Fix non-x86 specific builds. The changes from glTexImage3DEXT to
glTexImage3D that caused me so many problems during the re-development of the API scripts reared its ugly head again. This has been fixed by tracking the parameter string for each entry-point individually. This has the annoying side-effect that the names of the parameters in all aliases of a function must be the same or gl_apitemp.py will generate bad code. :( The changes in src/mesa/glapi/{gl_API.xml,glapitable.h} and src/glx/x11/* are caused by fixing the parameter names in various function aliases that didn't match. Reported by: Eric Anholt, Jacob Jansen
This commit is contained in:
parent
3fb86eefe8
commit
5aafea03af
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@ -6270,20 +6270,20 @@ __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * re
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#define X_GLrop_BindProgramNV 4180
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#define X_GLrop_BindProgramNV 4180
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void
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void
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__indirect_glBindProgramNV(GLenum target, GLuint id)
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__indirect_glBindProgramNV(GLenum target, GLuint program)
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{
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{
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__GLXcontext * const gc = __glXGetCurrentContext();
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__GLXcontext * const gc = __glXGetCurrentContext();
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const GLuint cmdlen = 12;
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const GLuint cmdlen = 12;
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emit_header(gc->pc, X_GLrop_BindProgramNV, cmdlen);
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emit_header(gc->pc, X_GLrop_BindProgramNV, cmdlen);
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(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
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(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
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(void) memcpy((void *)(gc->pc + 8), (void *)(&id), 4);
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(void) memcpy((void *)(gc->pc + 8), (void *)(&program), 4);
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gc->pc += cmdlen;
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gc->pc += cmdlen;
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if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
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if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
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}
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}
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#define X_GLvop_DeleteProgramsNV 1294
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#define X_GLvop_DeleteProgramsNV 1294
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void
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void
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__indirect_glDeleteProgramsNV(GLsizei n, const GLuint * ids)
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__indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs)
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{
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{
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__GLXcontext * const gc = __glXGetCurrentContext();
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__GLXcontext * const gc = __glXGetCurrentContext();
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Display * const dpy = gc->currentDpy;
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Display * const dpy = gc->currentDpy;
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@ -6291,7 +6291,7 @@ __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * ids)
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if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
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if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
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GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivate, X_GLvop_DeleteProgramsNV, cmdlen);
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GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivate, X_GLvop_DeleteProgramsNV, cmdlen);
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(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
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(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
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(void) memcpy((void *)(pc + 4), (void *)(ids), (n * 4));
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(void) memcpy((void *)(pc + 4), (void *)(programs), (n * 4));
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UnlockDisplay(dpy); SyncHandle();
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UnlockDisplay(dpy); SyncHandle();
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}
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}
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return;
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return;
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@ -6313,7 +6313,7 @@ __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params)
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#define X_GLvop_GenProgramsNV 1295
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#define X_GLvop_GenProgramsNV 1295
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void
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void
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__indirect_glGenProgramsNV(GLsizei n, GLuint * ids)
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__indirect_glGenProgramsNV(GLsizei n, GLuint * programs)
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{
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{
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__GLXcontext * const gc = __glXGetCurrentContext();
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__GLXcontext * const gc = __glXGetCurrentContext();
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Display * const dpy = gc->currentDpy;
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Display * const dpy = gc->currentDpy;
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@ -6321,7 +6321,7 @@ __indirect_glGenProgramsNV(GLsizei n, GLuint * ids)
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if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
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if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
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GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GenProgramsNV, cmdlen);
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GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GenProgramsNV, cmdlen);
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(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
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(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
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(void) __glXReadReply(dpy, 4, ids, GL_FALSE);
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(void) __glXReadReply(dpy, 4, programs, GL_FALSE);
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UnlockDisplay(dpy); SyncHandle();
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UnlockDisplay(dpy); SyncHandle();
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}
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}
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return;
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return;
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@ -6417,7 +6417,7 @@ __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLi
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#define X_GLvop_IsProgramNV 1304
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#define X_GLvop_IsProgramNV 1304
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GLboolean
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GLboolean
