mesa: tidy up ir_to_mesa.{cpp,h} includes, comments, etc
Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14066>
This commit is contained in:
parent
79abf6a17e
commit
5cad5db97b
|
@ -23,34 +23,14 @@
|
|||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file ir_to_mesa.cpp
|
||||
*
|
||||
* Translate GLSL IR to Mesa's gl_program representation.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include "main/macros.h"
|
||||
#include "main/mtypes.h"
|
||||
#include "main/shaderapi.h"
|
||||
#include "main/shaderobj.h"
|
||||
#include "main/uniforms.h"
|
||||
#include "main/glspirv.h"
|
||||
#include "compiler/glsl/ast.h"
|
||||
#include "compiler/glsl/ir.h"
|
||||
#include "compiler/glsl/ir_expression_flattening.h"
|
||||
#include "compiler/glsl/ir_optimization.h"
|
||||
#include "compiler/glsl/ir_uniform.h"
|
||||
#include "compiler/glsl/glsl_parser_extras.h"
|
||||
#include "compiler/glsl_types.h"
|
||||
#include "compiler/glsl/linker.h"
|
||||
#include "compiler/glsl/program.h"
|
||||
#include "compiler/glsl/shader_cache.h"
|
||||
#include "program/prog_instruction.h"
|
||||
#include "program/prog_optimize.h"
|
||||
#include "program/prog_print.h"
|
||||
#include "program/program.h"
|
||||
#include "program/prog_parameter.h"
|
||||
|
||||
|
||||
extern "C" {
|
||||
|
|
|
@ -24,22 +24,15 @@
|
|||
#ifndef IR_TO_MESA_H
|
||||
#define IR_TO_MESA_H
|
||||
|
||||
#include "main/glheader.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct gl_context;
|
||||
struct gl_program;
|
||||
struct gl_shader;
|
||||
struct gl_shader_program;
|
||||
struct gl_linked_shader;
|
||||
struct gl_program_parameter_list;
|
||||
|
||||
void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue