gallium/docs: update SLT, SGE, SFL, STR opcode docs

To emphasize that the result is floating point 1.0 or 0.0, to match
other opcodes like SLE and SEQ.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Brian Paul 2014-03-17 15:13:55 -06:00
parent 81f342ce64
commit 63e7b51912
1 changed files with 10 additions and 10 deletions

View File

@ -223,26 +223,26 @@ This instruction replicates its result.
.. math::
dst.x = (src0.x < src1.x) ? 1 : 0
dst.x = (src0.x < src1.x) ? 1.0F : 0.0F
dst.y = (src0.y < src1.y) ? 1 : 0
dst.y = (src0.y < src1.y) ? 1.0F : 0.0F
dst.z = (src0.z < src1.z) ? 1 : 0
dst.z = (src0.z < src1.z) ? 1.0F : 0.0F
dst.w = (src0.w < src1.w) ? 1 : 0
dst.w = (src0.w < src1.w) ? 1.0F : 0.0F
.. opcode:: SGE - Set On Greater Equal Than
.. math::
dst.x = (src0.x >= src1.x) ? 1 : 0
dst.x = (src0.x >= src1.x) ? 1.0F : 0.0F
dst.y = (src0.y >= src1.y) ? 1 : 0
dst.y = (src0.y >= src1.y) ? 1.0F : 0.0F
dst.z = (src0.z >= src1.z) ? 1 : 0
dst.z = (src0.z >= src1.z) ? 1.0F : 0.0F
dst.w = (src0.w >= src1.w) ? 1 : 0
dst.w = (src0.w >= src1.w) ? 1.0F : 0.0F
.. opcode:: MAD - Multiply And Add
@ -527,7 +527,7 @@ This instruction replicates its result.
.. math::
dst = 0
dst = 0.0F
.. note::
@ -588,7 +588,7 @@ This instruction replicates its result.
.. math::
dst = 1
dst = 1.0F
.. opcode:: TEX - Texture Lookup