r300g: rename dirty_zmask -> zmask_in_use
This commit is contained in:
parent
516152112e
commit
59c2230879
|
@ -251,10 +251,10 @@ static void r300_clear(struct pipe_context* pipe,
|
|||
|
||||
/* Enable fastfill.
|
||||
*
|
||||
* If we cleared the zmask, it's dirty now. The Hyper-Z state update
|
||||
* looks for a dirty zmask and enables fastfill accordingly. */
|
||||
* If we cleared the zmask, it's in use now. The Hyper-Z state update
|
||||
* looks if zmask is in use and enables fastfill accordingly. */
|
||||
if (fb->zsbuf &&
|
||||
r300_texture(fb->zsbuf->texture)->dirty_zmask[fb->zsbuf->level]) {
|
||||
r300_texture(fb->zsbuf->texture)->zmask_in_use[fb->zsbuf->level]) {
|
||||
r300->hyperz_state.dirty = TRUE;
|
||||
}
|
||||
|
||||
|
@ -307,7 +307,7 @@ void r300_flush_depth_stencil(struct pipe_context *pipe,
|
|||
|
||||
if (!tex->zmask_mem[subdst.level])
|
||||
return;
|
||||
if (!tex->dirty_zmask[subdst.level])
|
||||
if (!tex->zmask_in_use[subdst.level])
|
||||
return;
|
||||
|
||||
dstsurf = pipe->screen->get_tex_surface(pipe->screen, dst,
|
||||
|
@ -319,7 +319,7 @@ void r300_flush_depth_stencil(struct pipe_context *pipe,
|
|||
r300_blitter_end(r300);
|
||||
r300->z_decomp_rd = FALSE;
|
||||
|
||||
tex->dirty_zmask[subdst.level] = FALSE;
|
||||
tex->zmask_in_use[subdst.level] = FALSE;
|
||||
}
|
||||
|
||||
/* Copy a block of pixels from one surface to another using HW. */
|
||||
|
|
|
@ -397,7 +397,7 @@ struct r300_texture {
|
|||
/* hyper-z memory allocs */
|
||||
struct mem_block *hiz_mem[R300_MAX_TEXTURE_LEVELS];
|
||||
struct mem_block *zmask_mem[R300_MAX_TEXTURE_LEVELS];
|
||||
boolean dirty_zmask[R300_MAX_TEXTURE_LEVELS];
|
||||
boolean zmask_in_use[R300_MAX_TEXTURE_LEVELS];
|
||||
|
||||
/* This is the level tiling flags were last time set for.
|
||||
* It's used to prevent redundant tiling-flags changes from happening.*/
|
||||
|
|
|
@ -1086,8 +1086,8 @@ void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state
|
|||
r300_emit_zmask_line_clear(r300, offset, stride, 0x0);//0xffffffff);
|
||||
}
|
||||
|
||||
/* Mark the current zbuffer's zmask as dirty. */
|
||||
tex->dirty_zmask[fb->zsbuf->level] = TRUE;
|
||||
/* Mark the current zbuffer's zmask as in use. */
|
||||
tex->zmask_in_use[fb->zsbuf->level] = TRUE;
|
||||
}
|
||||
|
||||
void r300_emit_ztop_state(struct r300_context* r300,
|
||||
|
|
|
@ -131,7 +131,7 @@ static void r300_update_hyperz(struct r300_context* r300)
|
|||
(struct r300_hyperz_state*)r300->hyperz_state.state;
|
||||
struct pipe_framebuffer_state *fb =
|
||||
(struct pipe_framebuffer_state*)r300->fb_state.state;
|
||||
boolean dirty_zmask = FALSE;
|
||||
boolean zmask_in_use = FALSE;
|
||||
|
||||
z->gb_z_peq_config = 0;
|
||||
z->zb_bw_cntl = 0;
|
||||
|
@ -149,15 +149,15 @@ static void r300_update_hyperz(struct r300_context* r300)
|
|||
if (!r300->rws->get_value(r300->rws, R300_CAN_HYPERZ))
|
||||
return;
|
||||
|
||||
dirty_zmask = r300_texture(fb->zsbuf->texture)->dirty_zmask[fb->zsbuf->level];
|
||||
zmask_in_use = r300_texture(fb->zsbuf->texture)->zmask_in_use[fb->zsbuf->level];
|
||||
|
||||
/* Z fastfill. */
|
||||
if (dirty_zmask) {
|
||||
if (zmask_in_use) {
|
||||
z->zb_bw_cntl |= R300_FAST_FILL_ENABLE; /* | R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE;*/
|
||||
}
|
||||
|
||||
/* Zbuffer compression. */
|
||||
if (dirty_zmask && r300->z_compression) {
|
||||
if (zmask_in_use && r300->z_compression) {
|
||||
z->zb_bw_cntl |= R300_RD_COMP_ENABLE;
|
||||
if (r300->z_decomp_rd == false)
|
||||
z->zb_bw_cntl |= R300_WR_COMP_ENABLE;
|
||||
|
|
|
@ -738,7 +738,7 @@ static void r300_flush_depth_textures(struct r300_context *r300)
|
|||
continue;
|
||||
|
||||
for (level = 0; level <= tex->last_level; level++)
|
||||
if (r300_texture(tex)->dirty_zmask[level]) {
|
||||
if (r300_texture(tex)->zmask_in_use[level]) {
|
||||
/* We don't handle 3D textures and cubemaps yet. */
|
||||
r300_flush_depth_stencil(&r300->context, tex,
|
||||
u_subresource(0, level), 0);
|
||||
|
|
Loading…
Reference in New Issue