build/sources.mak: Add src/glsl/glcpp to INCLUDE_DIRS

Fixes problem where libdricore's of-out-tree build couldn't find
glcpp.h.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Matt Turner 2012-08-01 14:02:23 -07:00
parent fa74175210
commit 5c2a6b74ed
1 changed files with 1 additions and 0 deletions

View File

@ -378,6 +378,7 @@ INCLUDE_DIRS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src/glsl \
-I$(top_builddir)/src/glsl \
-I$(top_srcdir)/src/glsl/glcpp \
-I$(top_srcdir)/src/mesa \
-I$(top_builddir)/src/mesa \
-I$(top_srcdir)/src/mesa/main \