gallium/radeon: set GTT WC on tiled textures

Just for consistency. This should have no effect, because OpenGL textures
always go to VRAM.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
This commit is contained in:
Marek Olšák 2016-04-11 20:24:34 +02:00
parent 5a4b74d1ba
commit 5b6a0b7fc0
1 changed files with 2 additions and 1 deletions

View File

@ -160,7 +160,8 @@ bool r600_init_resource(struct r600_common_screen *rscreen,
rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D) {
res->domains = RADEON_DOMAIN_VRAM;
flags &= ~RADEON_FLAG_CPU_ACCESS;
flags |= RADEON_FLAG_NO_CPU_ACCESS;
flags |= RADEON_FLAG_NO_CPU_ACCESS |
RADEON_FLAG_GTT_WC;
}
/* If VRAM is just stolen system memory, allow both VRAM and GTT,