disk_cache: create new helper for writing cache items to disk

This pulls out the cache item writing code from cache_put() into
a new helper. In this patch we also move various functions called
by this code into the new disk_cache_os.c file.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6197>
This commit is contained in:
Timothy Arceri 2020-08-05 14:21:24 +10:00 committed by Marge Bot
parent b4a3a80403
commit 593ef166ae
3 changed files with 324 additions and 328 deletions

View File

@ -67,58 +67,6 @@
*/
#define CACHE_VERSION 1
/* 3 is the recomended level, with 22 as the absolute maximum */
#define ZSTD_COMPRESSION_LEVEL 3
struct disk_cache_put_job {
struct util_queue_fence fence;
struct disk_cache *cache;
cache_key key;
/* Copy of cache data to be compressed and written. */
void *data;
/* Size of data to be compressed and written. */
size_t size;
struct cache_item_metadata cache_item_metadata;
};
/* Create a directory named 'path' if it does not already exist.
*
* Returns: 0 if path already exists as a directory or if created.
* -1 in all other cases.
*/
static int
mkdir_if_needed(const char *path)
{
struct stat sb;
/* If the path exists already, then our work is done if it's a
* directory, but it's an error if it is not.
*/
if (stat(path, &sb) == 0) {
if (S_ISDIR(sb.st_mode)) {
return 0;
} else {
fprintf(stderr, "Cannot use %s for shader cache (not a directory)"
"---disabling.\n", path);
return -1;
}
}
int ret = mkdir(path, 0755);
if (ret == 0 || (ret == -1 && errno == EEXIST))
return 0;
fprintf(stderr, "Failed to create %s for shader cache (%s)---disabling.\n",
path, strerror(errno));
return -1;
}
#define DRV_KEY_CPY(_dst, _src, _src_size) \
do { \
memcpy(_dst, _src, _src_size); \
@ -298,25 +246,6 @@ get_cache_file(struct disk_cache *cache, const cache_key key)
return filename;
}
/* Create the directory that will be needed for the cache file for \key.
*
* Obviously, the implementation here must closely match
* _get_cache_file above.
*/
static void
make_cache_file_directory(struct disk_cache *cache, const cache_key key)
{
char *dir;
char buf[41];
_mesa_sha1_format(buf, key);
if (asprintf(&dir, "%s/%c%c", cache->path, buf[0], buf[1]) == -1)
return;
mkdir_if_needed(dir);
free(dir);
}
void
disk_cache_remove(struct disk_cache *cache, const cache_key key)
{
@ -354,119 +283,6 @@ read_all(int fd, void *buf, size_t count)
return done;
}
static ssize_t
write_all(int fd, const void *buf, size_t count)
{
const char *out = buf;
ssize_t written;
size_t done;
for (done = 0; done < count; done += written) {
written = write(fd, out + done, count - done);
if (written == -1)
return -1;
}
return done;
}
/* From the zlib docs:
* "If the memory is available, buffers sizes on the order of 128K or 256K
* bytes should be used."
*/
#define BUFSIZE 256 * 1024
/**
* Compresses cache entry in memory and writes it to disk. Returns the size
* of the data written to disk.
*/
static size_t
deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest,
const char *filename)
{
#ifdef HAVE_ZSTD
/* from the zstd docs (https://facebook.github.io/zstd/zstd_manual.html):
* compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`.
*/
size_t out_size = ZSTD_compressBound(in_data_size);
void * out = malloc(out_size);
size_t ret = ZSTD_compress(out, out_size, in_data, in_data_size,
ZSTD_COMPRESSION_LEVEL);
if (ZSTD_isError(ret)) {
free(out);
return 0;
}
ssize_t written = write_all(dest, out, ret);
if (written == -1) {
free(out);
return 0;
}
free(out);
return ret;
#else
unsigned char *out;
/* allocate deflate state */
z_stream strm;
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
strm.opaque = Z_NULL;
strm.next_in = (uint8_t *) in_data;
strm.avail_in = in_data_size;
int ret = deflateInit(&strm, Z_BEST_COMPRESSION);
if (ret != Z_OK)
return 0;
/* compress until end of in_data */
size_t compressed_size = 0;
int flush;
out = malloc(BUFSIZE * sizeof(unsigned char));
if (out == NULL)
return 0;
do {
int remaining = in_data_size - BUFSIZE;
flush = remaining > 0 ? Z_NO_FLUSH : Z_FINISH;
in_data_size -= BUFSIZE;
/* Run deflate() on input until the output buffer is not full (which
* means there is no more data to deflate).
*/
do {
strm.avail_out = BUFSIZE;
strm.next_out = out;
ret = deflate(&strm, flush); /* no bad return value */
assert(ret != Z_STREAM_ERROR); /* state not clobbered */
size_t have = BUFSIZE - strm.avail_out;
compressed_size += have;
ssize_t written = write_all(dest, out, have);
if (written == -1) {
(void)deflateEnd(&strm);
free(out);
return 0;
}
} while (strm.avail_out == 0);
/* all input should be used */
assert(strm.avail_in == 0);
} while (flush != Z_FINISH);
/* stream should be complete */
assert(ret == Z_STREAM_END);
