pan/midgard: Fix ball/bany opcode table

This were seriously messed up beyond all recognition. How we're passing
shaders.random.* is a mystery.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig 2019-07-30 16:46:57 -07:00
parent 13ee87c8b9
commit 64235b1ecc
2 changed files with 22 additions and 17 deletions

View File

@ -119,12 +119,12 @@ typedef enum {
midgard_alu_op_flt = 0x82,
midgard_alu_op_fle = 0x83,
midgard_alu_op_fball_eq = 0x88,
midgard_alu_op_bball_eq = 0x89,
midgard_alu_op_fball_neq = 0x89,
midgard_alu_op_fball_lt = 0x8A, /* all(lessThan(.., ..)) */
midgard_alu_op_fball_lte = 0x8B, /* all(lessThanEqual(.., ..)) */
midgard_alu_op_bbany_neq = 0x90, /* used for bvec4(1) */
midgard_alu_op_fbany_neq = 0x91, /* bvec4(0) also */
midgard_alu_op_fbany_eq = 0x90,
midgard_alu_op_fbany_neq = 0x91,
midgard_alu_op_fbany_lt = 0x92, /* any(lessThan(.., ..)) */
midgard_alu_op_fbany_lte = 0x93, /* any(lessThanEqual(.., ..)) */

View File

@ -137,29 +137,34 @@ struct mir_op_props alu_opcode_props[256] = {
[midgard_alu_op_iasr] = {"iasr", UNITS_ADD},
[midgard_alu_op_ilsr] = {"ilsr", UNITS_ADD},
[midgard_alu_op_fball_eq] = {"fball_eq", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_fbany_neq] = {"fbany_neq", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_fball_eq] = {"fball_eq", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES | OP_TYPE_CONVERT},
[midgard_alu_op_fball_neq] = {"fball_neq", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES | OP_TYPE_CONVERT},
[midgard_alu_op_fball_lt] = {"fball_lt", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES | OP_TYPE_CONVERT},
[midgard_alu_op_fball_lte] = {"fball_lte", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES | OP_TYPE_CONVERT},
[midgard_alu_op_fbany_eq] = {"fbany_eq", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES | OP_TYPE_CONVERT},
[midgard_alu_op_fbany_neq] = {"fbany_neq", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES | OP_TYPE_CONVERT},
[midgard_alu_op_fbany_lt] = {"fbany_lt", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES | OP_TYPE_CONVERT},
[midgard_alu_op_fbany_lte] = {"fbany_lte", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES | OP_TYPE_CONVERT},
[midgard_alu_op_iball_eq] = {"iball_eq", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_iball_neq] = {"iball_neq", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_iball_lt] = {"iball_lt", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_iball_lte] = {"iball_lte", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_uball_lt] = {"uball_lt", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_uball_lte] = {"uball_lte", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_ibany_eq] = {"ibany_eq", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_ibany_neq] = {"ibany_neq", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_ibany_lt] = {"ibany_lt", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_ibany_lte] = {"ibany_lte", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_ubany_lt] = {"ubany_lt", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_ubany_lte] = {"ubany_lte", UNITS_VECTOR | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
/* These instructions are not yet emitted by the compiler, so
* don't speculate about units yet */
[midgard_alu_op_ishladd] = {"ishladd", 0},
[midgard_alu_op_uball_lt] = {"uball_lt", 0},
[midgard_alu_op_uball_lte] = {"uball_lte", 0},
[midgard_alu_op_iball_lt] = {"iball_lt", 0},
[midgard_alu_op_iball_lte] = {"iball_lte", 0},
[midgard_alu_op_ubany_lt] = {"ubany_lt", 0},
[midgard_alu_op_ubany_lte] = {"ubany_lte", 0},
[midgard_alu_op_ibany_lt] = {"ibany_lt", 0},
[midgard_alu_op_ibany_lte] = {"ibany_lte", 0},
[midgard_alu_op_freduce] = {"freduce", 0},
[midgard_alu_op_bball_eq] = {"bball_eq", 0 | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_bbany_neq] = {"bball_eq", 0 | OP_CHANNEL_COUNT(4) | OP_COMMUTES},
[midgard_alu_op_fatan2_pt1] = {"fatan2_pt1", 0},
[midgard_alu_op_fatan_pt2] = {"fatan_pt2", 0},
};