i965/fs: Refactor rectangle/GL_CLAMP texture coordinate adjustment.

We'll want to reuse this for ARB_fp handling.

v2: Fold the remaining bit of emit_texcoord back into visit(ir_texture).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2012-09-22 16:56:02 +02:00
parent e7149d390c
commit 5c26874546
2 changed files with 16 additions and 21 deletions

View File

@ -306,7 +306,8 @@ public:
fs_reg *emit_general_interpolation(ir_variable *ir);
void emit_interpolation_setup_gen4();
void emit_interpolation_setup_gen6();
fs_reg emit_texcoord(ir_texture *ir, int sampler, int texunit);
fs_reg rescale_texcoord(ir_texture *ir, fs_reg coordinate,
bool is_rect, int sampler, int texunit);
fs_inst *emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
fs_inst *emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate,

View File

@ -1159,32 +1159,19 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
return inst;
}
/**
* Emit code to produce the coordinates for a texture lookup.
*
* Returns the fs_reg containing the texture coordinate (as opposed to
* setting this->result).
*/
fs_reg
fs_visitor::emit_texcoord(ir_texture *ir, int sampler, int texunit)
fs_visitor::rescale_texcoord(ir_texture *ir, fs_reg coordinate,
bool is_rect, int sampler, int texunit)
{
fs_inst *inst = NULL;
if (!ir->coordinate)
return fs_reg(); /* Return the default BAD_FILE register. */
ir->coordinate->accept(this);
fs_reg coordinate = this->result;
bool needs_gl_clamp = true;
fs_reg scale_x, scale_y;
/* The 965 requires the EU to do the normalization of GL rectangle
* texture coordinates. We use the program parameter state
* tracking to get the scaling factor.
*/
if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT &&
if (is_rect &&
(intel->gen < 6 ||
(intel->gen >= 6 && (c->key.tex.gl_clamp_mask[0] & (1 << sampler) ||
c->key.tex.gl_clamp_mask[1] & (1 << sampler))))) {
@ -1220,8 +1207,7 @@ fs_visitor::emit_texcoord(ir_texture *ir, int sampler, int texunit)
* texture coordinates. We use the program parameter state
* tracking to get the scaling factor.
*/
if (intel->gen < 6 &&
ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT) {
if (intel->gen < 6 && is_rect) {
fs_reg dst = fs_reg(this, ir->coordinate->type);
fs_reg src = coordinate;
coordinate = dst;
@ -1230,7 +1216,7 @@ fs_visitor::emit_texcoord(ir_texture *ir, int sampler, int texunit)
dst.reg_offset++;
src.reg_offset++;
emit(BRW_OPCODE_MUL, dst, src, scale_y);
} else if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT) {
} else if (is_rect) {
/* On gen6+, the sampler handles the rectangle coordinates
* natively, without needing rescaling. But that means we have
* to do GL_CLAMP clamping at the [0, width], [0, height] scale,
@ -1292,7 +1278,15 @@ fs_visitor::visit(ir_texture *ir)
* done before loading any values into MRFs for the sampler message since
* generating these values may involve SEND messages that need the MRFs.
*/
fs_reg coordinate = emit_texcoord(ir, sampler, texunit);
fs_reg coordinate;
if (ir->coordinate) {
ir->coordinate->accept(this);
coordinate = rescale_texcoord(ir, this->result,
ir->sampler->type->sampler_dimensionality ==
GLSL_SAMPLER_DIM_RECT,
sampler, texunit);
}
fs_reg shadow_comparitor;
if (ir->shadow_comparitor) {