From 5ac804bd9accac58a176ae102dd0de52aaec6eb2 Mon Sep 17 00:00:00 2001 From: Anuj Phogat Date: Tue, 14 Mar 2017 14:43:34 -0700 Subject: [PATCH] intel: Add a preliminary device for Ice Lake Reviewed-by: Kenneth Graunke Signed-off-by: Anuj Phogat --- src/intel/common/gen_device_info.c | 57 +++++++++++++++++++++++++++++- 1 file changed, 56 insertions(+), 1 deletion(-) diff --git a/src/intel/common/gen_device_info.c b/src/intel/common/gen_device_info.c index ef0ae4ce8c3..b17d22e5f8e 100644 --- a/src/intel/common/gen_device_info.c +++ b/src/intel/common/gen_device_info.c @@ -789,6 +789,50 @@ static const struct gen_device_info gen_device_info_cnl_5x8 = { .is_cannonlake = true, }; +#define GEN11_HW_INFO \ + .gen = 11, \ + .has_pln = false, \ + .max_vs_threads = 364, \ + .max_gs_threads = 224, \ + .max_tcs_threads = 224, \ + .max_tes_threads = 364, \ + .max_cs_threads = 56, \ + .urb = { \ + .size = 1024, \ + .min_entries = { \ + [MESA_SHADER_VERTEX] = 64, \ + [MESA_SHADER_TESS_EVAL] = 34, \ + }, \ + .max_entries = { \ + [MESA_SHADER_VERTEX] = 2384, \ + [MESA_SHADER_TESS_CTRL] = 1032, \ + [MESA_SHADER_TESS_EVAL] = 2384, \ + [MESA_SHADER_GEOMETRY] = 1032, \ + }, \ + } + +#define GEN11_FEATURES(_gt, _slices, _subslices, _l3) \ + GEN8_FEATURES, \ + GEN11_HW_INFO, \ + .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \ + .num_subslices = _subslices + +static const struct gen_device_info gen_device_info_icl_8x8 = { + GEN11_FEATURES(2, 1, subslices(8), 8), +}; + +static const struct gen_device_info gen_device_info_icl_6x8 = { + GEN11_FEATURES(1, 1, subslices(6), 6), +}; + +static const struct gen_device_info gen_device_info_icl_4x8 = { + GEN11_FEATURES(1, 1, subslices(4), 6), +}; + +static const struct gen_device_info gen_device_info_icl_1x8 = { + GEN11_FEATURES(1, 1, subslices(1), 6), +}; + bool gen_get_device_info(int devid, struct gen_device_info *devinfo) { @@ -815,10 +859,21 @@ gen_get_device_info(int devid, struct gen_device_info *devinfo) * Extra padding can be necessary depending how the thread IDs are * calculated for a particular shader stage. */ - if (devinfo->gen >= 9) { + + switch(devinfo->gen) { + case 9: + case 10: devinfo->max_wm_threads = 64 /* threads-per-PSD */ * devinfo->num_slices * 4; /* effective subslices per slice */ + break; + case 11: + devinfo->max_wm_threads = 128 /* threads-per-PSD */ + * devinfo->num_slices + * 8; /* subslices per slice */ + break; + default: + break; } assert(devinfo->num_slices <= ARRAY_SIZE(devinfo->num_subslices));