glapi: regen for TBO change.
This commit is contained in:
parent
0be44a3541
commit
62bdb187f8
|
@ -3811,13 +3811,6 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
|
|||
}
|
||||
|
||||
|
||||
if(!disp->TexBuffer) {
|
||||
void ** procp = (void **) &disp->TexBuffer;
|
||||
snprintf(symboln, sizeof(symboln), "%sTexBuffer", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->FramebufferTexture) {
|
||||
void ** procp = (void **) &disp->FramebufferTexture;
|
||||
snprintf(symboln, sizeof(symboln), "%sFramebufferTexture", symbol_prefix);
|
||||
|
@ -5659,6 +5652,13 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
|
|||
}
|
||||
|
||||
|
||||
if(!disp->TexBufferARB) {
|
||||
void ** procp = (void **) &disp->TexBufferARB;
|
||||
snprintf(symboln, sizeof(symboln), "%sTexBuffer", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->BindVertexArray) {
|
||||
void ** procp = (void **) &disp->BindVertexArray;
|
||||
snprintf(symboln, sizeof(symboln), "%sBindVertexArray", symbol_prefix);
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -3157,12 +3157,6 @@ KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
|
|||
RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
|
||||
{
|
||||
(void) target; (void) internalFormat; (void) buffer;
|
||||
DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
|
||||
{
|
||||
(void) target; (void) attachment; (void) texture; (void) level;
|
||||
|
@ -4740,6 +4734,12 @@ KEYWORD1 void KEYWORD2 NAME(TexBufferARB)(GLenum target, GLenum internalFormat,
|
|||
DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBufferARB(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
|
||||
{
|
||||
(void) target; (void) internalFormat; (void) buffer;
|
||||
DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
|
||||
{
|
||||
(void) array;
|
||||
|
@ -5450,65 +5450,65 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
|
|||
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, GLfloat * params)
|
||||
{
|
||||
(void) pname; (void) params;
|
||||
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLint * params)
|
||||
{
|
||||
(void) pname; (void) params;
|
||||
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, GLfloat param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, GLfloat param)
|
||||
{
|
||||
(void) pname; (void) param;
|
||||
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, const GLfloat * params)
|
||||
{
|
||||
(void) pname; (void) params;
|
||||
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLenum pname, GLint param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, GLint param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLenum pname, GLint param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, GLint param)
|
||||
{
|
||||
(void) pname; (void) param;
|
||||
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLenum pname, const GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLenum pname, const GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLenum pname, const GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLenum pname, const GLint * params)
|
||||
{
|
||||
(void) pname; (void) params;
|
||||
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLclampf value, GLboolean invert);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLclampf value, GLboolean invert);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLclampf value, GLboolean invert)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLclampf value, GLboolean invert)
|
||||
{
|
||||
(void) value; (void) invert;
|
||||
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_705)(GLenum pattern);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLenum pattern);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_705)(GLenum pattern)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLenum pattern)
|
||||
{
|
||||
(void) pattern;
|
||||
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
|
||||
|
@ -5568,9 +5568,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
|
|||
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLenum pname, GLfloat param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(GLenum pname, GLfloat param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLenum pname, GLfloat param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(GLenum pname, GLfloat param)
|
||||
{
|
||||
(void) pname; (void) param;
|
||||
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
|
||||
|
@ -5594,9 +5594,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
|
|||
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLenum pname, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLenum pname, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLenum pname, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLenum pname, const GLfloat * params)
|
||||
{
|
||||
(void) pname; (void) params;
|
||||
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
|
@ -5901,9 +5901,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
|
|||
