radeon: Invert front face winding when rendering to FBO.
Fixes fgl_glxgears and progs/demos/fbotexture after pressing 'c'. Tested with r300, radeon and r200 compile tested only.
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@ -574,6 +574,10 @@ static void r200FrontFace( GLcontext *ctx, GLenum mode )
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R200_STATECHANGE( rmesa, tcl );
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rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_CULL_FRONT_IS_CCW;
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/* Winding is inverted when rendering to FBO */
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if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
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mode = (mode == GL_CW) ? GL_CCW : GL_CW;
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switch ( mode ) {
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case GL_CW:
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rmesa->hw.set.cmd[SET_SE_CNTL] |= R200_FFACE_CULL_CW;
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@ -434,6 +434,10 @@ static void r300UpdateCulling(GLcontext * ctx)
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break;
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}
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/* Winding is inverted when rendering to FBO */
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if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
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val ^= R300_FRONT_FACE_CW;
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R300_STATECHANGE(r300, cul);
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r300->hw.cul.cmd[R300_CUL_CULL] = val;
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}
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@ -458,6 +458,10 @@ static void radeonFrontFace( GLcontext *ctx, GLenum mode )
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RADEON_STATECHANGE( rmesa, tcl );
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rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~RADEON_CULL_FRONT_IS_CCW;
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/* Winding is inverted when rendering to FBO */
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if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
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mode = (mode == GL_CW) ? GL_CCW : GL_CW;
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switch ( mode ) {
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case GL_CW:
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rmesa->hw.set.cmd[SET_SE_CNTL] |= RADEON_FFACE_CULL_CW;
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