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__indirect_glIsProgramNV(GLuint id)
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__indirect_glIsProgramNV(GLuint program)
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{
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{
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__GLXcontext * const gc = __glXGetCurrentContext();
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__GLXcontext * const gc = __glXGetCurrentContext();
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Display * const dpy = gc->currentDpy;
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Display * const dpy = gc->currentDpy;
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@ -6425,7 +6425,7 @@ __indirect_glIsProgramNV(GLuint id)
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const GLuint cmdlen = 4;
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const GLuint cmdlen = 4;
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if (__builtin_expect(dpy != NULL, 1)) {
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if (__builtin_expect(dpy != NULL, 1)) {
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GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_IsProgramNV, cmdlen);
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GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_IsProgramNV, cmdlen);
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(void) memcpy((void *)(pc + 0), (void *)(&id), 4);
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(void) memcpy((void *)(pc + 0), (void *)(&program), 4);
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retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
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retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
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UnlockDisplay(dpy); SyncHandle();
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UnlockDisplay(dpy); SyncHandle();
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}
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}
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@ -7144,13 +7144,13 @@ __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v)
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#define X_GLrop_PointParameteriNV 4221
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#define X_GLrop_PointParameteriNV 4221
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void
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void
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__indirect_glPointParameteriNV(GLenum pname, GLint params)
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__indirect_glPointParameteriNV(GLenum pname, GLint param)
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{
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{
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__GLXcontext * const gc = __glXGetCurrentContext();
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__GLXcontext * const gc = __glXGetCurrentContext();
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const GLuint cmdlen = 12;
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const GLuint cmdlen = 12;
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emit_header(gc->pc, X_GLrop_PointParameteriNV, cmdlen);
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emit_header(gc->pc, X_GLrop_PointParameteriNV, cmdlen);
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(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
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(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
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(void) memcpy((void *)(gc->pc + 8), (void *)(¶ms), 4);
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(void) memcpy((void *)(gc->pc + 8), (void *)(¶m), 4);
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gc->pc += cmdlen;
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gc->pc += cmdlen;
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if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
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if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
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}
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}
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@ -543,10 +543,10 @@ extern HIDDEN void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort gree
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extern HIDDEN void __indirect_glSecondaryColor3usvEXT(const GLushort * v);
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extern HIDDEN void __indirect_glSecondaryColor3usvEXT(const GLushort * v);
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extern HIDDEN void __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
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extern HIDDEN void __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
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extern HIDDEN GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences);
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extern HIDDEN GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences);
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extern HIDDEN void __indirect_glBindProgramNV(GLenum target, GLuint id);
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extern HIDDEN void __indirect_glBindProgramNV(GLenum target, GLuint program);
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extern HIDDEN void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * ids);
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extern HIDDEN void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs);
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extern HIDDEN void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params);
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extern HIDDEN void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params);
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extern HIDDEN void __indirect_glGenProgramsNV(GLsizei n, GLuint * ids);
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extern HIDDEN void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs);
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extern HIDDEN void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params);
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extern HIDDEN void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params);
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extern HIDDEN void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
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extern HIDDEN void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
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extern HIDDEN void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params);
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extern HIDDEN void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params);
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@ -555,8 +555,8 @@ extern HIDDEN void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address
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extern HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
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extern HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
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extern HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
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extern HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
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extern HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
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extern HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
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extern HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** pointer);
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extern HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** params);
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extern HIDDEN GLboolean __indirect_glIsProgramNV(GLuint id);
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extern HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program);
