i965: use context priority definitions from gen_defines.h
Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
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@ -320,10 +320,6 @@ int brw_bo_wait(struct brw_bo *bo, int64_t timeout_ns);
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uint32_t brw_create_hw_context(struct brw_bufmgr *bufmgr);
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#define BRW_CONTEXT_LOW_PRIORITY ((I915_CONTEXT_MIN_USER_PRIORITY-1)/2)
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#define BRW_CONTEXT_MEDIUM_PRIORITY (I915_CONTEXT_DEFAULT_PRIORITY)
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#define BRW_CONTEXT_HIGH_PRIORITY ((I915_CONTEXT_MAX_USER_PRIORITY+1)/2)
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int brw_hw_context_set_priority(struct brw_bufmgr *bufmgr,
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uint32_t ctx_id,
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int priority);
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@ -76,6 +76,8 @@
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#include "util/disk_cache.h"
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#include "isl/isl.h"
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#include "common/gen_defines.h"
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/***************************************
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* Mesa's Driver Functions
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***************************************/
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@ -982,14 +984,14 @@ brwCreateContext(gl_api api,
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return false;
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}
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int hw_priority = BRW_CONTEXT_MEDIUM_PRIORITY;
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int hw_priority = GEN_CONTEXT_MEDIUM_PRIORITY;
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if (ctx_config->attribute_mask & __DRIVER_CONTEXT_ATTRIB_PRIORITY) {
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switch (ctx_config->priority) {
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case __DRI_CTX_PRIORITY_LOW:
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hw_priority = BRW_CONTEXT_LOW_PRIORITY;
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hw_priority = GEN_CONTEXT_LOW_PRIORITY;
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break;
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case __DRI_CTX_PRIORITY_HIGH:
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hw_priority = BRW_CONTEXT_HIGH_PRIORITY;
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hw_priority = GEN_CONTEXT_HIGH_PRIORITY;
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break;
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}
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}
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@ -45,6 +45,8 @@
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#include "util/disk_cache.h"
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#include "util/xmlpool.h"
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#include "common/gen_defines.h"
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static const __DRIconfigOptionsExtension brw_config_options = {
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.base = { __DRI_CONFIG_OPTIONS, 1 },
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.xml =
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@ -1462,14 +1464,14 @@ brw_query_renderer_integer(__DRIscreen *dri_screen,
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case __DRI2_RENDERER_HAS_CONTEXT_PRIORITY:
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value[0] = 0;
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if (brw_hw_context_set_priority(screen->bufmgr,
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0, BRW_CONTEXT_HIGH_PRIORITY) == 0)
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0, GEN_CONTEXT_HIGH_PRIORITY) == 0)
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value[0] |= __DRI2_RENDERER_HAS_CONTEXT_PRIORITY_HIGH;
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if (brw_hw_context_set_priority(screen->bufmgr,
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0, BRW_CONTEXT_LOW_PRIORITY) == 0)
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0, GEN_CONTEXT_LOW_PRIORITY) == 0)
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value[0] |= __DRI2_RENDERER_HAS_CONTEXT_PRIORITY_LOW;
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/* reset to default last, just in case */
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if (brw_hw_context_set_priority(screen->bufmgr,
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0, BRW_CONTEXT_MEDIUM_PRIORITY) == 0)
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0, GEN_CONTEXT_MEDIUM_PRIORITY) == 0)
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value[0] |= __DRI2_RENDERER_HAS_CONTEXT_PRIORITY_MEDIUM;
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return 0;
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case __DRI2_RENDERER_HAS_FRAMEBUFFER_SRGB:
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