virgl: wait after a flush
We really need to wait under certain circumstances, or we can end up writing to memory the same time the host is reading. Partial revert of d6dc68 ("virgl: use uint16_t mask instead of separate booleans"). Test cases: - dEQP-GLES31.functional.texture.texture_buffer.render_modify.as_vertex_array.bufferdata on vtest protocol version 2 - Flickering during Alien Isolation Fixes: d6dc68 ("virgl: use uint16_t mask instead of separate booleans") Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org> Reviewed-By: Gert Wollny <gert.wollny@collabora.com> Reviewed-By: Piotr Rak <p.rak@samsung.com>
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@ -53,12 +53,12 @@ static void *virgl_buffer_transfer_map(struct pipe_context *ctx,
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ctx->flush(ctx, NULL, 0);
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readback = virgl_res_needs_readback(vctx, vbuf, usage, 0);
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if (readback) {
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if (readback)
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vs->vws->transfer_get(vs->vws, vbuf->hw_res, box, trans->base.stride,
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trans->l_stride, trans->offset, level);
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if (readback || flush)
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vs->vws->resource_wait(vs->vws, vbuf->hw_res);
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}
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ptr = vs->vws->resource_map(vs->vws, vbuf->hw_res);
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if (!ptr) {
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@ -522,6 +522,7 @@ void virgl_transfer_inline_write(struct pipe_context *ctx,
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unsigned layer_stride)
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{
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struct virgl_context *vctx = virgl_context(ctx);
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struct virgl_screen *vs = virgl_screen(ctx->screen);
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struct virgl_resource *grres = virgl_resource(res);
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struct virgl_transfer trans = { 0 };
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@ -535,8 +536,10 @@ void virgl_transfer_inline_write(struct pipe_context *ctx,
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virgl_resource_dirty(grres, 0);
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if (virgl_res_needs_flush(vctx, &trans))
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if (virgl_res_needs_flush(vctx, &trans)) {
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ctx->flush(ctx, NULL, 0);
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vs->vws->resource_wait(vs->vws, grres->hw_res);
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}
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virgl_encoder_inline_write(vctx, grres, level, usage,
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box, data, stride, layer_stride);
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@ -126,6 +126,7 @@ static void *texture_transfer_map_plain(struct pipe_context *ctx,
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struct virgl_winsys *vws = virgl_screen(ctx->screen)->vws;
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struct virgl_resource *vtex = virgl_resource(resource);
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struct virgl_transfer *trans;
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bool flush, readback;
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trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
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&vtex->metadata, level, usage, box);
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@ -133,15 +134,17 @@ static void *texture_transfer_map_plain(struct pipe_context *ctx,
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assert(resource->nr_samples <= 1);
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if (virgl_res_needs_flush(vctx, trans))
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flush = virgl_res_needs_flush(vctx, trans);
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if (flush)
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ctx->flush(ctx, NULL, 0);
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if (virgl_res_needs_readback(vctx, vtex, usage, level)) {
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readback = virgl_res_needs_readback(vctx, vtex, usage, level);
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if (readback)
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vws->transfer_get(vws, vtex->hw_res, box, trans->base.stride,
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trans->l_stride, trans->offset, level);
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if (readback || flush)
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vws->resource_wait(vws, vtex->hw_res);
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}
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void *ptr = vws->resource_map(vws, vtex->hw_res);
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if (!ptr) {
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