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extern HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
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extern HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
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extern HIDDEN void __indirect_glProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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extern HIDDEN void __indirect_glProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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extern HIDDEN void __indirect_glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble * params);
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extern HIDDEN void __indirect_glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble * params);
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@ -606,7 +606,7 @@ extern HIDDEN void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, cons
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extern HIDDEN void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v);
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extern HIDDEN void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v);
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extern HIDDEN void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v);
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extern HIDDEN void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v);
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extern HIDDEN void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v);
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extern HIDDEN void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v);
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extern HIDDEN void __indirect_glPointParameteriNV(GLenum pname, GLint params);
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extern HIDDEN void __indirect_glPointParameteriNV(GLenum pname, GLint param);
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extern HIDDEN void __indirect_glPointParameterivNV(GLenum pname, const GLint * params);
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extern HIDDEN void __indirect_glPointParameterivNV(GLenum pname, const GLint * params);
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extern HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
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extern HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
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extern HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount);
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extern HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount);
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@ -5888,19 +5888,19 @@
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</function>
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</function>
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<function name="WindowPos2dvARB" alias="WindowPos2dvMESA">
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<function name="WindowPos2dvARB" alias="WindowPos2dvMESA">
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<param name="p" type="const GLdouble *"/>
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<param name="v" type="const GLdouble *"/>
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</function>
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</function>
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<function name="WindowPos2fvARB" alias="WindowPos2fvMESA">
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<function name="WindowPos2fvARB" alias="WindowPos2fvMESA">
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<param name="p" type="const GLfloat *"/>
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<param name="v" type="const GLfloat *"/>
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</function>
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</function>
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<function name="WindowPos2ivARB" alias="WindowPos2ivMESA">
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<function name="WindowPos2ivARB" alias="WindowPos2ivMESA">
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<param name="p" type="const GLint *"/>
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<param name="v" type="const GLint *"/>
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</function>
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</function>
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<function name="WindowPos2svARB" alias="WindowPos2svMESA">
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<function name="WindowPos2svARB" alias="WindowPos2svMESA">
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<param name="p" type="const GLshort *"/>
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<param name="v" type="const GLshort *"/>
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</function>
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</function>
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<function name="WindowPos3dARB" alias="WindowPos3dMESA">
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<function name="WindowPos3dARB" alias="WindowPos3dMESA">
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</function>
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</function>
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<function name="WindowPos3dvARB" alias="WindowPos3dvMESA">
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<function name="WindowPos3dvARB" alias="WindowPos3dvMESA">
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<param name="p" type="const GLdouble *"/>
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<param name="v" type="const GLdouble *"/>
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</function>
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</function>
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<function name="WindowPos3fvARB" alias="WindowPos3fvMESA">
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<function name="WindowPos3fvARB" alias="WindowPos3fvMESA">
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<param name="p" type="const GLfloat *"/>
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<param name="v" type="const GLfloat *"/>
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</function>
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</function>
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<function name="WindowPos3ivARB" alias="WindowPos3ivMESA">
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<function name="WindowPos3ivARB" alias="WindowPos3ivMESA">
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<param name="p" type="const GLint *"/>
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<param name="v" type="const GLint *"/>
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</function>
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</function>
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<function name="WindowPos3svARB" alias="WindowPos3svMESA">
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<function name="WindowPos3svARB" alias="WindowPos3svMESA">
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<param name="p" type="const GLshort *"/>
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<param name="v" type="const GLshort *"/>
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</function>
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</function>
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</category>
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</category>
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<function name="ColorTableEXT" alias="ColorTable">
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<function name="ColorTableEXT" alias="ColorTable">
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<param name="target" type="GLenum"/>
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<param name="target" type="GLenum"/>
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<param name="internalFormat" type="GLenum"/>
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<param name="internalformat" type="GLenum"/>
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<param name="width" type="GLsizei"/>
