gallium: for TEST_DRAW_PASSTHROUGH, pass inClipCoords=FALSE to st_draw_vertices()
When pass-through mode is fully supported we'll clean this up more.
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@ -259,7 +259,13 @@ draw_quad(GLcontext *ctx,
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verts[i][1][3] = color[3];
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}
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st_draw_vertices(ctx, PIPE_PRIM_QUADS, 4, (float *) verts, 2, GL_FALSE);
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st_draw_vertices(ctx, PIPE_PRIM_POLYGON, 4, (float *) verts, 2,
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#if TEST_DRAW_PASSTHROUGH
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GL_TRUE
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#else
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GL_FALSE
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#endif
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);
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}
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