virgl: respect max_vertex_attrib_stride cap

This is required for OpenGL 4.4 and OpenGL ES 3.1 support.

Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Erik Faye-Lund 2018-07-17 15:43:57 +10:00 committed by Dave Airlie
parent 04e278f793
commit 591b700944
3 changed files with 5 additions and 2 deletions

View File

@ -300,7 +300,8 @@ struct virgl_caps_v2 {
uint32_t uniform_buffer_offset_alignment;
uint32_t shader_buffer_offset_alignment;
uint32_t capability_bits;
uint32_t msaa_sample_positions[8];
uint32_t msaa_sample_positions[8];
uint32_t max_vertex_attrib_stride;
};
union virgl_caps {

View File

@ -219,6 +219,8 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
return vscreen->caps.caps.v2.max_shader_patch_varyings;
case PIPE_CAP_SAMPLER_VIEW_TARGET:
return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TEXTURE_VIEW;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return vscreen->caps.caps.v2.max_vertex_attrib_stride;
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_FAKE_SW_MSAA:
@ -226,7 +228,6 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
case PIPE_CAP_CLIP_HALFZ:
case PIPE_CAP_VERTEXID_NOBASE:
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:

View File

@ -136,5 +136,6 @@ static inline void virgl_ws_fill_new_caps_defaults(struct virgl_drm_caps *caps)
caps->caps.v2.uniform_buffer_offset_alignment = 256;
caps->caps.v2.shader_buffer_offset_alignment = 32;
caps->caps.v2.capability_bits = 0;
caps->caps.v2.max_vertex_attrib_stride = 0;
}
#endif