intel: Make intel_miptree_get_tile_offsets return a page offset.

Right now, the callers in i965 don't expect a nonzero page offset to
actually occur (since that's being handled elsewhere), but it seems
like a trap to leave it this way.

Reviewed-and-tested-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
Eric Anholt 2013-02-04 10:00:10 -08:00
parent 4eaa0999b5
commit 5c85e1cf55
4 changed files with 26 additions and 10 deletions

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@ -986,6 +986,8 @@ brw_update_texture_surface(struct gl_context *ctx,
BRW_SURFACE_FORMAT_SHIFT));
surf[1] = intelObj->mt->region->bo->offset + intelObj->mt->offset; /* reloc */
surf[1] += intel_miptree_get_tile_offsets(intelObj->mt, firstImage->Level, 0,
&tile_x, &tile_y);
surf[2] = ((intelObj->_MaxLevel - tObj->BaseLevel) << BRW_SURFACE_LOD_SHIFT |
(width - 1) << BRW_SURFACE_WIDTH_SHIFT |
@ -998,8 +1000,6 @@ brw_update_texture_surface(struct gl_context *ctx,
surf[4] = brw_get_surface_num_multisamples(intelObj->mt->num_samples);
intel_miptree_get_tile_offsets(intelObj->mt, firstImage->Level, 0,
&tile_x, &tile_y);
assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
/* Note that the low bits of these fields are missing, so
* there's the possibility of getting in trouble.
@ -1014,7 +1014,7 @@ brw_update_texture_surface(struct gl_context *ctx,
drm_intel_bo_emit_reloc(brw->intel.batch.bo,
binding_table[surf_index] + 4,
intelObj->mt->region->bo,
intelObj->mt->offset,
surf[1] - intelObj->mt->region->bo->offset,
I915_GEM_DOMAIN_SAMPLER, 0);
}

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@ -331,6 +331,8 @@ gen7_update_texture_surface(struct gl_context *ctx,
surf[0] |= GEN7_SURFACE_ARYSPC_LOD0;
surf[1] = mt->region->bo->offset + mt->offset; /* reloc */
surf[1] += intel_miptree_get_tile_offsets(intelObj->mt, firstImage->Level, 0,
&tile_x, &tile_y);
surf[2] = SET_FIELD(width - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(height - 1, GEN7_SURFACE_HEIGHT);
@ -339,8 +341,6 @@ gen7_update_texture_surface(struct gl_context *ctx,
surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
intel_miptree_get_tile_offsets(intelObj->mt, firstImage->Level, 0,
&tile_x, &tile_y);
assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
/* Note that the low bits of these fields are missing, so
* there's the possibility of getting in trouble.
@ -372,7 +372,8 @@ gen7_update_texture_surface(struct gl_context *ctx,
/* Emit relocation to surface contents */
drm_intel_bo_emit_reloc(brw->intel.batch.bo,
binding_table[surf_index] + 4,
intelObj->mt->region->bo, intelObj->mt->offset,
intelObj->mt->region->bo,
surf[1] - intelObj->mt->region->bo->offset,
I915_GEM_DOMAIN_SAMPLER, 0);
gen7_check_surface_setup(surf, false /* is_render_target */);

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@ -777,19 +777,34 @@ intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
*y = mt->level[level].slice[slice].y_offset;
}
void
/**
* Rendering with tiled buffers requires that the base address of the buffer
* be aligned to a page boundary. For renderbuffers, and sometimes with
* textures, we may want the surface to point at a texture image level that
* isn't at a page boundary.
*
* This function returns an appropriately-aligned base offset
* according to the tiling restrictions, plus any required x/y offset
* from there.
*/
uint32_t
intel_miptree_get_tile_offsets(struct intel_mipmap_tree *mt,
GLuint level, GLuint slice,
uint32_t *tile_x,
uint32_t *tile_y)
{
struct intel_region *region = mt->region;
uint32_t x, y;
uint32_t mask_x, mask_y;
intel_region_get_tile_masks(region, &mask_x, &mask_y, false);
intel_miptree_get_image_offset(mt, level, slice, &x, &y);
*tile_x = mt->level[level].slice[slice].x_offset & mask_x;
*tile_y = mt->level[level].slice[slice].y_offset & mask_y;
*tile_x = x & mask_x;
*tile_y = y & mask_y;
return intel_region_get_aligned_offset(region, x & ~mask_x, y & ~mask_y,
false);
}
static void

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@ -475,7 +475,7 @@ void
intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
int *width, int *height, int *depth);
void
uint32_t
intel_miptree_get_tile_offsets(struct intel_mipmap_tree *mt,
GLuint level, GLuint slice,
uint32_t *tile_x,