nir/spirv: Handle control-flow with loops

This commit is contained in:
Jason Ekstrand 2015-05-06 12:37:10 -07:00
parent 3a2db9207d
commit 64bc58a88e
2 changed files with 151 additions and 21 deletions

View File

@ -1000,6 +1000,13 @@ vtn_handle_first_cfg_pass_instruction(struct vtn_builder *b, SpvOp opcode,
b->block = NULL; b->block = NULL;
break; break;
case SpvOpSelectionMerge:
case SpvOpLoopMerge:
assert(b->block && b->block->merge_op == SpvOpNop);
b->block->merge_op = opcode;
b->block->merge_block_id = w[1];
break;
default: default:
/* Continue on as per normal */ /* Continue on as per normal */
return true; return true;
@ -1015,19 +1022,20 @@ vtn_handle_body_instruction(struct vtn_builder *b, SpvOp opcode,
switch (opcode) { switch (opcode) {
case SpvOpLabel: { case SpvOpLabel: {
struct vtn_block *block = vtn_value(b, w[1], vtn_value_type_block)->block; struct vtn_block *block = vtn_value(b, w[1], vtn_value_type_block)->block;
assert(block->block == NULL);
struct exec_node *list_tail = exec_list_get_tail(b->nb.cf_node_list); struct exec_node *list_tail = exec_list_get_tail(b->nb.cf_node_list);
nir_cf_node *tail_node = exec_node_data(nir_cf_node, list_tail, node); nir_cf_node *tail_node = exec_node_data(nir_cf_node, list_tail, node);
assert(tail_node->type == nir_cf_node_block); assert(tail_node->type == nir_cf_node_block);
block->block = nir_cf_node_as_block(tail_node); block->block = nir_cf_node_as_block(tail_node);
assert(exec_list_is_empty(&block->block->instr_list)); assert(exec_list_is_empty(&block->block->instr_list));
break; break;
} }
case SpvOpLoopMerge: case SpvOpLoopMerge:
case SpvOpSelectionMerge: case SpvOpSelectionMerge:
assert(b->merge_block == NULL); /* This is handled by cfg pre-pass and walk_blocks */
/* TODO: Selection Control */
b->merge_block = vtn_value(b, w[1], vtn_value_type_block)->block;
break; break;
case SpvOpUndef: case SpvOpUndef:
@ -1186,19 +1194,68 @@ vtn_handle_body_instruction(struct vtn_builder *b, SpvOp opcode,
static void static void
vtn_walk_blocks(struct vtn_builder *b, struct vtn_block *start, vtn_walk_blocks(struct vtn_builder *b, struct vtn_block *start,
struct vtn_block *end) struct vtn_block *break_block, struct vtn_block *cont_block,
struct vtn_block *end_block)
{ {
struct vtn_block *block = start; struct vtn_block *block = start;
while (block != end) { while (block != end_block) {
const uint32_t *w = block->branch;
SpvOp branch_op = w[0] & SpvOpCodeMask;
if (block->block != NULL) {
/* We've already visited this block once before so this is a
* back-edge. Back-edges are only allowed to point to a loop
* merge.
*/
assert(block == cont_block);
return;
}
b->block = block;
vtn_foreach_instruction(b, block->label, block->branch, vtn_foreach_instruction(b, block->label, block->branch,
vtn_handle_body_instruction); vtn_handle_body_instruction);
const uint32_t *w = block->branch;
SpvOp branch_op = w[0] & SpvOpCodeMask;
switch (branch_op) { switch (branch_op) {
case SpvOpBranch: { case SpvOpBranch: {
assert(vtn_value(b, w[1], vtn_value_type_block)->block == end); struct vtn_block *branch_block =
return; vtn_value(b, w[1], vtn_value_type_block)->block;
if (branch_block == break_block) {
nir_jump_instr *jump = nir_jump_instr_create(b->shader,
nir_jump_break);
nir_builder_instr_insert(&b->nb, &jump->instr);
return;
} else if (branch_block == cont_block) {
nir_jump_instr *jump = nir_jump_instr_create(b->shader,
nir_jump_continue);
nir_builder_instr_insert(&b->nb, &jump->instr);
return;
} else if (branch_block == end_block) {
return;
} else if (branch_block->merge_op == SpvOpLoopMerge) {
/* This is the jump into a loop. */
cont_block = branch_block;
break_block = vtn_value(b, branch_block->merge_block_id,
vtn_value_type_block)->block;
nir_loop *loop = nir_loop_create(b->shader);
nir_cf_node_insert_end(b->nb.cf_node_list, &loop->cf_node);
struct exec_list *old_list = b->nb.cf_node_list;
nir_builder_insert_after_cf_list(&b->nb, &loop->body);
vtn_walk_blocks(b, branch_block, break_block, cont_block, NULL);
nir_builder_insert_after_cf_list(&b->nb, old_list);
block = break_block;
continue;
} else {
/* TODO: Can this ever happen? */
block = branch_block;
continue;
}
} }
case SpvOpBranchConditional: { case SpvOpBranchConditional: {
@ -1207,28 +1264,99 @@ vtn_walk_blocks(struct vtn_builder *b, struct vtn_block *start,
vtn_value(b, w[2], vtn_value_type_block)->block; vtn_value(b, w[2], vtn_value_type_block)->block;
struct vtn_block *else_block = struct vtn_block *else_block =
vtn_value(b, w[3], vtn_value_type_block)->block; vtn_value(b, w[3], vtn_value_type_block)->block;
