glsl: Parse the allowed image format qualifiers in GLSL ES 3.1.

This includes the minimum required desktop/ES GLSL version in the
format qualifier table in anticipation of new GLSL versions extending
the set of supported image formats.  According to section 4.4.7 of the
GLSL ES 3.1 spec:

"The format layout qualifier identifiers for image variable
 declarations are:
 [...]
 rgba32f
 rgba16f
 r32f
 rgba8
 rgba8_snorm
 [...]
 rgba32i
 rgba16i
 rgba8i
 r32i
 [...]
 rgba32ui
 rgba16ui
 rgba8ui
 r32ui"

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Francisco Jerez 2015-08-17 01:47:50 +03:00
parent e3fb2e1f0e
commit 6379f5cb2a
1 changed files with 50 additions and 41 deletions

View File

@ -1258,56 +1258,65 @@ layout_qualifier_id:
/* Layout qualifiers for ARB_shader_image_load_store. */
if (state->ARB_shader_image_load_store_enable ||
state->is_version(420, 0)) {
state->is_version(420, 310)) {
if (!$$.flags.i) {
static const struct {
const char *name;
GLenum format;
glsl_base_type base_type;
/** Minimum desktop GLSL version required for the image
* format. Use 130 if already present in the original
* ARB extension.
*/
unsigned required_glsl;
/** Minimum GLSL ES version required for the image format. */
unsigned required_essl;
} map[] = {
{ "rgba32f", GL_RGBA32F, GLSL_TYPE_FLOAT },
{ "rgba16f", GL_RGBA16F, GLSL_TYPE_FLOAT },
{ "rg32f", GL_RG32F, GLSL_TYPE_FLOAT },
{ "rg16f", GL_RG16F, GLSL_TYPE_FLOAT },
{ "r11f_g11f_b10f", GL_R11F_G11F_B10F, GLSL_TYPE_FLOAT },
{ "r32f", GL_R32F, GLSL_TYPE_FLOAT },
{ "r16f", GL_R16F, GLSL_TYPE_FLOAT },
{ "rgba32ui", GL_RGBA32UI, GLSL_TYPE_UINT },
{ "rgba16ui", GL_RGBA16UI, GLSL_TYPE_UINT },
{ "rgb10_a2ui", GL_RGB10_A2UI, GLSL_TYPE_UINT },
{ "rgba8ui", GL_RGBA8UI, GLSL_TYPE_UINT },
{ "rg32ui", GL_RG32UI, GLSL_TYPE_UINT },
{ "rg16ui", GL_RG16UI, GLSL_TYPE_UINT },
{ "rg8ui", GL_RG8UI, GLSL_TYPE_UINT },
{ "r32ui", GL_R32UI, GLSL_TYPE_UINT },
{ "r16ui", GL_R16UI, GLSL_TYPE_UINT },
{ "r8ui", GL_R8UI, GLSL_TYPE_UINT },
{ "rgba32i", GL_RGBA32I, GLSL_TYPE_INT },
{ "rgba16i", GL_RGBA16I, GLSL_TYPE_INT },
{ "rgba8i", GL_RGBA8I, GLSL_TYPE_INT },
{ "rg32i", GL_RG32I, GLSL_TYPE_INT },
{ "rg16i", GL_RG16I, GLSL_TYPE_INT },
{ "rg8i", GL_RG8I, GLSL_TYPE_INT },
{ "r32i", GL_R32I, GLSL_TYPE_INT },
{ "r16i", GL_R16I, GLSL_TYPE_INT },
{ "r8i", GL_R8I, GLSL_TYPE_INT },
{ "rgba16", GL_RGBA16, GLSL_TYPE_FLOAT },
{ "rgb10_a2", GL_RGB10_A2, GLSL_TYPE_FLOAT },
{ "rgba8", GL_RGBA8, GLSL_TYPE_FLOAT },
{ "rg16", GL_RG16, GLSL_TYPE_FLOAT },
{ "rg8", GL_RG8, GLSL_TYPE_FLOAT },
{ "r16", GL_R16, GLSL_TYPE_FLOAT },
{ "r8", GL_R8, GLSL_TYPE_FLOAT },
{ "rgba16_snorm", GL_RGBA16_SNORM, GLSL_TYPE_FLOAT },