/* clean up and return */
(void)deflateEnd(&strm);
free(out);
return compressed_size;
# endif
}
static struct disk_cache_put_job *
create_put_job(struct disk_cache *cache, const cache_key key,
const void *data, size_t size,
@ -523,19 +339,13 @@ destroy_put_job(void *job, int thread_index)
}
}
struct cache_entry_file_data {
uint32_t crc32;
uint32_t uncompressed_size;
};
static void
cache_put(void *job, int thread_index)
{
assert(job);
int fd = -1, fd_final = -1, err, ret;
unsigned i = 0;
char *filename = NULL, *filename_tmp = NULL;
char *filename = NULL;
struct disk_cache_put_job *dc_job = (struct disk_cache_put_job *) job;
filename = get_cache_file(dc_job->cache, dc_job->key);
@ -549,102 +359,6 @@ cache_put(void *job, int thread_index)
i++;
}
/* Write to a temporary file to allow for an atomic rename to the
* final destination filename, (to prevent any readers from seeing
* a partially written file).
*/
if (asprintf(&filename_tmp, "%s.tmp", filename) == -1)
goto done;
fd = open(filename_tmp, O_WRONLY | O_CLOEXEC | O_CREAT, 0644);
/* Make the two-character subdirectory within the cache as needed. */
if (fd == -1) {
if (errno != ENOENT)
goto done;
make_cache_file_directory(dc_job->cache, dc_job->key);
fd = open(filename_tmp, O_WRONLY | O_CLOEXEC | O_CREAT, 0644);
if (fd == -1)
goto done;
}
/* With the temporary file open, we take an exclusive flock on
* it. If the flock fails, then another process still has the file
* open with the flock held. So just let that file be responsible
* for writing the file.
*/
#ifdef HAVE_FLOCK
err = flock(fd, LOCK_EX | LOCK_NB);
#else
struct flock lock = {
.l_start = 0,
.l_len = 0, /* entire file */
.l_type = F_WRLCK,
.l_whence = SEEK_SET
};
err = fcntl(fd, F_SETLK, &lock);
#endif
if (err == -1)
goto done;
/* Now that we have the lock on the open temporary file, we can
* check to see if the destination file already exists. If so,
* another process won the race between when we saw that the file
* didn't exist and now. In this case, we don't do anything more,
* (to ensure the size accounting of the cache doesn't get off).
*/
fd_final = open(filename, O_RDONLY | O_CLOEXEC);
if (fd_final != -1) {
unlink(filename_tmp);
goto done;
}
/* OK, we're now on the hook to write out a file that we know is
* not in the cache, and is also not being written out to the cache
* by some other process.
*/
/* Write the driver_keys_blob, this can be used find information about the
* mesa version that produced the entry or deal with hash collisions,
* should that ever become a real problem.
*/
ret = write_all(fd, dc_job->cache->driver_keys_blob,
dc_job->cache->driver_keys_blob_size);
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
/* Write the cache item metadata. This data can be used to deal with
* hash collisions, as well as providing useful information to 3rd party
* tools reading the cache files.
*/
ret = write_all(fd, &dc_job->cache_item_metadata.type,
sizeof(uint32_t));
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
if (dc_job->cache_item_metadata.type == CACHE_ITEM_TYPE_GLSL) {
ret = write_all(fd, &dc_job->cache_item_metadata.num_keys,
sizeof(uint32_t));
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
ret = write_all(fd, dc_job->cache_item_metadata.keys[0],
dc_job->cache_item_metadata.num_keys *
sizeof(cache_key));
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
}
/* Create CRC of the data. We will read this when restoring the cache and
* use it to check for corruption.
*/
@ -652,47 +366,9 @@ cache_put(void *job, int thread_index)
cf_data.crc32 = util_hash_crc32(dc_job->data, dc_job->size);
cf_data.uncompressed_size = dc_job->size;
size_t cf_data_size = sizeof(cf_data);
ret = write_all(fd, &cf_data, cf_data_size);
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
disk_cache_write_item_to_disk(dc_job, &cf_data, filename);
/* Now, finally, write out the contents to the temporary file, then
* rename them atomically to the destination filename, and also
* perform an atomic increment of the total cache size.
*/
size_t file_size = deflate_and_write_to_disk(dc_job->data, dc_job->size,
fd, filename_tmp);
if (file_size == 0) {
unlink(filename_tmp);
goto done;
}
ret = rename(filename_tmp, filename);
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
struct stat sb;
if (stat(filename, &sb) == -1) {
/* Something went wrong remove the file */
unlink(filename);
goto done;
}
p_atomic_add(dc_job->cache->size, sb.st_blocks * 512);
done:
if (fd_final != -1)
close(fd_final);
/* This close finally releases the flock, (now that the final file
* has been renamed into place and the size has been added).
*/
if (fd != -1)
close(fd);
free(filename_tmp);
done:
free(filename);
}

