zink: make update_framebuffer_state() public
this is useful Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16071>
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@ -2119,20 +2119,6 @@ equals_framebuffer_imageless(const void *a, const void *b)
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return memcmp(a, b, offsetof(struct zink_framebuffer_state, infos) + sizeof(s->infos[0]) * s->num_attachments) == 0;
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}
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static void
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update_framebuffer_state(struct zink_context *ctx, int old_w, int old_h)
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{
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if (ctx->fb_state.width != old_w || ctx->fb_state.height != old_h)
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ctx->scissor_changed = true;
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/* get_framebuffer adds a ref if the fb is reused or created;
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* always do get_framebuffer first to avoid deleting the same fb
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* we're about to use
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*/
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struct zink_framebuffer *fb = zink_get_framebuffer(ctx);
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ctx->fb_changed |= ctx->framebuffer != fb;
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ctx->framebuffer = fb;
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}
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static void
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setup_framebuffer(struct zink_context *ctx)
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{
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@ -2185,7 +2171,7 @@ setup_framebuffer(struct zink_context *ctx)
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unsigned old_h = ctx->fb_state.height;
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ctx->fb_state.width = ctx->swapchain_size.width;
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ctx->fb_state.height = ctx->swapchain_size.height;
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update_framebuffer_state(ctx, old_w, old_h);
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zink_update_framebuffer_state(ctx, old_w, old_h);
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ctx->swapchain_size.width = ctx->swapchain_size.height = 0;
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}
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@ -2697,7 +2683,7 @@ zink_set_color_write_enables(struct zink_context *ctx)
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/* use dummy color buffers instead of the more sane option */
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zink_end_render_pass(ctx);
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ctx->rp_changed = true;
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update_framebuffer_state(ctx, ctx->fb_state.width, ctx->fb_state.height);
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zink_update_framebuffer_state(ctx, ctx->fb_state.width, ctx->fb_state.height);
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} else {
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reapply_color_write(ctx);
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}
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@ -2774,7 +2760,7 @@ zink_set_framebuffer_state(struct pipe_context *pctx,
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}
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rebind_fb_state(ctx, NULL, true);
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ctx->fb_state.samples = MAX2(samples, 1);
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update_framebuffer_state(ctx, w, h);
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zink_update_framebuffer_state(ctx, w, h);
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uint8_t rast_samples = ctx->fb_state.samples - 1;
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if (rast_samples != ctx->gfx_pipeline_state.rast_samples)
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@ -207,3 +207,17 @@ debug_describe_zink_framebuffer(char* buf, const struct zink_framebuffer *ptr)
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{
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sprintf(buf, "zink_framebuffer");
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}
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void
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zink_update_framebuffer_state(struct zink_context *ctx, int old_w, int old_h)
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{
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if (ctx->fb_state.width != old_w || ctx->fb_state.height != old_h)
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ctx->scissor_changed = true;
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/* get_framebuffer adds a ref if the fb is reused or created;
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* always do get_framebuffer first to avoid deleting the same fb
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* we're about to use
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*/
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struct zink_framebuffer *fb = zink_get_framebuffer(ctx);
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ctx->fb_changed |= ctx->framebuffer != fb;
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ctx->framebuffer = fb;
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}
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@ -84,4 +84,7 @@ zink_framebuffer_reference(struct zink_screen *screen,
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struct zink_framebuffer *
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zink_get_framebuffer(struct zink_context *ctx);
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void
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zink_update_framebuffer_state(struct zink_context *ctx, int old_w, int old_h);
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#endif
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