glsl: add fallthrough comment on switch

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-By: Martin Peres <martin.peres@linux.intel.com>
This commit is contained in:
Tapani Pälli 2015-04-21 08:25:16 +03:00
parent 054c7dc7eb
commit 5917ca349a
1 changed files with 2 additions and 1 deletions

View File

@ -2570,7 +2570,8 @@ add_interface_variables(struct gl_shader_program *shProg,
if (var->data.location != SYSTEM_VALUE_VERTEX_ID &&
var->data.location != SYSTEM_VALUE_VERTEX_ID_ZERO_BASE &&
var->data.location != SYSTEM_VALUE_INSTANCE_ID)
continue;
continue;
/* FALLTHROUGH */
case ir_var_shader_in:
if (programInterface != GL_PROGRAM_INPUT)
continue;