gallium/radeon: set GTT WC on tiled textures
Just for consistency. This should have no effect, because OpenGL textures always go to VRAM. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
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@ -160,7 +160,8 @@ bool r600_init_resource(struct r600_common_screen *rscreen,
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rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D) {
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res->domains = RADEON_DOMAIN_VRAM;
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flags &= ~RADEON_FLAG_CPU_ACCESS;
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flags |= RADEON_FLAG_NO_CPU_ACCESS;
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flags |= RADEON_FLAG_NO_CPU_ACCESS |
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RADEON_FLAG_GTT_WC;
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}
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/* If VRAM is just stolen system memory, allow both VRAM and GTT,
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