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<param name="width" type="GLsizei"/>
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<param name="format" type="GLenum"/>
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<param name="format" type="GLenum"/>
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<param name="type" type="GLenum"/>
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<param name="type" type="GLenum"/>
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@ -10427,13 +10427,13 @@
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<function name="BindProgramNV" offset="579">
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<function name="BindProgramNV" offset="579">
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<param name="target" type="GLenum"/>
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<param name="target" type="GLenum"/>
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<param name="id" type="GLuint"/>
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<param name="program" type="GLuint"/>
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<glx rop="4180"/>
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<glx rop="4180"/>
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</function>
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</function>
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<function name="DeleteProgramsNV" offset="580">
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<function name="DeleteProgramsNV" offset="580">
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<param name="n" type="GLsizei" counter="true"/>
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<param name="n" type="GLsizei" counter="true"/>
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<param name="ids" type="const GLuint *" count="n"/>
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<param name="programs" type="const GLuint *" count="n"/>
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<glx vendorpriv="1294"/>
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<glx vendorpriv="1294"/>
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</function>
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</function>
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<function name="GenProgramsNV" offset="582">
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<function name="GenProgramsNV" offset="582">
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<param name="n" type="GLsizei" counter="true"/>
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<param name="n" type="GLsizei" counter="true"/>
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<param name="ids" type="GLuint *" output="true" count="n"/>
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<param name="programs" type="GLuint *" output="true" count="n"/>
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<glx vendorpriv="1295"/>
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<glx vendorpriv="1295"/>
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</function>
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</function>
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<function name="GetVertexAttribPointervNV" offset="591">
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<function name="GetVertexAttribPointervNV" offset="591">
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<param name="index" type="GLuint"/>
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<param name="index" type="GLuint"/>
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<param name="pname" type="GLenum"/>
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<param name="pname" type="GLenum"/>
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<param name="pointer" type="GLvoid **" output="true"/>
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<param name="params" type="GLvoid **" output="true"/>
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<glx handcode="true"/>
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<glx handcode="true"/>
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</function>
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</function>
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<function name="IsProgramNV" offset="592">
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<function name="IsProgramNV" offset="592">
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<param name="id" type="GLuint"/>
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<param name="program" type="GLuint"/>
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<return type="GLboolean"/>
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<return type="GLboolean"/>
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<glx vendorpriv="1304"/>
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<glx vendorpriv="1304"/>
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</function>
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</function>
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@ -11092,7 +11092,7 @@
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<function name="PointParameteriNV" offset="642">
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<function name="PointParameteriNV" offset="642">
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<param name="pname" type="GLenum"/>
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<param name="pname" type="GLenum"/>
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<param name="params" type="GLint"/>
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<param name="param" type="GLint"/>
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<glx rop="4221"/>
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<glx rop="4221"/>
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</function>
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</function>
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|
|
@ -269,18 +269,30 @@ def real_function_name(element):
|
||||||
return name
|
return name
|
||||||
|
|
||||||
|
|
||||||
|
def real_category_name(c):
|
||||||
|
if re.compile("[1-9][0-9]*[.][0-9]+").match(c):
|
||||||
|
return "GL_VERSION_" + c.replace(".", "_")
|
||||||
|
else:
|
||||||
|
return c
|
||||||
|
|
||||||
|
|
||||||
|
def create_parameter_string(parameters):
|
||||||
|
"""Create a parameter string from a list of gl_parameters."""
|
||||||
|
|
||||||
|
list = []
|
||||||
|
for p in parameters:
|
||||||
|
list.append( p.string() )
|
||||||
|
|
||||||
|
if len(list) == 0: list = ["void"]
|
||||||
|
|
||||||
|
return string.join(list, ", ")
|
||||||
|
|
||||||
|
|
||||||
class gl_item:
|
class gl_item:
|
||||||
def __init__(self, element, context):
|
def __init__(self, element, context):
|
||||||
self.context = context
|
self.context = context
|
||||||
|
|
||||||
self.name = element.nsProp( "name", None )
|
self.name = element.nsProp( "name", None )
|
||||||
|
self.category = real_category_name( element.parent.nsProp( "name", None ) )
|
||||||
c = element.parent.nsProp( "name", None )
|
|
||||||
if re.compile("[1-9][0-9]*[.][0-9]+").match(c):
|
|
||||||
self.category = "GL_VERSION_" + c.replace(".", "_")
|
|
||||||
else:
|
|
||||||
self.category = c
|
|
||||||
|
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
|
@ -554,9 +566,20 @@ class gl_function( gl_item ):
|
||||||
self.return_type = "void"
|
self.return_type = "void"
|
||||||
self.parameters = []
|
self.parameters = []
|
||||||
self.offset = -1
|
self.offset = -1
|
||||||
self.uninitialized = 1
|
self.initialized = 0
|
||||||
self.images = []
|
self.images = []
|
||||||
|
|
||||||
|
# Track the parameter string (for the function prototype)
|
||||||
|
# for each entry-point. This is done because some functions
|
||||||
|
# change their prototype slightly when promoted from extension
|
||||||
|
# to ARB extension to core. glTexImage3DEXT and glTexImage3D
|
||||||
|
# are good examples of this. Scripts that need to generate
|
||||||
|
# code for these differing aliases need to real prototype
|
||||||
|
# for each entry-point. Otherwise, they may generate code
|
||||||
|
# that won't compile.
|
||||||
|
|
||||||
|
self.parameter_strings = {}
|
||||||
|
|
||||||
self.process_element( element )
|
self.process_element( element )
|
||||||
|
|
||||||
return
|
return
|
||||||
|
@ -591,37 +614,30 @@ class gl_function( gl_item ):
