dri: Add param driCreateConfigs(mutable_render_buffer)
If set, then the config will have __DRI_ATTRIB_MUTABLE_RENDER_BUFFER, which translates to EGL_MUTABLE_RENDER_BUFFER_BIT_KHR. Not used yet. Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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@ -274,7 +274,7 @@ dri_fill_in_modes(struct dri_screen *screen)
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depth_buffer_factor, back_buffer_modes,
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ARRAY_SIZE(back_buffer_modes),
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msaa_modes, 1,
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GL_TRUE, !mixed_color_depth);
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GL_TRUE, !mixed_color_depth, GL_FALSE);
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configs = driConcatConfigs(configs, new_configs);
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/* Multi-sample configs without an accumulation buffer. */
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@ -284,7 +284,7 @@ dri_fill_in_modes(struct dri_screen *screen)
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depth_buffer_factor, back_buffer_modes,
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ARRAY_SIZE(back_buffer_modes),
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msaa_modes+1, num_msaa_modes-1,
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GL_FALSE, !mixed_color_depth);
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GL_FALSE, !mixed_color_depth, GL_FALSE);
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configs = driConcatConfigs(configs, new_configs);
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}
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}
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@ -147,7 +147,10 @@ driGetRendererString( char * buffer, const char * hardware_name,
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* \param color_depth_match Whether the color depth must match the zs depth
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* This forces 32-bit color to have 24-bit depth, and
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* 16-bit color to have 16-bit depth.
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*
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* \param mutable_render_buffer Enable __DRI_ATTRIB_MUTABLE_RENDER_BUFFER,
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* which translates to
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* EGL_MUTABLE_RENDER_BUFFER_BIT_KHR.
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*
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* \returns
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* Pointer to any array of pointers to the \c __DRIconfig structures created
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* for the specified formats. If there is an error, \c NULL is returned.
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@ -160,7 +163,8 @@ driCreateConfigs(mesa_format format,
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unsigned num_depth_stencil_bits,
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const GLenum * db_modes, unsigned num_db_modes,
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const uint8_t * msaa_samples, unsigned num_msaa_modes,
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GLboolean enable_accum, GLboolean color_depth_match)
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GLboolean enable_accum, GLboolean color_depth_match,
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GLboolean mutable_render_buffer)
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{
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static const uint32_t masks_table[][4] = {
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/* MESA_FORMAT_B5G6R5_UNORM */
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@ -325,6 +329,7 @@ driCreateConfigs(mesa_format format,
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modes->yInverted = GL_TRUE;
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modes->sRGBCapable = is_srgb;
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modes->mutableRenderBuffer = mutable_render_buffer;
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}
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}
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}
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@ -45,7 +45,8 @@ driCreateConfigs(mesa_format format,
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unsigned num_depth_stencil_bits,
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const GLenum * db_modes, unsigned num_db_modes,
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const uint8_t * msaa_samples, unsigned num_msaa_modes,
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GLboolean enable_accum, GLboolean color_depth_match);
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GLboolean enable_accum, GLboolean color_depth_match,
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GLboolean mutable_render_buffer);
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__DRIconfig **driConcatConfigs(__DRIconfig **a,
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__DRIconfig **b);
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@ -1094,7 +1094,7 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
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num_depth_stencil_bits,
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back_buffer_modes, 2,
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singlesample_samples, 1,
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false, false);
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false, false, false);
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configs = driConcatConfigs(configs, new_configs);
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}
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@ -1116,7 +1116,7 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
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depth_bits, stencil_bits, 1,
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back_buffer_modes, 1,
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singlesample_samples, 1,
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true, false);
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true, false, false);
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configs = driConcatConfigs(configs, new_configs);
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}
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@ -2195,7 +2195,7 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
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num_depth_stencil_bits,
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back_buffer_modes, 2,
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singlesample_samples, 1,
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false, false);
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false, false, false);
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configs = driConcatConfigs(configs, new_configs);
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}
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@ -2222,7 +2222,7 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
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depth_bits, stencil_bits, 1,
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back_buffer_modes, 1,
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singlesample_samples, 1,
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true, false);
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true, false, false);
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configs = driConcatConfigs(configs, new_configs);
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}
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@ -2289,7 +2289,7 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
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back_buffer_modes, 1,
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multisample_samples,
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num_msaa_modes,
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false, false);
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false, false, false);
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configs = driConcatConfigs(configs, new_configs);
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}
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@ -78,7 +78,7 @@ nouveau_get_configs(uint32_t chipset)
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ARRAY_SIZE(back_buffer_modes),
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msaa_samples,
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ARRAY_SIZE(msaa_samples),
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GL_TRUE, chipset < 0x10);
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GL_TRUE, chipset < 0x10, GL_FALSE);
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assert(config);
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configs = driConcatConfigs(configs, config);
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@ -804,7 +804,7 @@ __DRIconfig **radeonInitScreen2(__DRIscreen *psp)
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ARRAY_SIZE(back_buffer_modes),
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msaa_samples_array,
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ARRAY_SIZE(msaa_samples_array),
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GL_TRUE, GL_FALSE);
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GL_TRUE, GL_FALSE, GL_FALSE);
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configs = driConcatConfigs(configs, new_configs);
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}
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@ -272,7 +272,7 @@ swrastFillInModes(__DRIscreen *psp,
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depth_bits_array, stencil_bits_array,
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depth_buffer_factor, back_buffer_modes,
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back_buffer_factor, msaa_samples_array, 1,
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GL_TRUE, GL_FALSE);
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GL_TRUE, GL_FALSE, GL_FALSE);
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if (configs == NULL) {
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fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
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__LINE__);
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