( 16, yoffset );
__GLX_PUT_LONG( 20, zoffset );
__GLX_PUT_LONG( 24, width );
__GLX_PUT_LONG( 28, height );
__GLX_PUT_LONG( 32, depth );
__GLX_PUT_LONG( 36, format );
__GLX_PUT_LONG( 40, image_size );
if ( image_size != 0 ) {
__GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE,
data, image_size );
}
__GLX_END( cmdlen );
}
else {
__GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexSubImage3D,
cmdlen + 4 );
__GLX_PUT_LONG( 8, target );
__GLX_PUT_LONG( 12, level );
__GLX_PUT_LONG( 16, xoffset );
__GLX_PUT_LONG( 20, yoffset );
__GLX_PUT_LONG( 24, zoffset );
__GLX_PUT_LONG( 28, width );
__GLX_PUT_LONG( 32, height );
__GLX_PUT_LONG( 36, depth );
__GLX_PUT_LONG( 40, format );
__GLX_PUT_LONG( 44, image_size );
__glXSendLargeCommand( gc, gc->pc,
__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4,
data, image_size );
}
__GLX_LOAD_VARIABLES();
if (gc->currentDpy == NULL) {
return;
}
cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE
+ image_size);
if (cmdlen <= gc->maxSmallRenderCommandSize) {
__GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexSubImage3D, cmdlen);
__GLX_PUT_LONG(4, target);
__GLX_PUT_LONG(8, level);
__GLX_PUT_LONG(12, xoffset);
__GLX_PUT_LONG(16, yoffset);
__GLX_PUT_LONG(20, zoffset);
__GLX_PUT_LONG(24, width);
__GLX_PUT_LONG(28, height);
__GLX_PUT_LONG(32, depth);
__GLX_PUT_LONG(36, format);
__GLX_PUT_LONG(40, image_size);
if (image_size != 0) {
__GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE,
data, image_size);
}
__GLX_END(cmdlen);
}
else {
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexSubImage3D, cmdlen + 4);
__GLX_PUT_LONG(8, target);
__GLX_PUT_LONG(12, level);
__GLX_PUT_LONG(16, xoffset);
__GLX_PUT_LONG(20, yoffset);
__GLX_PUT_LONG(24, zoffset);
__GLX_PUT_LONG(28, width);
__GLX_PUT_LONG(32, height);
__GLX_PUT_LONG(36, depth);
__GLX_PUT_LONG(40, format);
__GLX_PUT_LONG(44, image_size);
__glXSendLargeCommand(gc, gc->pc,
__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4,
data, image_size);
}
}