panfrost: Rename misc_0 -> tiler_polygon_list
Just for readability. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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e2c2ccd5b8
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6434f5c494
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@ -119,8 +119,8 @@ panfrost_emit_sfbd(struct panfrost_context *ctx)
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.format = 0x30000000,
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.clear_flags = 0x1000,
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.unknown_address_0 = ctx->scratchpad.gpu,
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.tiler_polygon_list = ctx->misc_0.gpu,
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.tiler_polygon_list_body = ctx->misc_0.gpu + 40960,
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.tiler_polygon_list = ctx->tiler_polygon_list.gpu,
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.tiler_polygon_list_body = ctx->tiler_polygon_list.gpu + 40960,
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.tiler_hierarchy_mask = 0xF0,
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.tiler_flags = 0x0,
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.tiler_heap_free = ctx->tiler_heap.gpu,
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@ -152,7 +152,7 @@ panfrost_emit_mfbd(struct panfrost_context *ctx)
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.tiler_heap_end = ctx->tiler_heap.gpu + ctx->tiler_heap.size,
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/* See pan_tiler.c */
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.tiler_polygon_list = ctx->misc_0.gpu,
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.tiler_polygon_list = ctx->tiler_polygon_list.gpu,
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.width1 = MALI_POSITIVE(width),
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.height1 = MALI_POSITIVE(height),
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@ -181,7 +181,7 @@ panfrost_emit_mfbd(struct panfrost_context *ctx)
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/* Sanity check */
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unsigned total_size = header_size + body_size;
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assert(ctx->misc_0.size >= total_size);
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assert(ctx->tiler_polygon_list.size >= total_size);
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framebuffer.tiler_polygon_list_body =
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framebuffer.tiler_polygon_list + header_size;
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@ -646,7 +646,7 @@ panfrost_set_value_job(struct panfrost_context *ctx)
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};
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struct mali_payload_set_value payload = {
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.out = ctx->misc_0.gpu,
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.out = ctx->tiler_polygon_list.gpu,
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.unknown = 0x3,
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};
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@ -2389,7 +2389,7 @@ panfrost_destroy(struct pipe_context *pipe)
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screen->driver->free_slab(screen, &panfrost->varying_mem);
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screen->driver->free_slab(screen, &panfrost->shaders);
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screen->driver->free_slab(screen, &panfrost->tiler_heap);
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screen->driver->free_slab(screen, &panfrost->misc_0);
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screen->driver->free_slab(screen, &panfrost->tiler_polygon_list);
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}
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static struct pipe_query *
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@ -2544,7 +2544,7 @@ panfrost_setup_hardware(struct panfrost_context *ctx)
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screen->driver->allocate_slab(screen, &ctx->varying_mem, 16384, false, PAN_ALLOCATE_INVISIBLE | PAN_ALLOCATE_COHERENT_LOCAL, 0, 0);
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screen->driver->allocate_slab(screen, &ctx->shaders, 4096, true, PAN_ALLOCATE_EXECUTE, 0, 0);
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screen->driver->allocate_slab(screen, &ctx->tiler_heap, 32768, false, PAN_ALLOCATE_INVISIBLE | PAN_ALLOCATE_GROWABLE, 1, 128);
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screen->driver->allocate_slab(screen, &ctx->misc_0, 128*128, false, PAN_ALLOCATE_INVISIBLE | PAN_ALLOCATE_GROWABLE, 1, 128);
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screen->driver->allocate_slab(screen, &ctx->tiler_polygon_list, 128*128, false, PAN_ALLOCATE_INVISIBLE | PAN_ALLOCATE_GROWABLE, 1, 128);
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}
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@ -133,8 +133,7 @@ struct panfrost_context {
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struct panfrost_memory scratchpad;
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struct panfrost_memory tiler_heap;
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struct panfrost_memory varying_mem;
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struct panfrost_memory misc_0;
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struct panfrost_memory misc_1;
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struct panfrost_memory tiler_polygon_list;
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struct panfrost_memory depth_stencil_buffer;
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struct panfrost_query *occlusion_query;
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@ -236,7 +236,7 @@ panfrost_drm_submit_job(struct panfrost_context *ctx, u64 job_desc, int reqs, st
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bo_handles[submit.bo_handle_count++] = ctx->scratchpad.gem_handle;
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bo_handles[submit.bo_handle_count++] = ctx->tiler_heap.gem_handle;
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bo_handles[submit.bo_handle_count++] = ctx->varying_mem.gem_handle;
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bo_handles[submit.bo_handle_count++] = ctx->misc_0.gem_handle;
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bo_handles[submit.bo_handle_count++] = ctx->tiler_polygon_list.gem_handle;
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submit.bo_handles = (u64) (uintptr_t) bo_handles;
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if (drmIoctl(drm->fd, DRM_IOCTL_PANFROST_SUBMIT, &submit)) {
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