struct vtn_block *merge_block = b->merge_block;
nir_if *if_stmt = nir_if_create(b->shader); nir_if *if_stmt = nir_if_create(b->shader);
if_stmt->condition = nir_src_for_ssa(vtn_ssa_value(b, w[1])); if_stmt->condition = nir_src_for_ssa(vtn_ssa_value(b, w[1]));
nir_cf_node_insert_end(b->nb.cf_node_list, &if_stmt->cf_node); nir_cf_node_insert_end(b->nb.cf_node_list, &if_stmt->cf_node);
struct exec_list *old_list = b->nb.cf_node_list; if (then_block == break_block) {
nir_jump_instr *jump = nir_jump_instr_create(b->shader,
nir_jump_break);
nir_instr_insert_after_cf_list(&if_stmt->then_list,
&jump->instr);
block = else_block;
} else if (else_block == break_block) {
nir_jump_instr *jump = nir_jump_instr_create(b->shader,
nir_jump_break);
nir_instr_insert_after_cf_list(&if_stmt->else_list,
&jump->instr);
block = then_block;
} else if (then_block == cont_block) {
nir_jump_instr *jump = nir_jump_instr_create(b->shader,
nir_jump_continue);
nir_instr_insert_after_cf_list(&if_stmt->then_list,
&jump->instr);
block = else_block;
} else if (else_block == cont_block) {
nir_jump_instr *jump = nir_jump_instr_create(b->shader,
nir_jump_continue);
nir_instr_insert_after_cf_list(&if_stmt->else_list,
&jump->instr);
block = then_block;
} else {
/* Conventional if statement */
assert(block->merge_op == SpvOpSelectionMerge);
struct vtn_block *merge_block =
vtn_value(b, block->merge_block_id, vtn_value_type_block)->block;
nir_builder_insert_after_cf_list(&b->nb, &if_stmt->then_list); struct exec_list *old_list = b->nb.cf_node_list;
vtn_walk_blocks(b, then_block, merge_block);
nir_builder_insert_after_cf_list(&b->nb, &if_stmt->else_list); nir_builder_insert_after_cf_list(&b->nb, &if_stmt->then_list);
vtn_walk_blocks(b, else_block, merge_block); vtn_walk_blocks(b, then_block, break_block, cont_block, merge_block);
nir_builder_insert_after_cf_list(&b->nb, old_list); nir_builder_insert_after_cf_list(&b->nb, &if_stmt->else_list);
block = merge_block; vtn_walk_blocks(b, else_block, break_block, cont_block, merge_block);
nir_builder_insert_after_cf_list(&b->nb, old_list);
block = merge_block;
continue;
}
/* If we got here then we inserted a predicated break or continue
* above and we need to handle the other case. We already set
* `block` above to indicate what block to visit after the
* predicated break.
*/
/* It's possible that the other branch is also a break/continue.
* If it is, we handle that here.
*/
if (block == break_block) {
nir_jump_instr *jump = nir_jump_instr_create(b->shader,
nir_jump_break);
nir_builder_instr_insert(&b->nb, &jump->instr);
return;
} else if (block == cont_block) {
nir_jump_instr *jump = nir_jump_instr_create(b->shader,
nir_jump_continue);
nir_builder_instr_insert(&b->nb, &jump->instr);
return;
}
/* If we got here then there was a predicated break/continue but
* the other half of the if has stuff in it. `block` was already
* set above so there is nothing left for us to do.
*/
continue; continue;
} }
case SpvOpReturn: {
nir_jump_instr *jump = nir_jump_instr_create(b->shader,
nir_jump_return);
nir_builder_instr_insert(&b->nb, &jump->instr);
return;
}
case SpvOpKill: {
nir_intrinsic_instr *discard =
nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard);
nir_builder_instr_insert(&b->nb, &discard->instr);
return;
}
case SpvOpSwitch: case SpvOpSwitch:
case SpvOpKill:
case SpvOpReturn:
case SpvOpReturnValue: case SpvOpReturnValue:
case SpvOpUnreachable: case SpvOpUnreachable:
default: default:
@ -1275,7 +1403,7 @@ spirv_to_nir(const uint32_t *words, size_t word_count,
b->impl = nir_function_impl_create(func->overload); b->impl = nir_function_impl_create(func->overload);
nir_builder_init(&b->nb, b->impl); nir_builder_init(&b->nb, b->impl);
nir_builder_insert_after_cf_list(&b->nb, &b->impl->body); nir_builder_insert_after_cf_list(&b->nb, &b->impl->body);
vtn_walk_blocks(b, func->start_block, NULL); vtn_walk_blocks(b, func->start_block, NULL, NULL, NULL);
} }
ralloc_free(b); ralloc_free(b);

View File

@ -47,6 +47,9 @@ enum vtn_value_type {
}; };
struct vtn_block { struct vtn_block {
/* Merge opcode if this block contains a merge; SpvOpNop otherwise. */
SpvOp merge_op;
uint32_t merge_block_id;
const uint32_t *label; const uint32_t *label;
const uint32_t *branch; const uint32_t *branch;
nir_block *block; nir_block *block;
@ -92,7 +95,6 @@ struct vtn_builder {
nir_shader *shader; nir_shader *shader;
nir_function_impl *impl; nir_function_impl *impl;
struct vtn_block *block; struct vtn_block *block;
struct vtn_block *merge_block;
unsigned value_id_bound; unsigned value_id_bound;
struct vtn_value *values; struct vtn_value *values;