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLenum mode);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum mode);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLenum mode)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum mode)
|
||||
{
|
||||
(void) mode;
|
||||
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
|
||||
|
@ -5921,9 +5921,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
|
|||
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
|
||||
{
|
||||
(void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha;
|
||||
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
|
||||
|
@ -6359,73 +6359,73 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
|
|||
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
|
||||
{
|
||||
(void) mode; (void) first; (void) count; (void) primcount; (void) modestride;
|
||||
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
|
||||
{
|
||||
(void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) modestride;
|
||||
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLsizei n, const GLuint * fences);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLsizei n, const GLuint * fences);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLsizei n, const GLuint * fences)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLsizei n, const GLuint * fences)
|
||||
{
|
||||
(void) n; (void) fences;
|
||||
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint fence);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint fence)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint fence)
|
||||
{
|
||||
(void) fence;
|
||||
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, GLuint * fences);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLsizei n, GLuint * fences);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, GLuint * fences)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLsizei n, GLuint * fences)
|
||||
{
|
||||
(void) n; (void) fences;
|
||||
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence, GLenum pname, GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLuint fence, GLenum pname, GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence, GLenum pname, GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLuint fence, GLenum pname, GLint * params)
|
||||
{
|
||||
(void) fence; (void) pname; (void) params;
|
||||
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence)
|
||||
{
|
||||
(void) fence;
|
||||
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLuint fence, GLenum condition);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence, GLenum condition);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLuint fence, GLenum condition)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence, GLenum condition)
|
||||
{
|
||||
(void) fence; (void) condition;
|
||||
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint fence);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_789)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint fence)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_789)(GLuint fence)
|
||||
{
|
||||
(void) fence;
|
||||
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
|
||||
|
@ -6957,17 +6957,17 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
|
|||
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum face);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_870)(GLenum face);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum face)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_870)(GLenum face)
|
||||
{
|
||||
(void) face;
|
||||
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLuint array);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLuint array);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLuint array)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLuint array)
|
||||
{
|
||||
(void) array;
|
||||
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
|
||||
|
@ -6979,17 +6979,17 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
|
|||
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLsizei n, const GLuint * arrays);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLsizei n, const GLuint * arrays);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLsizei n, const GLuint * arrays)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLsizei n, const GLuint * arrays)
|
||||
{
|
||||
(void) n; (void) arrays;
|
||||
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLsizei n, GLuint * arrays);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLsizei n, GLuint * arrays);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLsizei n, GLuint * arrays)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLsizei n, GLuint * arrays)
|
||||
{
|
||||
(void) n; (void) arrays;
|
||||
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
|
||||
|
@ -7001,9 +7001,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
|
|||
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_875)(GLuint array);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_874)(GLuint array);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_875)(GLuint array)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_874)(GLuint array)