View File

@ -23,6 +23,120 @@
#ifdef ENABLE_SHADER_CACHE
#include <assert.h>
#include <stddef.h>
#include <stdlib.h>
#include "zlib.h"
#ifdef HAVE_ZSTD
#include "zstd.h"
#endif
/* 3 is the recomended level, with 22 as the absolute maximum */
#define ZSTD_COMPRESSION_LEVEL 3
/* From the zlib docs:
* "If the memory is available, buffers sizes on the order of 128K or 256K
* bytes should be used."
*/
#define BUFSIZE 256 * 1024
static ssize_t
write_all(int fd, const void *buf, size_t count);
/**
* Compresses cache entry in memory and writes it to disk. Returns the size
* of the data written to disk.
*/
static size_t
deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest,
const char *filename)
{
#ifdef HAVE_ZSTD
/* from the zstd docs (https://facebook.github.io/zstd/zstd_manual.html):
* compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`.
*/
size_t out_size = ZSTD_compressBound(in_data_size);
void * out = malloc(out_size);
size_t ret = ZSTD_compress(out, out_size, in_data, in_data_size,
ZSTD_COMPRESSION_LEVEL);
if (ZSTD_isError(ret)) {
free(out);
return 0;
}
ssize_t written = write_all(dest, out, ret);
if (written == -1) {
free(out);
return 0;
}
free(out);
return ret;
#else
unsigned char *out;
/* allocate deflate state */
z_stream strm;
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
strm.opaque = Z_NULL;
strm.next_in = (uint8_t *) in_data;
strm.avail_in = in_data_size;
int ret = deflateInit(&strm, Z_BEST_COMPRESSION);
if (ret != Z_OK)
return 0;
/* compress until end of in_data */
size_t compressed_size = 0;
int flush;
out = malloc(BUFSIZE * sizeof(unsigned char));
if (out == NULL)
return 0;
do {
int remaining = in_data_size - BUFSIZE;
flush = remaining > 0 ? Z_NO_FLUSH : Z_FINISH;
in_data_size -= BUFSIZE;
/* Run deflate() on input until the output buffer is not full (which
* means there is no more data to deflate).
*/
do {
strm.avail_out = BUFSIZE;
strm.next_out = out;
ret = deflate(&strm, flush); /* no bad return value */
assert(ret != Z_STREAM_ERROR); /* state not clobbered */
size_t have = BUFSIZE - strm.avail_out;
compressed_size += have;
ssize_t written = write_all(dest, out, have);
if (written == -1) {
(void)deflateEnd(&strm);
free(out);
return 0;
}
} while (strm.avail_out == 0);
/* all input should be used */
assert(strm.avail_in == 0);
} while (flush != Z_FINISH);
/* stream should be complete */
assert(ret == Z_STREAM_END);
/* clean up and return */
(void)deflateEnd(&strm);
free(out);
return compressed_size;
# endif
}
#if DETECT_OS_WINDOWS
/* TODO: implement disk cache support on windows */
@ -33,7 +147,6 @@
#include <inttypes.h>
#include <pwd.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/file.h>
#include <sys/mman.h>
@ -246,6 +359,40 @@ is_two_character_sub_directory(const char *path, const struct stat *sb,
return true;
}
/* Create the directory that will be needed for the cache file for \key.
*
* Obviously, the implementation here must closely match
* _get_cache_file above.
*/
static void
make_cache_file_directory(struct disk_cache *cache, const cache_key key)
{
char *dir;
char buf[41];
_mesa_sha1_format(buf, key);
if (asprintf(&dir, "%s/%c%c", cache->path, buf[0], buf[1]) == -1)
return;
mkdir_if_needed(dir);
free(dir);
}
static ssize_t
write_all(int fd, const void *buf, size_t count)
{
const char *out = buf;
ssize_t written;
size_t done;
for (done = 0; done < count; done += written) {
written = write(fd, out + done, count - done);
if (written == -1)
return -1;
}
return done;
}
/* Evict least recently used cache item */
void
disk_cache_evict_lru_item(struct disk_cache *cache)
@ -291,6 +438,153 @@ disk_cache_evict_lru_item(struct disk_cache *cache)
p_atomic_add(cache->size, - (uint64_t)size);
}
void
disk_cache_write_item_to_disk(struct disk_cache_put_job *dc_job,
struct cache_entry_file_data *cf_data,
char *filename)
{
int fd = -1, fd_final = -1;
/* Write to a temporary file to allow for an atomic rename to the
* final destination filename, (to prevent any readers from seeing
* a partially written file).
*/
char *filename_tmp = NULL;
if (asprintf(&filename_tmp, "%s.tmp", filename) == -1)
goto done;
