i965/state: Add a helper for emitting a surface state using isl

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
This commit is contained in:
Jason Ekstrand 2016-06-06 20:25:21 -07:00
parent 73ae4ec294
commit 5cf665afa1
2 changed files with 88 additions and 0 deletions

View File

@ -274,6 +274,13 @@ GLuint translate_tex_format(struct brw_context *brw,
int brw_get_texture_swizzle(const struct gl_context *ctx,
const struct gl_texture_object *t);
void brw_emit_surface_state(struct brw_context *brw,
struct intel_mipmap_tree *mt,
const struct isl_view *view,
uint32_t mocs, bool for_gather,
uint32_t *surf_offset, int surf_index,
unsigned read_domains, unsigned write_domains);
void brw_update_renderbuffer_surfaces(struct brw_context *brw,
const struct gl_framebuffer *fb,
uint32_t render_target_start,

View File

@ -35,6 +35,7 @@
#include "main/mtypes.h"
#include "main/samplerobj.h"
#include "main/shaderimage.h"
#include "main/teximage.h"
#include "program/prog_parameter.h"
#include "program/prog_instruction.h"
#include "main/framebuffer.h"
@ -52,6 +53,86 @@
#include "brw_defines.h"
#include "brw_wm.h"
struct surface_state_info {
unsigned num_dwords;
unsigned ss_align; /* Required alignment of RENDER_SURFACE_STATE in bytes */
unsigned reloc_dw;
unsigned aux_reloc_dw;
unsigned tex_mocs;
unsigned rb_mocs;
};
static const struct surface_state_info surface_state_infos[] = {
[4] = {6, 32, 1, 0},
[5] = {6, 32, 1, 0},
[6] = {6, 32, 1, 0},
[7] = {8, 32, 1, 6, GEN7_MOCS_L3, GEN7_MOCS_L3},
[8] = {13, 64, 8, 10, BDW_MOCS_WB, BDW_MOCS_PTE},
[9] = {16, 64, 8, 10, SKL_MOCS_WB, SKL_MOCS_PTE},
};
void
brw_emit_surface_state(struct brw_context *brw,
struct intel_mipmap_tree *mt,
const struct isl_view *view,
uint32_t mocs, bool for_gather,
uint32_t *surf_offset, int surf_index,
unsigned read_domains, unsigned write_domains)
{
const struct surface_state_info ss_info = surface_state_infos[brw->gen];
struct isl_surf surf;
intel_miptree_get_isl_surf(brw, mt, &surf);
union isl_color_value clear_color = { .u32 = { 0, 0, 0, 0 } };
struct isl_surf *aux_surf = NULL, aux_surf_s;
uint64_t aux_offset = 0;
enum isl_aux_usage aux_usage = ISL_AUX_USAGE_NONE;
if (mt->mcs_mt &&
((view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) ||
mt->fast_clear_state != INTEL_FAST_CLEAR_STATE_RESOLVED)) {
intel_miptree_get_aux_isl_surf(brw, mt, &aux_surf_s, &aux_usage);
aux_surf = &aux_surf_s;
assert(mt->mcs_mt->offset == 0);
aux_offset = mt->mcs_mt->bo->offset64;
/* We only really need a clear color if we also have an auxiliary
* surfacae. Without one, it does nothing.
*/
clear_color = intel_miptree_get_isl_clear_color(brw, mt);
}
uint32_t *dw = __brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
ss_info.num_dwords * 4, ss_info.ss_align,
surf_index, surf_offset);
isl_surf_fill_state(&brw->isl_dev, dw, .surf = &surf, .view = view,
.address = mt->bo->offset64 + mt->offset,
.aux_surf = aux_surf, .aux_usage = aux_usage,
.aux_address = aux_offset,
.mocs = mocs, .clear_color = clear_color);
drm_intel_bo_emit_reloc(brw->batch.bo,
*surf_offset + 4 * ss_info.reloc_dw,
mt->bo, mt->offset,
read_domains, write_domains);
if (aux_surf) {
/* On gen7 and prior, the upper 20 bits of surface state DWORD 6 are the
* upper 20 bits of the GPU address of the MCS buffer; the lower 12 bits
* contain other control information. Since buffer addresses are always
* on 4k boundaries (and thus have their lower 12 bits zero), we can use
* an ordinary reloc to do the necessary address translation.
*/
assert((aux_offset & 0xfff) == 0);
drm_intel_bo_emit_reloc(brw->batch.bo,
*surf_offset + 4 * ss_info.aux_reloc_dw,
mt->mcs_mt->bo, dw[ss_info.aux_reloc_dw] & 0xfff,
read_domains, write_domains);
}
}
GLuint
translate_tex_target(GLenum target)
{