anv: Add a way to reserve states from a pool

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4898>
This commit is contained in:
Iván Briano 2020-04-22 17:17:38 -07:00 committed by Marge Bot
parent 32d631dcd2
commit 5b07f142d7
2 changed files with 55 additions and 0 deletions

View File

@ -1268,6 +1268,46 @@ anv_state_stream_alloc(struct anv_state_stream *stream,
return state;
}
void
anv_state_reserved_pool_init(struct anv_state_reserved_pool *pool,
struct anv_state_pool *parent,
uint32_t count, uint32_t size, uint32_t alignment)
{
pool->pool = parent;
pool->reserved_blocks = ANV_FREE_LIST_EMPTY;
pool->count = count;
for (unsigned i = 0; i < count; i++) {
struct anv_state state = anv_state_pool_alloc(pool->pool, size, alignment);
anv_free_list_push(&pool->reserved_blocks, &pool->pool->table, state.idx, 1);
}
}
void
anv_state_reserved_pool_finish(struct anv_state_reserved_pool *pool)
{
struct anv_state *state;
while ((state = anv_free_list_pop(&pool->reserved_blocks, &pool->pool->table))) {
anv_state_pool_free(pool->pool, *state);
pool->count--;
}
assert(pool->count == 0);
}
struct anv_state
anv_state_reserved_pool_alloc(struct anv_state_reserved_pool *pool)
{
return *anv_free_list_pop(&pool->reserved_blocks, &pool->pool->table);
}
void
anv_state_reserved_pool_free(struct anv_state_reserved_pool *pool,
struct anv_state state)
{
anv_free_list_push(&pool->reserved_blocks, &pool->pool->table, state.idx, 1);
}
void
anv_bo_pool_init(struct anv_bo_pool *pool, struct anv_device *device)
{

View File

@ -897,6 +897,12 @@ struct anv_state_pool {
struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS];
};
struct anv_state_reserved_pool {
struct anv_state_pool *pool;
union anv_free_list reserved_blocks;
uint32_t count;
};
struct anv_state_stream {
struct anv_state_pool *state_pool;
@ -945,6 +951,15 @@ void anv_state_stream_finish(struct anv_state_stream *stream);
struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream,
uint32_t size, uint32_t alignment);
void anv_state_reserved_pool_init(struct anv_state_reserved_pool *pool,
struct anv_state_pool *parent,
uint32_t count, uint32_t size,
uint32_t alignment);
void anv_state_reserved_pool_finish(struct anv_state_reserved_pool *pool);
struct anv_state anv_state_reserved_pool_alloc(struct anv_state_reserved_pool *pool);
void anv_state_reserved_pool_free(struct anv_state_reserved_pool *pool,
struct anv_state state);
VkResult anv_state_table_init(struct anv_state_table *table,
struct anv_device *device,
uint32_t initial_entries);