meson: refactor meson_options
To put one argument on each line. This results in the file being much longer, but I think much more readable. Suggested-by: Eero Tamminen <eero.t.tamminen@intel.com> Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
parent
6a9ad20b7c
commit
61631be3a9
|
@ -18,44 +18,132 @@
|
|||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
option('platforms', type : 'string', value : 'x11,wayland,drm',
|
||||
description : 'comma separated list of window systems to support. wayland, x11, surfaceless, drm, etc.')
|
||||
option('dri3', type : 'combo', value : 'auto', choices : ['auto', 'yes', 'no'],
|
||||
description : 'enable support for dri3')
|
||||
option('dri-drivers', type : 'string', value : 'i915,i965',
|
||||
description : 'comma separated list of dri drivers to build.')
|
||||
option('dri-drivers-path', type : 'string', value : '',
|
||||
description : 'Location of dri drivers. Default: $libdir/dri.')
|
||||
option('gallium-drivers', type : 'string', value : 'radeonsi,nouveau,swrast',
|
||||
description : 'comma separated list of gallium drivers to build.')
|
||||
option('gallium-media', type : 'string', value : '',
|
||||
description : 'comma separated list of gallium media APIs to build (omx,va,vdpau,xvmc).')
|
||||
option('vulkan-drivers', type : 'string', value : 'intel,amd',
|
||||
description : 'comma separated list of vulkan drivers to build.')
|
||||
option('shader-cache', type : 'boolean', value : true,
|
||||
description : 'Build with on-disk shader cache support')
|
||||
option('vulkan-icd-dir', type : 'string', value : '',
|
||||
description : 'Location relative to prefix to put vulkan icds on install. Default: $datadir/vulkan/icd.d')
|
||||
option('shared-glapi', type : 'boolean', value : true,
|
||||
description : 'Whether to build a shared or static glapi')
|
||||
option('gles1', type : 'boolean', value : true,
|
||||
description : 'Build support for OpenGL ES 1.x')
|
||||
option('gles2', type : 'boolean', value : true,
|
||||
description : 'Build support for OpenGL ES 2.x and 3.x')
|
||||
option('opengl', type : 'boolean', value : true,
|
||||
description : 'Build support for OpenGL (all versions)')
|
||||
option('gbm', type : 'combo', value : 'auto', choices : ['auto', 'yes', 'no'],
|
||||
description : 'Build support for gbm platform')
|
||||
option('glx', type : 'combo', value : 'auto', choices : ['auto', 'disabled', 'dri', 'xlib', 'gallium-xlib'],
|
||||
description : 'Build support for GLX platform')
|
||||
option('glvnd', type : 'boolean', value : false,
|
||||
description : 'Enable GLVND support.')
|
||||
option('asm', type : 'boolean', value : true,
|
||||
description : 'Build assembly code if possible')
|
||||
option('llvm', type : 'boolean', value : true, description : 'Build with LLVM support.')
|
||||
option('valgrind', type : 'boolean', value : true,
|
||||
description : 'Build with valgrind support if possible')
|
||||
option('build-tests', type : 'boolean', value : false,
|
||||
description : 'Build unit tests. Currently this will build *all* unit tests, which may build more than expected.')
|
||||
option('texture-float', type : 'boolean', value : false,
|
||||
description : 'Enable floating point textures and renderbuffers. This option may be patent encumbered, please read docs/patents.txt and consult with your lawyer before turning this on.')
|
||||
option(
|
||||
'platforms',
|
||||
type : 'string',
|
||||
value : 'x11,wayland,drm',
|
||||
description : 'comma separated list of window systems to support. wayland, x11, surfaceless, drm, etc.'
|
||||
)
|
||||
option(
|
||||
'dri3',
|
||||
type : 'combo',
|
||||
value : 'auto',
|
||||
choices : ['auto', 'yes', 'no'],
|
||||
description : 'enable support for dri3'
|
||||
)
|
||||
option(
|
||||
'dri-drivers',
|
||||
type : 'string',
|
||||
value : 'i915,i965',
|
||||
description : 'comma separated list of dri drivers to build.'
