From 615adcda8a27783bac52f25fac9850a75d792c84 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 31 Mar 2010 16:16:54 -0700 Subject: [PATCH] More array declaration tests --- tests/array-09.glsl | 9 +++++++++ tests/array-10.glsl | 11 +++++++++++ tests/array-11.glsl | 9 +++++++++ tests/array-12.glsl | 11 +++++++++++ tests/array-13.glsl | 11 +++++++++++ 5 files changed, 51 insertions(+) create mode 100644 tests/array-09.glsl create mode 100644 tests/array-10.glsl create mode 100644 tests/array-11.glsl create mode 100644 tests/array-12.glsl create mode 100644 tests/array-13.glsl diff --git a/tests/array-09.glsl b/tests/array-09.glsl new file mode 100644 index 00000000000..cad6d0e54ec --- /dev/null +++ b/tests/array-09.glsl @@ -0,0 +1,9 @@ +#version 120 +/* PASS */ + +void main() +{ + vec4 a[2] = vec4 [2] (vec4(1.0), vec4(2.0)); + + gl_Position = gl_Vertex; +} diff --git a/tests/array-10.glsl b/tests/array-10.glsl new file mode 100644 index 00000000000..019aa21150f --- /dev/null +++ b/tests/array-10.glsl @@ -0,0 +1,11 @@ +/* FAIL - array constructors forbidden in GLSL 1.10 + * + * This can also generate an error because the 'vec4[]' style syntax is + * illegal in GLSL 1.10. + */ +void main() +{ + vec4 a[2] = vec4 [2] (vec4(1.0), vec4(2.0)); + + gl_Position = gl_Vertex; +} diff --git a/tests/array-11.glsl b/tests/array-11.glsl new file mode 100644 index 00000000000..51d94e94773 --- /dev/null +++ b/tests/array-11.glsl @@ -0,0 +1,9 @@ +#version 120 +/* PASS */ + +void main() +{ + vec4 a[] = vec4 [] (vec4(1.0), vec4(2.0)); + + gl_Position = gl_Vertex; +} diff --git a/tests/array-12.glsl b/tests/array-12.glsl new file mode 100644 index 00000000000..7fc9579452f --- /dev/null +++ b/tests/array-12.glsl @@ -0,0 +1,11 @@ +#version 120 +/* FAIL - array must have an implicit or explicit size */ + +void main() +{ + vec4 a[]; + + a = vec4 [2] (vec4(1.0), vec4(2.0)); + + gl_Position = gl_Vertex; +} diff --git a/tests/array-13.glsl b/tests/array-13.glsl new file mode 100644 index 00000000000..cc7e29a5f76 --- /dev/null +++ b/tests/array-13.glsl @@ -0,0 +1,11 @@ +#version 120 +/* PASS */ + +void main() +{ + vec4 a[2]; + + a = vec4 [] (vec4(1.0), vec4(2.0)); + + gl_Position = gl_Vertex; +}