From 61a40581d26d17fd9351914b267f364dbb12f8d0 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 6 Dec 2011 14:03:55 +0000 Subject: [PATCH] r200: handle Z24 depth buffers correctly The same detiling pattern applies to X8_Z24 as well. Signed-off-by: Dave Airlie --- src/mesa/drivers/dri/radeon/radeon_fbo.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 4dd523f0e34..31203cc1d5c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -214,7 +214,7 @@ radeon_map_renderbuffer(struct gl_context *ctx, } #if defined(RADEON_R200) - if (rb->Format == MESA_FORMAT_S8_Z24 && !rrb->has_surface) { + if ((rb->Format == MESA_FORMAT_S8_Z24 || rb->Format == MESA_FORMAT_X8_Z24) && !rrb->has_surface) { radeon_map_renderbuffer_s8z24(ctx, rb, x, y, w, h, mode, out_map, out_stride); return; @@ -286,7 +286,7 @@ radeon_unmap_renderbuffer(struct gl_context *ctx, GLboolean ok; #ifdef RADEON_R200 - if (rb->Format == MESA_FORMAT_S8_Z24 && !rrb->has_surface) { + if ((rb->Format == MESA_FORMAT_S8_Z24 || rb->Format == MESA_FORMAT_X8_Z24) && !rrb->has_surface) { radeon_unmap_renderbuffer_s8z24(ctx, rb); return; }