|
||||
)
|
||||
option(
|
||||
'dri-drivers-path',
|
||||
type : 'string',
|
||||
value : '',
|
||||
description : 'Location of dri drivers. Default: $libdir/dri.'
|
||||
)
|
||||
option(
|
||||
'gallium-drivers',
|
||||
type : 'string',
|
||||
value : 'radeonsi,nouveau,swrast',
|
||||
description : 'comma separated list of gallium drivers to build.'
|
||||
)
|
||||
option(
|
||||
'gallium-media',
|
||||
type : 'string',
|
||||
value : '',
|
||||
description : 'comma separated list of gallium media APIs to build (omx,va,vdpau,xvmc).'
|
||||
)
|
||||
option(
|
||||
'vulkan-drivers',
|
||||
type : 'string',
|
||||
value : 'intel,amd',
|
||||
description : 'comma separated list of vulkan drivers to build.'
|
||||
)
|
||||
option(
|
||||
'shader-cache',
|
||||
type : 'boolean',
|
||||
value : true,
|
||||
description : 'Build with on-disk shader cache support'
|
||||
)
|
||||
option(
|
||||
'vulkan-icd-dir',
|
||||
type : 'string',
|
||||
value : '',
|
||||
description : 'Location relative to prefix to put vulkan icds on install. Default: $datadir/vulkan/icd.d'
|
||||
)
|
||||
option(
|
||||
'shared-glapi',
|
||||
type : 'boolean',
|
||||
value : true,
|
||||
description : 'Whether to build a shared or static glapi'
|
||||
)
|
||||
option(
|
||||
'gles1',
|
||||
type : 'boolean',
|
||||
value : true,
|
||||
description : 'Build support for OpenGL ES 1.x'
|
||||
)
|
||||
option(
|
||||
'gles2',
|
||||
type : 'boolean',
|
||||
value : true,
|
||||
description : 'Build support for OpenGL ES 2.x and 3.x'
|
||||
)
|
||||
option(
|
||||
'opengl',
|
||||
type : 'boolean',
|
||||
value : true,
|
||||
description : 'Build support for OpenGL (all versions)'
|
||||
)
|
||||
option(
|
||||
'gbm',
|
||||
type : 'combo',
|
||||
value : 'auto',
|
||||
choices : ['auto', 'yes', 'no'],
|
||||
description : 'Build support for gbm platform'
|
||||
)
|
||||
option(
|
||||
'glx',
|
||||
type : 'combo',
|
||||
value : 'auto',
|
||||
choices : ['auto', 'disabled', 'dri', 'xlib', 'gallium-xlib'],
|
||||
description : 'Build support for GLX platform'
|
||||
)
|
||||
option(
|
||||
'glvnd',
|
||||
type : 'boolean',
|
||||
value : false,
|
||||
description : 'Enable GLVND support.'
|
||||
)
|
||||
option(
|
||||
'asm',
|
||||
type : 'boolean',
|
||||
value : true,
|
||||
description : 'Build assembly code if possible'
|
||||
)
|
||||
option(
|
||||
'llvm',
|
||||
type : 'boolean',
|
||||
value : true,
|
||||
description : 'Build with LLVM support.'
|
||||
)
|
||||
option(
|
||||
'valgrind',
|
||||
type : 'boolean',
|
||||
value : true,
|
||||
description : 'Build with valgrind support if possible'
|
||||
)
|
||||
option(
|
||||
'build-tests',
|
||||
type : 'boolean',
|
||||
value : false,
|
||||
description : 'Build unit tests. Currently this will build *all* unit tests, which may build more than expected.'
|
||||
)
|
||||
option(
|
||||
'texture-float',
|
||||
type : 'boolean',
|
||||
value : false,
|
||||
description : 'Enable floating point textures and renderbuffers. This option may be patent encumbered, please read docs/patents.txt and consult with your lawyer before turning this on.'
|
||||
)
|
||||
|
|
Loading…
Reference in New Issue