mesa: Add ARB_tessellation_shader to extension table.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Fabian Bieler 2014-09-21 13:40:42 +12:00 committed by Kenneth Graunke
parent d523fefa75
commit 599cbe5508
2 changed files with 2 additions and 0 deletions

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@ -158,6 +158,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_stencil_texturing", o(ARB_stencil_texturing), GL, 2012 },
{ "GL_ARB_sync", o(ARB_sync), GL, 2003 },
{ "GL_ARB_texture_barrier", o(NV_texture_barrier), GL, 2014 },
{ "GL_ARB_tessellation_shader", o(ARB_tessellation_shader), GLC, 2009 },
{ "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 2000 },
{ "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GLC, 2008 },
{ "GL_ARB_texture_buffer_object_rgb32", o(ARB_texture_buffer_object_rgb32), GLC, 2009 },

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@ -3768,6 +3768,7 @@ struct gl_extensions
GLboolean ARB_shadow;
GLboolean ARB_stencil_texturing;
GLboolean ARB_sync;
GLboolean ARB_tessellation_shader;
GLboolean ARB_texture_border_clamp;
GLboolean ARB_texture_buffer_object;
GLboolean ARB_texture_buffer_object_rgb32;