mesa: Set CurrentSavePrimitive in vbo_save_NotifyBegin.

That seems to be lost somewhere. Is needed for correct outside begin/end
detection in display list compilation. And is needed for correct aliasing
in dlists restablished in the next changes.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
This commit is contained in:
Mathias Fröhlich 2019-04-29 07:23:58 +02:00
parent 0ed7603d97
commit 5ad54217ff
1 changed files with 2 additions and 0 deletions

View File

@ -1198,6 +1198,8 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode,
struct vbo_save_context *save = &vbo_context(ctx)->save;
const GLuint i = save->prim_count++;
ctx->Driver.CurrentSavePrimitive = mode;
assert(i < save->prim_max);
save->prims[i].mode = mode & VBO_SAVE_PRIM_MODE_MASK;
save->prims[i].begin = 1;