mesa: add copy_string() helper
This will be used by the various ARB_shading_language_include functions in the following patches. Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Reviewed-by: Witold Baryluk <witold.baryluk@gmail.com>
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@ -3309,6 +3309,26 @@ _mesa_lookup_shader_include(struct gl_context *ctx, char *path)
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return sh_incl_ht_entry ? sh_incl_ht_entry->shader_source : NULL;
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}
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static char *
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copy_string(struct gl_context *ctx, const char *str, int str_len,
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const char *caller)
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{
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if (!str) {
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(NULL string)", caller);
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return NULL;
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}
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char *cp;
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if (str_len == -1)
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cp = strdup(str);
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else {
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cp = calloc(sizeof(char), str_len + 1);
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memcpy(cp, str, str_len);
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}
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return cp;
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}
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GLvoid GLAPIENTRY
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_mesa_NamedStringARB(GLenum type, GLint namelen, const GLchar *name,
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GLint stringlen, const GLchar *string)
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