mesa: Add error path in compressed_texture_error_check.
Add error path for unhandled dimensions in compressed_texture_error_check.
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@ -3205,6 +3205,10 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions,
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/* 3D compressed textures not allowed */
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return GL_INVALID_ENUM;
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}
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else {
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assert(0);
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return GL_INVALID_ENUM;
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}
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maxTextureSize = 1 << (maxLevels - 1);
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