nvc0: add a missing parameter to nvc0_set_shader_images()

This fixes a compilation warning introduced in commit 05a12c5
(gallium: add interface for writable shader images).

While we are at it, fix indentation and rename parameters according to
the gallium interface.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Samuel Pitoiset 2015-07-16 23:05:05 +02:00
parent c2cb771354
commit 5b7dd4d419
1 changed files with 3 additions and 3 deletions

View File

@ -1125,9 +1125,9 @@ nvc0_set_compute_resources(struct pipe_context *pipe,
}
static void
nvc0_set_shader_images(struct pipe_context *pipe,
unsigned start, unsigned nr,
struct pipe_image_view **views)
nvc0_set_shader_images(struct pipe_context *pipe, unsigned shader,
unsigned start_slot, unsigned count,
struct pipe_image_view **views)
{
#if 0
nvc0_bind_surfaces_range(nvc0_context(pipe), 0, start, nr, views);