st/nine: Fix computation of const_used_size

Was sometimes too large for PS.

Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>
This commit is contained in:
Xavier Bouchoux 2015-02-16 09:43:23 +01:00 committed by Axel Davy
parent 559342d01d
commit 5beb411bf7
1 changed files with 6 additions and 3 deletions

View File

@ -27,6 +27,7 @@
#include "nine_debug.h"
#include "nine_state.h"
#include "util/macros.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "pipe/p_shader_tokens.h"
@ -3082,6 +3083,7 @@ nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info)
HRESULT hr = D3D_OK;
const unsigned processor = tgsi_processor_from_type(info->type);
unsigned s, slot_max;
unsigned max_const_f;
user_assert(processor != ~0, D3DERR_INVALIDCALL);
@ -3221,11 +3223,12 @@ nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info)
if (tx->indirect_const_access) /* vs only */
info->const_float_slots = device->max_vs_const_f;
max_const_f = IS_VS ? device->max_vs_const_f : device->max_ps_const_f;
slot_max = info->const_bool_slots > 0 ?
device->max_vs_const_f + NINE_MAX_CONST_I
+ info->const_bool_slots :
max_const_f + NINE_MAX_CONST_I
+ DIV_ROUND_UP(info->const_bool_slots, 4) :
info->const_int_slots > 0 ?
device->max_vs_const_f + info->const_int_slots :
max_const_f + info->const_int_slots :
info->const_float_slots;
info->const_used_size = sizeof(float[4]) * slot_max; /* slots start from 1 */