zink: remove framebuffer indirection
Acked-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15904>
This commit is contained in:
parent
fe8212791f
commit
623de06056
|
@ -2128,7 +2128,7 @@ update_framebuffer_state(struct zink_context *ctx, int old_w, int old_h)
|
|||
* always do get_framebuffer first to avoid deleting the same fb
|
||||
* we're about to use
|
||||
*/
|
||||
struct zink_framebuffer *fb = ctx->get_framebuffer(ctx);
|
||||
struct zink_framebuffer *fb = zink_get_framebuffer_imageless(ctx);
|
||||
ctx->fb_changed |= ctx->framebuffer != fb;
|
||||
ctx->framebuffer = fb;
|
||||
}
|
||||
|
@ -2192,7 +2192,7 @@ setup_framebuffer(struct zink_context *ctx)
|
|||
if (!ctx->fb_changed)
|
||||
return;
|
||||
|
||||
ctx->init_framebuffer(screen, ctx->framebuffer, rp);
|
||||
zink_init_framebuffer_imageless(screen, ctx->framebuffer, rp);
|
||||
ctx->fb_changed = false;
|
||||
ctx->gfx_pipeline_state.render_pass = rp;
|
||||
}
|
||||
|
@ -3857,7 +3857,7 @@ zink_rebind_framebuffer(struct zink_context *ctx, struct zink_resource *res)
|
|||
return;
|
||||
|
||||
zink_batch_no_rp(ctx);
|
||||
struct zink_framebuffer *fb = ctx->get_framebuffer(ctx);
|
||||
struct zink_framebuffer *fb = zink_get_framebuffer_imageless(ctx);
|
||||
ctx->fb_changed |= ctx->framebuffer != fb;
|
||||
ctx->framebuffer = fb;
|
||||
}
|
||||
|
@ -4215,9 +4215,6 @@ zink_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
|
|||
ctx->base.screen = pscreen;
|
||||
ctx->base.priv = priv;
|
||||
|
||||
ctx->get_framebuffer = zink_get_framebuffer_imageless;
|
||||
ctx->init_framebuffer = zink_init_framebuffer_imageless;
|
||||
|
||||
ctx->base.destroy = zink_context_destroy;
|
||||
ctx->base.get_device_reset_status = zink_get_device_reset_status;
|
||||
ctx->base.set_device_reset_callback = zink_set_device_reset_callback;
|
||||
|
|
|
@ -215,8 +215,6 @@ struct zink_context {
|
|||
struct zink_image_view image_views[PIPE_SHADER_TYPES][ZINK_MAX_SHADER_IMAGES];
|
||||
|
||||
struct pipe_framebuffer_state fb_state;
|
||||
struct zink_framebuffer *(*get_framebuffer)(struct zink_context*);
|
||||
void (*init_framebuffer)(struct zink_screen *screen, struct zink_framebuffer *fb, struct zink_render_pass *rp);
|
||||
struct hash_table framebuffer_cache;
|
||||
|
||||
struct zink_vertex_elements_state *element_state;
|
||||
|
|
Loading…
Reference in New Issue