intel: Silence "warning: unused parameter ‘intel’"

The intel_context was not used in any of these functions, so remove it.
This commit is contained in:
Ian Romanick 2011-08-25 18:11:32 -07:00
parent fccbcb5ceb
commit 5b6264b42e
3 changed files with 7 additions and 11 deletions

View File

@ -82,8 +82,7 @@ intel_bufferobj_alloc(struct gl_context * ctx, GLuint name, GLenum target)
/* Break the COW tie to the region. The region gets to keep the data.
*/
void
intel_bufferobj_release_region(struct intel_context *intel,
struct intel_buffer_object *intel_obj)
intel_bufferobj_release_region(struct intel_buffer_object *intel_obj)
{
assert(intel_obj->region->buffer == intel_obj->buffer);
intel_obj->region->pbo = NULL;
@ -111,7 +110,6 @@ intel_bufferobj_cow(struct intel_context *intel,
static void
intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
{
struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
@ -125,7 +123,7 @@ intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
free(intel_obj->sys_buffer);
if (intel_obj->region) {
intel_bufferobj_release_region(intel, intel_obj);
intel_bufferobj_release_region(intel_obj);
}
drm_intel_bo_unreference(intel_obj->buffer);
@ -163,7 +161,7 @@ intel_bufferobj_data(struct gl_context * ctx,
assert(!obj->Pointer); /* Mesa should have unmapped it */
if (intel_obj->region)
intel_bufferobj_release_region(intel, intel_obj);
intel_bufferobj_release_region(intel_obj);
if (intel_obj->buffer != NULL)
release_buffer(intel_obj);
@ -516,7 +514,7 @@ intel_bufferobj_buffer(struct intel_context *intel,
if (flag == INTEL_WRITE_PART)
intel_bufferobj_cow(intel, intel_obj);
else if (flag == INTEL_WRITE_FULL) {
intel_bufferobj_release_region(intel, intel_obj);
intel_bufferobj_release_region(intel_obj);
intel_bufferobj_alloc_buffer(intel, intel_obj);
}
}

View File

@ -106,8 +106,7 @@ intel_buffer_object(struct gl_buffer_object *obj)
*/
void intel_bufferobj_cow(struct intel_context *intel,
struct intel_buffer_object *intel_obj);
void intel_bufferobj_release_region(struct intel_context *intel,
struct intel_buffer_object *intel_obj);
void intel_bufferobj_release_region(struct intel_buffer_object *intel_obj);
#endif

View File

@ -14,8 +14,7 @@
* but BaseLevel.
*/
static void
intel_update_max_level(struct intel_context *intel,
struct intel_texture_object *intelObj,
intel_update_max_level(struct intel_texture_object *intelObj,
struct gl_sampler_object *sampler)
{
struct gl_texture_object *tObj = &intelObj->base;
@ -87,7 +86,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* What levels must the tree include at a minimum?
*/
intel_update_max_level(intel, intelObj, sampler);
intel_update_max_level(intelObj, sampler);
firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
/* Fallback case: