mapi/glapi: Fix dll linkage of GLES1 symbols.
This fixes several MSVC warnings like: warning C4273: 'glClearColorx' : inconsistent dll linkage In fact, we should avoid using `declspec(dllexport)` altogether, and use exclusively the .DEF instead, which gives more precise control of which symbols must be exported, but all the public GL/GLES headers practically force us to pick between `declspec(dllexport)` or `declspec(dllimport)`. Cc: "10.4" <mesa-stable@lists.freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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@ -16,6 +16,7 @@ if env['platform'] == 'windows':
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env.Append(CPPDEFINES = [
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'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
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'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
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'KHRONOS_DLL_EXPORTS', # declare gl* as __declspec(dllexport) in Khronos headers
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])
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if env['gles']:
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env.Append(CPPDEFINES = ['_GLAPI_DLL_EXPORTS'])
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