r600g: init_flushed_depth_texture should be able to report errors
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e9b908b014
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611dd52942
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@ -989,12 +989,11 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
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}
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if (tmp->is_depth && !tmp->is_flushing_texture) {
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r600_init_flushed_depth_texture(ctx, texture, NULL);
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tmp = tmp->flushed_depth_texture;
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if (!tmp) {
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if (!r600_init_flushed_depth_texture(ctx, texture, NULL)) {
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FREE(view);
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return NULL;
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}
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tmp = tmp->flushed_depth_texture;
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}
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endian = r600_colorformat_endian_swap(format);
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@ -89,7 +89,7 @@ static INLINE struct r600_resource *r600_resource(struct pipe_resource *r)
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return (struct r600_resource*)r;
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}
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void r600_init_flushed_depth_texture(struct pipe_context *ctx,
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bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
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struct pipe_resource *texture,
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struct r600_resource_texture **staging);
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void r600_texture_depth_flush(struct pipe_context *ctx,
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@ -1006,12 +1006,11 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
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}
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if (tmp->is_depth && !tmp->is_flushing_texture) {
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r600_init_flushed_depth_texture(ctx, texture, NULL);
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tmp = tmp->flushed_depth_texture;
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if (!tmp) {
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if (!r600_init_flushed_depth_texture(ctx, texture, NULL)) {
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FREE(view);
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return NULL;
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}
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tmp = tmp->flushed_depth_texture;
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}
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endian = r600_colorformat_endian_swap(format);
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@ -738,7 +738,7 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
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stride, 0, buf, FALSE, &surface);
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}
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void r600_init_flushed_depth_texture(struct pipe_context *ctx,
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bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
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struct pipe_resource *texture,
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struct r600_resource_texture **staging)
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{
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@ -748,7 +748,7 @@ void r600_init_flushed_depth_texture(struct pipe_context *ctx,
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staging : &rtex->flushed_depth_texture;
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if (!staging && rtex->flushed_depth_texture)
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return; /* it's ready */
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return true; /* it's ready */
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resource.target = texture->target;
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resource.format = texture->format;
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@ -768,11 +768,11 @@ void r600_init_flushed_depth_texture(struct pipe_context *ctx,
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*flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
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if (*flushed_depth_texture == NULL) {
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R600_ERR("failed to create temporary texture to hold flushed depth\n");
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return;
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return false;
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}
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(*flushed_depth_texture)->is_flushing_texture = TRUE;
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return true;
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}
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void r600_texture_depth_flush(struct pipe_context *ctx,
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@ -783,19 +783,14 @@ void r600_texture_depth_flush(struct pipe_context *ctx,
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{
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struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
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r600_init_flushed_depth_texture(ctx, texture, staging);
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if (!r600_init_flushed_depth_texture(ctx, texture, staging))
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return;
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if (staging) {
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if (!*staging)
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return; /* error */
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r600_blit_uncompress_depth(ctx, rtex, *staging,
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first_level, last_level,
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first_layer, last_layer);
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} else {
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if (!rtex->flushed_depth_texture)
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return; /* error */
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r600_blit_uncompress_depth(ctx, rtex, NULL,
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first_level, last_level,
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first_layer, last_layer);
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