{ "rgba8_snorm", GL_RGBA8_SNORM, GLSL_TYPE_FLOAT },
{ "rg16_snorm", GL_RG16_SNORM, GLSL_TYPE_FLOAT },
{ "rg8_snorm", GL_RG8_SNORM, GLSL_TYPE_FLOAT },
{ "r16_snorm", GL_R16_SNORM, GLSL_TYPE_FLOAT },
{ "r8_snorm", GL_R8_SNORM, GLSL_TYPE_FLOAT }
{ "rgba32f", GL_RGBA32F, GLSL_TYPE_FLOAT, 130, 310 },
{ "rgba16f", GL_RGBA16F, GLSL_TYPE_FLOAT, 130, 310 },
{ "rg32f", GL_RG32F, GLSL_TYPE_FLOAT, 130, 0 },
{ "rg16f", GL_RG16F, GLSL_TYPE_FLOAT, 130, 0 },
{ "r11f_g11f_b10f", GL_R11F_G11F_B10F, GLSL_TYPE_FLOAT, 130, 0 },
{ "r32f", GL_R32F, GLSL_TYPE_FLOAT, 130, 310 },
{ "r16f", GL_R16F, GLSL_TYPE_FLOAT, 130, 0 },
{ "rgba32ui", GL_RGBA32UI, GLSL_TYPE_UINT, 130, 310 },
{ "rgba16ui", GL_RGBA16UI, GLSL_TYPE_UINT, 130, 310 },
{ "rgb10_a2ui", GL_RGB10_A2UI, GLSL_TYPE_UINT, 130, 0 },
{ "rgba8ui", GL_RGBA8UI, GLSL_TYPE_UINT, 130, 310 },
{ "rg32ui", GL_RG32UI, GLSL_TYPE_UINT, 130, 0 },
{ "rg16ui", GL_RG16UI, GLSL_TYPE_UINT, 130, 0 },
{ "rg8ui", GL_RG8UI, GLSL_TYPE_UINT, 130, 0 },
{ "r32ui", GL_R32UI, GLSL_TYPE_UINT, 130, 310 },
{ "r16ui", GL_R16UI, GLSL_TYPE_UINT, 130, 0 },
{ "r8ui", GL_R8UI, GLSL_TYPE_UINT, 130, 0 },
{ "rgba32i", GL_RGBA32I, GLSL_TYPE_INT, 130, 310 },
{ "rgba16i", GL_RGBA16I, GLSL_TYPE_INT, 130, 310 },
{ "rgba8i", GL_RGBA8I, GLSL_TYPE_INT, 130, 310 },
{ "rg32i", GL_RG32I, GLSL_TYPE_INT, 130, 0 },
{ "rg16i", GL_RG16I, GLSL_TYPE_INT, 130, 0 },
{ "rg8i", GL_RG8I, GLSL_TYPE_INT, 130, 0 },
{ "r32i", GL_R32I, GLSL_TYPE_INT, 130, 310 },
{ "r16i", GL_R16I, GLSL_TYPE_INT, 130, 0 },
{ "r8i", GL_R8I, GLSL_TYPE_INT, 130, 0 },
{ "rgba16", GL_RGBA16, GLSL_TYPE_FLOAT, 130, 0 },
{ "rgb10_a2", GL_RGB10_A2, GLSL_TYPE_FLOAT, 130, 0 },
{ "rgba8", GL_RGBA8, GLSL_TYPE_FLOAT, 130, 310 },
{ "rg16", GL_RG16, GLSL_TYPE_FLOAT, 130, 0 },
{ "rg8", GL_RG8, GLSL_TYPE_FLOAT, 130, 0 },
{ "r16", GL_R16, GLSL_TYPE_FLOAT, 130, 0 },
{ "r8", GL_R8, GLSL_TYPE_FLOAT, 130, 0 },
{ "rgba16_snorm", GL_RGBA16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
{ "rgba8_snorm", GL_RGBA8_SNORM, GLSL_TYPE_FLOAT, 130, 310 },
{ "rg16_snorm", GL_RG16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
{ "rg8_snorm", GL_RG8_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
{ "r16_snorm", GL_R16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
{ "r8_snorm", GL_R8_SNORM, GLSL_TYPE_FLOAT, 130, 0 }
};
for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
if (match_layout_qualifier($1, map[i].name, state) == 0) {
if (state->is_version(map[i].required_glsl,
map[i].required_essl) &&
match_layout_qualifier($1, map[i].name, state) == 0) {
$$.flags.q.explicit_image_format = 1;
$$.image_format = map[i].format;
$$.image_base_type = map[i].base_type;