mesa: whitespace, etc. fixes in program.h

This commit is contained in:
Brian Paul 2012-07-27 15:43:53 -06:00
parent 906febaf8b
commit 59c67f8116
1 changed files with 5 additions and 7 deletions

View File

@ -183,13 +183,11 @@ _mesa_valid_register_index(const struct gl_context *ctx,
extern void
_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog);
/* keep these in the same order as TGSI_PROCESSOR_* */
static inline GLuint
_mesa_program_target_to_index(GLenum v)
{
switch(v)
{
switch (v) {
case GL_VERTEX_PROGRAM_ARB:
return MESA_SHADER_VERTEX;
case GL_FRAGMENT_PROGRAM_ARB:
@ -205,10 +203,10 @@ _mesa_program_target_to_index(GLenum v)
static inline GLenum
_mesa_program_index_to_target(GLuint i)
{
GLenum enums[MESA_SHADER_TYPES] = {
GL_VERTEX_PROGRAM_ARB,
GL_FRAGMENT_PROGRAM_ARB,
GL_GEOMETRY_PROGRAM_NV,
static const GLenum enums[MESA_SHADER_TYPES] = {
GL_VERTEX_PROGRAM_ARB,
GL_FRAGMENT_PROGRAM_ARB,
GL_GEOMETRY_PROGRAM_NV,
};
if(i >= MESA_SHADER_TYPES)
return 0;