docs: Update TBO support.
All I know of that needs finishing in Mesa is to enable the extension in a GL3.1 core context on i965 -- we're not going to expose it in non-3.1 core contexts. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -47,7 +47,7 @@ Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
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Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast)
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Primitive restart (GL_NV_primitive_restart) DONE (r600)
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16 vertex texture image units DONE
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Texture buffer objs (GL_ARB_texture_buffer_object) not started
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Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965)
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Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
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Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
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Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)
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