|
||||||
|
|
||||||
|
|
||||||
# There are two possible cases. The first time an entry-point
|
# There are two possible cases. The first time an entry-point
|
||||||
# with data is seen, self.uninitialzied will be 1. On that
|
# with data is seen, self.initialized will be 0. On that
|
||||||
# pass, we just fill in the data. The next time an
|
# pass, we just fill in the data. The next time an
|
||||||
# entry-point with data is seen, self.uninitialized will be 0.
|
# entry-point with data is seen, self.initialized will be 1.
|
||||||
# On that pass we have to make that the new values match the
|
# On that pass we have to make that the new values match the
|
||||||
# valuse from the previous entry-point.
|
# valuse from the previous entry-point.
|
||||||
|
|
||||||
child = element.children
|
|
||||||
if self.uninitialized:
|
|
||||||
while child:
|
|
||||||
if child.type == "element":
|
|
||||||
if child.name == "return":
|
|
||||||
self.return_type = child.nsProp( "type", None )
|
|
||||||
elif child.name == "param":
|
|
||||||
param = self.context.factory.create_item( "parameter", child, self.context)
|
|
||||||
self.parameters.append( param )
|
|
||||||
|
|
||||||
child = child.next
|
|
||||||
else:
|
|
||||||
parameters = []
|
parameters = []
|
||||||
|
return_type = "void"
|
||||||
|
child = element.children
|
||||||
while child:
|
while child:
|
||||||
if child.type == "element":
|
if child.type == "element":
|
||||||
if child.name == "return":
|
if child.name == "return":
|
||||||
return_type = child.nsProp( "type", None )
|
return_type = child.nsProp( "type", None )
|
||||||
if self.return_type != return_type:
|
|
||||||
raise RuntimeError( "Return type changed in %s. Was %s, now %s." % (name, self.return_type, return_type))
|
|
||||||
elif child.name == "param":
|
elif child.name == "param":
|
||||||
param = self.context.factory.create_item( "parameter", child, self.context)
|
param = self.context.factory.create_item( "parameter", child, self.context)
|
||||||
parameters.append( param )
|
parameters.append( param )
|
||||||
|
|
||||||
child = child.next
|
child = child.next
|
||||||
|
|
||||||
|
|
||||||
|
if self.initialized:
|
||||||
|
if self.return_type != return_type:
|
||||||
|
raise RuntimeError( "Return type changed in %s. Was %s, now %s." % (name, self.return_type, return_type))
|
||||||
|
|
||||||
if len(parameters) != len(self.parameters):
|
if len(parameters) != len(self.parameters):
|
||||||
raise RuntimeError( "Parameter count mismatch in %s. Was %d, now %d." % (name, len(self.parameters), len(parameters)))
|
raise RuntimeError( "Parameter count mismatch in %s. Was %d, now %d." % (name, len(self.parameters), len(parameters)))
|
||||||
|
|
||||||
|
@ -632,26 +648,19 @@ class gl_function( gl_item ):
|
||||||
raise RuntimeError( 'Parameter type mismatch in %s. "%s" was "%s", now "%s".' % (name, p2.name, p2.type_expr.original_string, p1.type_expr.original_string))
|
raise RuntimeError( 'Parameter type mismatch in %s. "%s" was "%s", now "%s".' % (name, p2.name, p2.type_expr.original_string, p1.type_expr.original_string))
|
||||||
|
|
||||||
|
|
||||||
# This is done becuase we may hit an alias before we
|
if true_name == name or not self.initialized:
