anv: remove redundant VertexURBEntryReadLength setting
We're setting the same field a dozen lines below to the exact same value. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com> Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13169>
This commit is contained in:
parent
e26328582a
commit
5d7ab9ea6a
|
@ -2012,7 +2012,6 @@ emit_3dstate_gs(struct anv_graphics_pipeline *pipeline)
|
|||
|
||||
gs.OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1;
|
||||
gs.OutputTopology = gs_prog_data->output_topology;
|
||||
gs.VertexURBEntryReadLength = gs_prog_data->base.urb_read_length;
|
||||
gs.ControlDataFormat = gs_prog_data->control_data_format;
|
||||
gs.ControlDataHeaderSize = gs_prog_data->control_data_header_size_hwords;
|
||||
gs.InstanceControl = MAX2(gs_prog_data->invocations, 1) - 1;
|
||||
|
|
Loading…
Reference in New Issue