i965/blorp: Expose the shader cache through function pointers

This sanitizes blorp's access to the i965 driver's shader cache by patching
it through the blorp_context.  When we start using blorp in Vulkan, we will
simply have to implement such a caching interface in the Vulkan driver.

Note: In my first attempt at this, I simplified it down to a single
upload_shader entrypoint and implemented the caching inside of blorp.  This
doesn't work, however, because the i965 driver will, on occation, dump its
entire cache and start over.  When this happens, blorp needs to be able to
recompile its shaders and re-upload them.  It's easiest to just expose the
caching interface.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Jason Ekstrand 2016-08-26 10:07:40 -07:00
parent a14d1b63ce
commit 600446ccc7
4 changed files with 47 additions and 18 deletions

View File

@ -41,6 +41,15 @@ struct blorp_context {
void *driver_ctx;
const struct isl_device *isl_dev;
bool (*lookup_shader)(struct blorp_context *blorp,
const void *key, uint32_t key_size,
uint32_t *kernel_out, void *prog_data_out);
void (*upload_shader)(struct blorp_context *blorp,
const void *key, uint32_t key_size,
const void *kernel, uint32_t kernel_size,
const void *prog_data, uint32_t prog_data_size,
uint32_t *kernel_out, void *prog_data_out);
};
void blorp_init(struct blorp_context *blorp, void *driver_ctx,

View File

@ -32,7 +32,6 @@
#include "blorp_priv.h"
#include "brw_context.h"
#include "brw_state.h"
#include "brw_meta_util.h"
#define FILE_DEBUG_FLAG DEBUG_BLORP
@ -1196,9 +1195,8 @@ brw_blorp_get_blit_kernel(struct brw_context *brw,
struct brw_blorp_params *params,
const struct brw_blorp_blit_prog_key *prog_key)
{
if (brw_search_cache(&brw->cache, BRW_CACHE_BLORP_PROG,
prog_key, sizeof(*prog_key),
&params->wm_prog_kernel, &params->wm_prog_data))
if (brw->blorp.lookup_shader(&brw->blorp, prog_key, sizeof(*prog_key),
&params->wm_prog_kernel, &params->wm_prog_data))
return;
const unsigned *program;
@ -1219,11 +1217,10 @@ brw_blorp_get_blit_kernel(struct brw_context *brw,
program = brw_blorp_compile_nir_shader(brw, nir, &wm_key, false,
&prog_data, &program_size);
brw_upload_cache(&brw->cache, BRW_CACHE_BLORP_PROG,
prog_key, sizeof(*prog_key),
program, program_size,
&prog_data, sizeof(prog_data),
&params->wm_prog_kernel, &params->wm_prog_data);
brw->blorp.upload_shader(&brw->blorp, prog_key, sizeof(*prog_key),
program, program_size,
&prog_data, sizeof(prog_data),
&params->wm_prog_kernel, &params->wm_prog_data);
}
static void

View File

@ -35,7 +35,6 @@
#include "brw_meta_util.h"
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_state.h"
#include "nir_builder.h"
@ -56,9 +55,8 @@ brw_blorp_params_get_clear_kernel(struct brw_context *brw,
memset(&blorp_key, 0, sizeof(blorp_key));
blorp_key.use_simd16_replicated_data = use_replicated_data;
if (brw_search_cache(&brw->cache, BRW_CACHE_BLORP_PROG,
&blorp_key, sizeof(blorp_key),
&params->wm_prog_kernel, &params->wm_prog_data))
if (brw->blorp.lookup_shader(&brw->blorp, &blorp_key, sizeof(blorp_key),
&params->wm_prog_kernel, &params->wm_prog_data))
return;
void *mem_ctx = ralloc_context(NULL);
@ -88,11 +86,10 @@ brw_blorp_params_get_clear_kernel(struct brw_context *brw,
brw_blorp_compile_nir_shader(brw, b.shader, &wm_key, use_replicated_data,
&prog_data, &program_size);
brw_upload_cache(&brw->cache, BRW_CACHE_BLORP_PROG,
&blorp_key, sizeof(blorp_key),
program, program_size,
&prog_data, sizeof(prog_data),
&params->wm_prog_kernel, &params->wm_prog_data);
brw->blorp.upload_shader(&brw->blorp, &blorp_key, sizeof(blorp_key),
program, program_size,
&prog_data, sizeof(prog_data),
&params->wm_prog_kernel, &params->wm_prog_data);
ralloc_free(mem_ctx);
}

View File

@ -37,10 +37,36 @@
#define FILE_DEBUG_FLAG DEBUG_BLORP
static bool
brw_blorp_lookup_shader(struct blorp_context *blorp,
const void *key, uint32_t key_size,
uint32_t *kernel_out, void *prog_data_out)
{
struct brw_context *brw = blorp->driver_ctx;
return brw_search_cache(&brw->cache, BRW_CACHE_BLORP_PROG,
key, key_size, kernel_out, prog_data_out);
}
static void
brw_blorp_upload_shader(struct blorp_context *blorp,
const void *key, uint32_t key_size,
const void *kernel, uint32_t kernel_size,
const void *prog_data, uint32_t prog_data_size,
uint32_t *kernel_out, void *prog_data_out)
{
struct brw_context *brw = blorp->driver_ctx;
brw_upload_cache(&brw->cache, BRW_CACHE_BLORP_PROG, key, key_size,
kernel, kernel_size, prog_data, prog_data_size,
kernel_out, prog_data_out);
}
void
brw_blorp_init(struct brw_context *brw)
{
blorp_init(&brw->blorp, brw, &brw->isl_dev);
brw->blorp.lookup_shader = brw_blorp_lookup_shader;
brw->blorp.upload_shader = brw_blorp_upload_shader;
}
static void