|
||||
{
|
||||
(void) array;
|
||||
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
|
||||
|
@ -7062,9 +7062,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
|
|||
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLclampd zmin, GLclampd zmax);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLclampd zmin, GLclampd zmax);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLclampd zmin, GLclampd zmax)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLclampd zmin, GLclampd zmax)
|
||||
{
|
||||
(void) zmin; (void) zmax;
|
||||
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
|
||||
|
@ -7076,9 +7076,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
|
|||
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum modeRGB, GLenum modeA);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLenum modeRGB, GLenum modeA);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum modeRGB, GLenum modeA)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLenum modeRGB, GLenum modeA)
|
||||
{
|
||||
(void) modeRGB; (void) modeA;
|
||||
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
|
||||
|
@ -7294,25 +7294,25 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
|
|||
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
|
||||
{
|
||||
(void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter;
|
||||
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLenum target, GLenum pname, GLint param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLenum pname, GLint param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLenum target, GLenum pname, GLint param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLenum pname, GLint param)
|
||||
{
|
||||
(void) target; (void) pname; (void) param;
|
||||
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLenum target, GLintptr offset, GLsizeiptr size)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLenum target, GLintptr offset, GLsizeiptr size)
|
||||
{
|
||||
(void) target; (void) offset; (void) size;
|
||||
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
|
||||
|
@ -7986,17 +7986,17 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
|
|||
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLenum pname, GLvoid ** params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLenum pname, GLvoid ** params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLenum pname, GLvoid ** params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLenum pname, GLvoid ** params)
|
||||
{
|
||||
(void) target; (void) pname; (void) params;
|
||||
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLenum target, GLsizei length, GLvoid * pointer)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLsizei length, GLvoid * pointer)
|
||||
{
|
||||
(void) target; (void) length; (void) pointer;
|
||||
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
|
||||
|
@ -8043,41 +8043,41 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
|
|||
DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_971)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_971)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
|
||||
{
|
||||
(void) frontfunc; (void) backfunc; (void) ref; (void) mask;
|
||||
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
{
|
||||
(void) target; (void) index; (void) count; (void) params;
|
||||
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
{
|
||||
(void) target; (void) index; (void) count; (void) params;
|
||||
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
{
|
||||
(void) target; (void) index; (void) count; (void) params;
|
||||
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint id, GLenum pname, GLint64EXT * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLuint id, GLenum pname, GLint64EXT * params)
|
||||
{
|
||||
(void) id; (void) pname; (void) params;
|
||||
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_976)(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_976)(GLuint id, GLenum pname, GLuint64EXT * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint id, GLenum pname, GLuint64EXT * params)
|
||||
{
|
||||
(void) id; (void) pname; (void) params;
|
||||
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
|
||||
|
@ -8704,7 +8704,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(ClearBufferiv),
|
||||
TABLE_ENTRY(ClearBufferuiv),
|
||||
TABLE_ENTRY(GetStringi),
|
||||
TABLE_ENTRY(TexBuffer),
|
||||
TABLE_ENTRY(FramebufferTexture),
|
||||
TABLE_ENTRY(GetBufferParameteri64v),
|
||||
TABLE_ENTRY(GetInteger64i_v),
|
||||
|
@ -8966,6 +8965,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(TextureStorage2DEXT),
|
||||
TABLE_ENTRY(TextureStorage3DEXT),
|
||||
TABLE_ENTRY(PolygonOffsetEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_697),
|
||||
TABLE_ENTRY(_dispatch_stub_698),
|
||||
TABLE_ENTRY(_dispatch_stub_699),
|
||||
TABLE_ENTRY(_dispatch_stub_700),
|
||||
|
@ -8973,7 +8973,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(_dispatch_stub_702),
|
||||
TABLE_ENTRY(_dispatch_stub_703),