|
||||||
# hit the "real" entry. The aliases may not have all
|
self.return_type = return_type
|
||||||
# of the parameter information (e.g., counter,
|
|
||||||
# variable_param, etc. fields) required to generate
|
|
||||||
# GLX code.
|
|
||||||
|
|
||||||
if true_name == name:
|
|
||||||
self.parameters = parameters
|
self.parameters = parameters
|
||||||
|
|
||||||
for param in self.parameters:
|
for param in self.parameters:
|
||||||
if param.is_image():
|
if param.is_image():
|
||||||
self.images.append( param )
|
self.images.append( param )
|
||||||
|
|
||||||
if true_name == name:
|
|
||||||
for param in self.parameters:
|
|
||||||
if param.is_image():
|
|
||||||
self.images.append( param )
|
|
||||||
|
|
||||||
if element.children:
|
if element.children:
|
||||||
self.uninitialized = 0
|
self.initialized = 1
|
||||||
|
self.parameter_strings[name] = create_parameter_string(parameters)
|
||||||
|
else:
|
||||||
|
self.parameter_strings[name] = None
|
||||||
|
|
||||||
return
|
return
|
||||||
|
|
||||||
|
@ -665,15 +674,13 @@ class gl_function( gl_item ):
|
||||||
return self.parameters.__iter__();
|
return self.parameters.__iter__();
|
||||||
|
|
||||||
|
|
||||||
def get_parameter_string(self):
|
def get_parameter_string(self, entrypoint = None):
|
||||||
list = []
|
if entrypoint:
|
||||||
for p in self.parameters:
|
s = self.parameter_strings[ entrypoint ]
|
||||||
list.append( p.string() )
|
if s:
|
||||||
|
return s
|
||||||
|
|
||||||
if len(list) == 0:
|
return create_parameter_string( self.parameters )
|
||||||
return "void"
|
|
||||||
else:
|
|
||||||
return string.join(list, ", ")
|
|
||||||
|
|
||||||
|
|
||||||
class gl_item_factory:
|
class gl_item_factory:
|
||||||
|
@ -741,6 +748,9 @@ class gl_api:
|
||||||
if child.name == "function":
|
if child.name == "function":
|
||||||
func_name = real_function_name( child )
|
func_name = real_function_name( child )
|
||||||
|
|
||||||
|
temp_name = child.nsProp( "name", None )
|
||||||
|
self.category_dict[ temp_name ] = [cat_name, cat_number]
|
||||||
|
|
||||||
if self.functions_by_name.has_key( func_name ):
|
if self.functions_by_name.has_key( func_name ):
|
||||||
func = self.functions_by_name[ func_name ]
|
func = self.functions_by_name[ func_name ]
|
||||||
func.process_element( child )
|
func.process_element( child )
|
||||||
|
@ -748,8 +758,6 @@ class gl_api:
|
||||||
func = self.factory.create_item( "function", child, self )
|
func = self.factory.create_item( "function", child, self )
|
||||||
self.functions_by_name[ func_name ] = func
|
self.functions_by_name[ func_name ] = func
|
||||||
|
|
||||||
if func_name == child.nsProp("name", None):
|
|
||||||
self.category_dict[ func.name ] = [cat_name, cat_number]
|
|
||||||
|
|
||||||
elif child.name == "enum":
|
elif child.name == "enum":
|
||||||
enum = self.factory.create_item( "enum", child, self )
|
enum = self.factory.create_item( "enum", child, self )
|
||||||
|
|
|
@ -72,7 +72,7 @@ class PrintGlOffsets(gl_XML.gl_print_base):
|
||||||
dispatch = "DISPATCH"
|
dispatch = "DISPATCH"
|
||||||
|
|
||||||
print 'KEYWORD1 %s KEYWORD2 NAME(%s)(%s)' \
|
print 'KEYWORD1 %s KEYWORD2 NAME(%s)(%s)' \
|
||||||
% (f.return_type, name, f.get_parameter_string())
|
% (f.return_type, name, f.get_parameter_string(name))
|
||||||
print '{'
|
print '{'
|
||||||
if p_string == "":
|
if p_string == "":
|
||||||
print ' %s(%s, (), (F, "gl%s();\\n"));' \
|
print ' %s(%s, (), (F, "gl%s();\\n"));' \
|
||||||
|
|
|
@ -614,10 +614,10 @@ struct _glapi_table
|
||||||
void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 576 */
|
void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 576 */
|
||||||
void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 577 */
|
void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 577 */
|
||||||
GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 578 */
|
GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 578 */
|
||||||
void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint id); /* 579 */
|
void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 579 */
|
||||||
void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * ids); /* 580 */
|
void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 580 */
|
||||||
void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 581 */
|
void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 581 */
|
||||||
void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * ids); /* 582 */
|
void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 582 */
|
||||||
void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 583 */
|
void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 583 */
|
||||||
void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 584 */
|
void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 584 */
|
||||||
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 585 */
|
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 585 */
|
||||||
|
@ -626,8 +626,8 @@ struct _glapi_table
|
||||||
void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 588 */
|
void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 588 */
|
||||||
void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 589 */
|
void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 589 */
|
||||||
void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 590 */
|
void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 590 */
|
||||||
void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 591 */
|
void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** params); /* 591 */
|
||||||
GLboolean (GLAPIENTRYP IsProgramNV)(GLuint id); /* 592 */
|
GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 592 */
|
||||||
void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 593 */
|
void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 593 */
|
||||||
void (GLAPIENTRYP ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 594 */
|
void (GLAPIENTRYP ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 594 */
|
||||||
void (GLAPIENTRYP ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params); /* 595 */
|
void (GLAPIENTRYP ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params); /* 595 */
|
||||||
|
@ -677,7 +677,7 @@ struct _glapi_table
|
||||||
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 639 */
|
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 639 */
|
||||||
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 640 */
|
