diff --git a/tests/array-09.glsl b/tests/array-09.glsl new file mode 100644 index 00000000000..cad6d0e54ec --- /dev/null +++ b/tests/array-09.glsl @@ -0,0 +1,9 @@ +#version 120 +/* PASS */ + +void main() +{ + vec4 a[2] = vec4 [2] (vec4(1.0), vec4(2.0)); + + gl_Position = gl_Vertex; +} diff --git a/tests/array-10.glsl b/tests/array-10.glsl new file mode 100644 index 00000000000..019aa21150f --- /dev/null +++ b/tests/array-10.glsl @@ -0,0 +1,11 @@ +/* FAIL - array constructors forbidden in GLSL 1.10 + * + * This can also generate an error because the 'vec4[]' style syntax is + * illegal in GLSL 1.10. + */ +void main() +{ + vec4 a[2] = vec4 [2] (vec4(1.0), vec4(2.0)); + + gl_Position = gl_Vertex; +} diff --git a/tests/array-11.glsl b/tests/array-11.glsl new file mode 100644 index 00000000000..51d94e94773 --- /dev/null +++ b/tests/array-11.glsl @@ -0,0 +1,9 @@ +#version 120 +/* PASS */ + +void main() +{ + vec4 a[] = vec4 [] (vec4(1.0), vec4(2.0)); + + gl_Position = gl_Vertex; +} diff --git a/tests/array-12.glsl b/tests/array-12.glsl new file mode 100644 index 00000000000..7fc9579452f --- /dev/null +++ b/tests/array-12.glsl @@ -0,0 +1,11 @@ +#version 120 +/* FAIL - array must have an implicit or explicit size */ + +void main() +{ + vec4 a[]; + + a = vec4 [2] (vec4(1.0), vec4(2.0)); + + gl_Position = gl_Vertex; +} diff --git a/tests/array-13.glsl b/tests/array-13.glsl new file mode 100644 index 00000000000..cc7e29a5f76 --- /dev/null +++ b/tests/array-13.glsl @@ -0,0 +1,11 @@ +#version 120 +/* PASS */ + +void main() +{ + vec4 a[2]; + + a = vec4 [] (vec4(1.0), vec4(2.0)); + + gl_Position = gl_Vertex; +}