|
||||
TABLE_ENTRY(_dispatch_stub_704),
|
||||
TABLE_ENTRY(_dispatch_stub_705),
|
||||
TABLE_ENTRY(ColorPointerEXT),
|
||||
TABLE_ENTRY(EdgeFlagPointerEXT),
|
||||
TABLE_ENTRY(IndexPointerEXT),
|
||||
|
@ -9008,7 +9007,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(FogCoorddvEXT),
|
||||
TABLE_ENTRY(FogCoordfEXT),
|
||||
TABLE_ENTRY(FogCoordfvEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_740),
|
||||
TABLE_ENTRY(_dispatch_stub_739),
|
||||
TABLE_ENTRY(BlendFuncSeparateEXT),
|
||||
TABLE_ENTRY(FlushVertexArrayRangeNV),
|
||||
TABLE_ENTRY(VertexArrayRangeNV),
|
||||
|
@ -9050,6 +9049,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(WindowPos4ivMESA),
|
||||
TABLE_ENTRY(WindowPos4sMESA),
|
||||
TABLE_ENTRY(WindowPos4svMESA),
|
||||
TABLE_ENTRY(_dispatch_stub_781),
|
||||
TABLE_ENTRY(_dispatch_stub_782),
|
||||
TABLE_ENTRY(_dispatch_stub_783),
|
||||
TABLE_ENTRY(_dispatch_stub_784),
|
||||
|
@ -9058,7 +9058,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(_dispatch_stub_787),
|
||||
TABLE_ENTRY(_dispatch_stub_788),
|
||||
TABLE_ENTRY(_dispatch_stub_789),
|
||||
TABLE_ENTRY(_dispatch_stub_790),
|
||||
TABLE_ENTRY(AreProgramsResidentNV),
|
||||
TABLE_ENTRY(BindProgramNV),
|
||||
TABLE_ENTRY(DeleteProgramsNV),
|
||||
|
@ -9139,11 +9138,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(SetFragmentShaderConstantATI),
|
||||
TABLE_ENTRY(PointParameteriNV),
|
||||
TABLE_ENTRY(PointParameterivNV),
|
||||
TABLE_ENTRY(_dispatch_stub_870),
|
||||
TABLE_ENTRY(_dispatch_stub_871),
|
||||
TABLE_ENTRY(_dispatch_stub_872),
|
||||
TABLE_ENTRY(_dispatch_stub_873),
|
||||
TABLE_ENTRY(_dispatch_stub_874),
|
||||
TABLE_ENTRY(_dispatch_stub_875),
|
||||
TABLE_ENTRY(GetProgramNamedParameterdvNV),
|
||||
TABLE_ENTRY(GetProgramNamedParameterfvNV),
|
||||
TABLE_ENTRY(ProgramNamedParameter4dNV),
|
||||
|
@ -9152,8 +9151,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(ProgramNamedParameter4fvNV),
|
||||
TABLE_ENTRY(PrimitiveRestartIndexNV),
|
||||
TABLE_ENTRY(PrimitiveRestartNV),
|
||||
TABLE_ENTRY(_dispatch_stub_883),
|
||||
TABLE_ENTRY(_dispatch_stub_884),
|
||||
TABLE_ENTRY(_dispatch_stub_885),
|
||||
TABLE_ENTRY(BindFramebufferEXT),
|
||||
TABLE_ENTRY(BindRenderbufferEXT),
|
||||
TABLE_ENTRY(CheckFramebufferStatusEXT),
|
||||
|
@ -9171,9 +9170,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(IsFramebufferEXT),
|
||||
TABLE_ENTRY(IsRenderbufferEXT),
|
||||
TABLE_ENTRY(RenderbufferStorageEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_902),
|
||||
TABLE_ENTRY(_dispatch_stub_903),
|
||||
TABLE_ENTRY(_dispatch_stub_904),
|
||||
TABLE_ENTRY(_dispatch_stub_905),
|
||||
TABLE_ENTRY(BindFragDataLocationEXT),
|
||||
TABLE_ENTRY(GetFragDataLocationEXT),
|
||||
TABLE_ENTRY(GetUniformuivEXT),
|
||||
|
@ -9231,8 +9230,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
|
||||
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
|
||||
TABLE_ENTRY(ProvokingVertexEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_962),
|
||||
TABLE_ENTRY(_dispatch_stub_963),
|
||||
TABLE_ENTRY(_dispatch_stub_964),
|
||||
TABLE_ENTRY(GetObjectParameterivAPPLE),
|
||||
TABLE_ENTRY(ObjectPurgeableAPPLE),
|
||||
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
|
||||
|
@ -9240,11 +9239,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(CreateShaderProgramEXT),
|
||||
TABLE_ENTRY(UseShaderProgramEXT),
|
||||
TABLE_ENTRY(TextureBarrierNV),
|
||||
TABLE_ENTRY(_dispatch_stub_971),
|
||||
TABLE_ENTRY(_dispatch_stub_972),
|
||||
TABLE_ENTRY(_dispatch_stub_973),
|
||||
TABLE_ENTRY(_dispatch_stub_974),
|
||||
TABLE_ENTRY(_dispatch_stub_975),
|
||||
TABLE_ENTRY(_dispatch_stub_976),
|
||||
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
|
||||
TABLE_ENTRY(EGLImageTargetTexture2DOES),
|
||||
/* A whole bunch of no-op functions. These might be called
|
||||
|
@ -9550,16 +9549,17 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(DrawElementsInstancedEXT),
|
||||
TABLE_ENTRY(DrawElementsInstanced),
|
||||
TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
|
||||
TABLE_ENTRY(TexBuffer),
|
||||
TABLE_ENTRY(BlendEquationSeparateIndexedAMD),
|
||||
TABLE_ENTRY(BlendEquationIndexedAMD),
|
||||
TABLE_ENTRY(BlendFuncSeparateIndexedAMD),
|
||||
TABLE_ENTRY(BlendFuncIndexedAMD),
|
||||
TABLE_ENTRY(PointParameterf),
|
||||
TABLE_ENTRY(PointParameterfARB),
|
||||
TABLE_ENTRY(_dispatch_stub_712),
|
||||
TABLE_ENTRY(_dispatch_stub_711),
|
||||
TABLE_ENTRY(PointParameterfv),
|
||||
TABLE_ENTRY(PointParameterfvARB),
|
||||
TABLE_ENTRY(_dispatch_stub_713),
|
||||
TABLE_ENTRY(_dispatch_stub_712),
|
||||
TABLE_ENTRY(SecondaryColor3b),
|
||||
TABLE_ENTRY(SecondaryColor3bv),
|
||||
TABLE_ENTRY(SecondaryColor3d),
|
||||
|
@ -9585,7 +9585,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(FogCoordf),
|
||||
TABLE_ENTRY(FogCoordfv),
|
||||
TABLE_ENTRY(BlendFuncSeparate),
|
||||
TABLE_ENTRY(_dispatch_stub_741),
|
||||
TABLE_ENTRY(_dispatch_stub_740),
|
||||
TABLE_ENTRY(WindowPos2d),
|
||||
TABLE_ENTRY(WindowPos2dARB),
|
||||
TABLE_ENTRY(WindowPos2dv),
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue