gallivm: optimize SoA AoS fallback fetch path a little

We should do transpose, not extract/insert, at least with "sufficient" amount
of channels (for 4 channels, extract/insert shuffles generated otherwise look
truly terrifying). Albeit we shouldn't fallback to that so often in any case.
v2: ditch the extract/insert path, not worth keeping (we're going to avoid
hitting the fallback that often with future patches).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Roland Scheidegger 2016-12-21 04:23:55 +01:00
parent d7d23aee4b
commit 5b950319ce
1 changed files with 46 additions and 22 deletions

View File

@ -40,6 +40,39 @@
#include "lp_bld_debug.h"
#include "lp_bld_format.h"
#include "lp_bld_arit.h"
#include "lp_bld_pack.h"
static void
convert_to_soa(struct gallivm_state *gallivm,
LLVMValueRef src_aos[LP_MAX_VECTOR_WIDTH / 32],
LLVMValueRef dst_soa[4],
const struct lp_type soa_type)
{
unsigned j, k;
struct lp_type aos_channel_type = soa_type;
LLVMValueRef aos_channels[4];
unsigned pixels_per_channel = soa_type.length / 4;
debug_assert((soa_type.length % 4) == 0);
aos_channel_type.length >>= 1;
for (j = 0; j < 4; ++j) {
LLVMValueRef channel[LP_MAX_VECTOR_LENGTH] = { 0 };
assert(pixels_per_channel <= LP_MAX_VECTOR_LENGTH);
for (k = 0; k < pixels_per_channel; ++k) {
channel[k] = src_aos[j + 4 * k];
}
aos_channels[j] = lp_build_concat(gallivm, channel, aos_channel_type, pixels_per_channel);
}
lp_build_transpose_aos(gallivm, soa_type, aos_channels, dst_soa);
}
void
@ -48,9 +81,6 @@ lp_build_format_swizzle_soa(const struct util_format_description *format_desc,
const LLVMValueRef *unswizzled,
LLVMValueRef swizzled_out[4])
{
assert(PIPE_SWIZZLE_0 == (int)PIPE_SWIZZLE_0);
assert(PIPE_SWIZZLE_1 == (int)PIPE_SWIZZLE_1);
if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
enum pipe_swizzle swizzle;
LLVMValueRef depth_or_stencil;
@ -545,27 +575,30 @@ lp_build_fetch_rgba_soa(struct gallivm_state *gallivm,
*/
{
unsigned k, chan;
unsigned k;
struct lp_type tmp_type;
LLVMValueRef aos_fetch[LP_MAX_VECTOR_WIDTH / 32];
if (gallivm_debug & GALLIVM_DEBUG_PERF) {
debug_printf("%s: scalar unpacking of %s\n",
debug_printf("%s: AoS fetch fallback for %s\n",
__FUNCTION__, format_desc->short_name);
}
tmp_type = type;
tmp_type.length = 4;
for (chan = 0; chan < 4; ++chan) {
rgba_out[chan] = lp_build_undef(gallivm, type);
}
/*
* Note that vector transpose can be worse compared to insert/extract
* for aos->soa conversion (for formats with 1 or 2 channels). However,
* we should try to avoid getting here for just about all formats, so
* don't bother.
*/
/* loop over number of pixels */
for(k = 0; k < type.length; ++k) {
LLVMValueRef index = lp_build_const_int32(gallivm, k);
LLVMValueRef offset_elem;
LLVMValueRef i_elem, j_elem;
LLVMValueRef tmp;
offset_elem = LLVMBuildExtractElement(builder, offset,
index, "");
@ -574,20 +607,11 @@ lp_build_fetch_rgba_soa(struct gallivm_state *gallivm,
j_elem = LLVMBuildExtractElement(builder, j, index, "");
/* Get a single float[4]={R,G,B,A} pixel */
tmp = lp_build_fetch_rgba_aos(gallivm, format_desc, tmp_type,
aligned, base_ptr, offset_elem,
i_elem, j_elem, cache);
aos_fetch[k] = lp_build_fetch_rgba_aos(gallivm, format_desc, tmp_type,
aligned, base_ptr, offset_elem,
i_elem, j_elem, cache);
/*
* Insert the AoS tmp value channels into the SoA result vectors at
* position = 'index'.
*/
for (chan = 0; chan < 4; ++chan) {
LLVMValueRef chan_val = lp_build_const_int32(gallivm, chan),
tmp_chan = LLVMBuildExtractElement(builder, tmp, chan_val, "");
rgba_out[chan] = LLVMBuildInsertElement(builder, rgba_out[chan],
tmp_chan, index, "");
}
}
convert_to_soa(gallivm, aos_fetch, rgba_out, type);
}
}