zink: correctly clamp samplerview surface types
this fixes a bunch of cube stuff, e.g., spec@oes_texture_view@sampling-2d-array-as-cubemap-array Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9685>
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@ -632,11 +632,7 @@ zink_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *pres,
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ivci.subresourceRange.baseArrayLayer = state->u.tex.first_layer;
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ivci.subresourceRange.levelCount = state->u.tex.last_level - state->u.tex.first_level + 1;
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ivci.subresourceRange.layerCount = state->u.tex.last_layer - state->u.tex.first_layer + 1;
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if (pres->target == PIPE_TEXTURE_CUBE ||
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pres->target == PIPE_TEXTURE_CUBE_ARRAY) {
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if (ivci.subresourceRange.layerCount != 6)
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ivci.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
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}
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ivci.viewType = zink_surface_clamp_viewtype(ivci.viewType, state->u.tex.first_layer, state->u.tex.last_layer, pres->array_size);
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struct pipe_surface templ = {};
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templ.u.tex.level = state->u.tex.first_level;
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