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 640 */
|
||||||
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 641 */
|
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 641 */
|
||||||
void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint params); /* 642 */
|
void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 642 */
|
||||||
void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 643 */
|
void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 643 */
|
||||||
void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 644 */
|
void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 644 */
|
||||||
void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 645 */
|
void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 645 */
|
||||||
|
|
|
@ -2105,7 +2105,7 @@ KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint intern
|
||||||
DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
|
DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
|
KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
|
||||||
{
|
{
|
||||||
DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
|
DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
|
||||||
}
|
}
|
||||||
|
@ -3710,24 +3710,24 @@ KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint
|
||||||
RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
|
RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint id)
|
KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
|
||||||
{
|
{
|
||||||
DISPATCH(BindProgramNV, (target, id), (F, "glBindProgramARB(0x%x, %d);\n", target, id));
|
DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint id)
|
KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
|
||||||
{
|
{
|
||||||
DISPATCH(BindProgramNV, (target, id), (F, "glBindProgramNV(0x%x, %d);\n", target, id));
|
DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * ids)
|
KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
|
||||||
{
|
{
|
||||||
DISPATCH(DeleteProgramsNV, (n, ids), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) ids));
|
DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * ids)
|
KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
|
||||||
{
|
{
|
||||||
DISPATCH(DeleteProgramsNV, (n, ids), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) ids));
|
DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
|
KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
|
||||||
|
@ -3735,14 +3735,14 @@ KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GL
|
||||||
DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
|
DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * ids)
|
KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
|
||||||
{
|
{
|
||||||
DISPATCH(GenProgramsNV, (n, ids), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) ids));
|
DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * ids)
|
KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
|
||||||
{
|
{
|
||||||
DISPATCH(GenProgramsNV, (n, ids), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) ids));
|
DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
|
KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
|
||||||
|
@ -3785,24 +3785,24 @@ KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GL
|
||||||
DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
|
DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
|
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** params)
|
||||||
{
|
{
|
||||||
DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
|
DISPATCH(GetVertexAttribPointervNV, (index, pname, params), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
|
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** params)
|
||||||
{
|
{
|
||||||
DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
|
DISPATCH(GetVertexAttribPointervNV, (index, pname, params), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint id)
|
KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
|
||||||
{
|
{
|
||||||
RETURN_DISPATCH(IsProgramNV, (id), (F, "glIsProgramARB(%d);\n", id));
|
RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint id)
|
KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
|
||||||
{
|
{
|
||||||
RETURN_DISPATCH(IsProgramNV, (id), (F, "glIsProgramNV(%d);\n", id));
|
RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
|
KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
|
||||||
|
@ -4050,14 +4050,14 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const
|
||||||
DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
|
DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint params)
|
KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
|
||||||
{
|
{
|
||||||
DISPATCH(PointParameteriNV, (pname, params), (F, "glPointParameteri(0x%x, %d);\n", pname, params));
|
DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint params)
|
KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
|
||||||
{
|
{
|
||||||
DISPATCH(PointParameteriNV, (pname, params), (F, "glPointParameteriNV(0x%x, %d);\n", pname, params));
|
DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
|
KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
|
||||||
|
@ -4310,7 +4310,7 @@ KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
|
||||||
DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
|
DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
|
KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
|
||||||
{
|
{
|
||||||
DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
|
DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
|
||||||
}
|
}
|
||||||
|
@ -4320,7 +4320,7 @@ KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, co
|
||||||
DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
|
DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
|
KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
|
||||||
{
|
{
|
||||||
DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
|
DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
|
||||||
}
|
}
|
||||||
|
@ -4370,7 +4370,7 @@ KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, G
|
||||||
DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
|
DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
|
||||||
}
|
}
|
||||||
|
|
||||||
KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
|
KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
|
||||||
{
|
{
|
||||||
DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
|
DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue