st/mesa: Reset the constant buffers before destroying the pipe context.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
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@ -238,6 +238,11 @@ void st_destroy_context( struct st_context *st )
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pipe->set_index_buffer(pipe, NULL);
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for (i = 0; i < PIPE_SHADER_TYPES; i++) {
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pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, NULL);
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pipe_resource_reference(&st->state.constants[PIPE_SHADER_VERTEX], NULL);
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}
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_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
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_vbo_DestroyContext(st->ctx);
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