fd = open(filename_tmp, O_WRONLY | O_CLOEXEC | O_CREAT, 0644);
/* Make the two-character subdirectory within the cache as needed. */
if (fd == -1) {
if (errno != ENOENT)
goto done;
make_cache_file_directory(dc_job->cache, dc_job->key);
fd = open(filename_tmp, O_WRONLY | O_CLOEXEC | O_CREAT, 0644);
if (fd == -1)
goto done;
}
/* With the temporary file open, we take an exclusive flock on
* it. If the flock fails, then another process still has the file
* open with the flock held. So just let that file be responsible
* for writing the file.
*/
#ifdef HAVE_FLOCK
int err = flock(fd, LOCK_EX | LOCK_NB);
#else
struct flock lock = {
.l_start = 0,
.l_len = 0, /* entire file */
.l_type = F_WRLCK,
.l_whence = SEEK_SET
};
int err = fcntl(fd, F_SETLK, &lock);
#endif
if (err == -1)
goto done;
/* Now that we have the lock on the open temporary file, we can
* check to see if the destination file already exists. If so,
* another process won the race between when we saw that the file
* didn't exist and now. In this case, we don't do anything more,
* (to ensure the size accounting of the cache doesn't get off).
*/
fd_final = open(filename, O_RDONLY | O_CLOEXEC);
if (fd_final != -1) {
unlink(filename_tmp);
goto done;
}
/* OK, we're now on the hook to write out a file that we know is
* not in the cache, and is also not being written out to the cache
* by some other process.
*/
/* Write the driver_keys_blob, this can be used find information about the
* mesa version that produced the entry or deal with hash collisions,
* should that ever become a real problem.
*/
int ret = write_all(fd, dc_job->cache->driver_keys_blob,
dc_job->cache->driver_keys_blob_size);
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
/* Write the cache item metadata. This data can be used to deal with
* hash collisions, as well as providing useful information to 3rd party
* tools reading the cache files.
*/
ret = write_all(fd, &dc_job->cache_item_metadata.type,
sizeof(uint32_t));
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
if (dc_job->cache_item_metadata.type == CACHE_ITEM_TYPE_GLSL) {
ret = write_all(fd, &dc_job->cache_item_metadata.num_keys,
sizeof(uint32_t));
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
ret = write_all(fd, dc_job->cache_item_metadata.keys[0],
dc_job->cache_item_metadata.num_keys *
sizeof(cache_key));
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
}
size_t cf_data_size = sizeof(*cf_data);
ret = write_all(fd, cf_data, cf_data_size);
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
/* Now, finally, write out the contents to the temporary file, then
* rename them atomically to the destination filename, and also
* perform an atomic increment of the total cache size.
*/
size_t file_size = deflate_and_write_to_disk(dc_job->data, dc_job->size,
fd, filename_tmp);
if (file_size == 0) {
unlink(filename_tmp);
goto done;
}
ret = rename(filename_tmp, filename);
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
struct stat sb;
if (stat(filename, &sb) == -1) {
/* Something went wrong remove the file */
unlink(filename);
goto done;
}
p_atomic_add(dc_job->cache->size, sb.st_blocks * 512);
done:
if (fd_final != -1)
close(fd_final);
/* This close finally releases the flock, (now that the final file
* has been renamed into place and the size has been added).
*/
if (fd != -1)
close(fd);
free(filename_tmp);
}
/* Determine path for cache based on the first defined name as follows:
*
* $MESA_GLSL_CACHE_DIR

View File

@ -73,12 +73,38 @@ struct disk_cache {
disk_cache_get_cb blob_get_cb;
};
struct disk_cache_put_job {
struct util_queue_fence fence;
struct disk_cache *cache;
cache_key key;
/* Copy of cache data to be compressed and written. */
void *data;
/* Size of data to be compressed and written. */
size_t size;
struct cache_item_metadata cache_item_metadata;
};
struct cache_entry_file_data {
uint32_t crc32;
uint32_t uncompressed_size;
};
char *
disk_cache_generate_cache_dir(void *mem_ctx);
void
disk_cache_evict_lru_item(struct disk_cache *cache);
void
disk_cache_write_item_to_disk(struct disk_cache_put_job *dc_job,
struct cache_entry_file_data *cf_data,
char *filename);
bool
disk_cache_enabled(void);