egl: Return EGL_BAD_MATCH for invalid profile attributes
Version 12 of the EGL_KHR_create_context spec changed this behavior. NOTE: This is a candidate for the 9.0 branch Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
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@ -229,17 +229,14 @@ _eglParseContextAttribList(_EGLContext *ctx, _EGLDisplay *dpy,
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*
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* "* If an OpenGL context is requested, the requested version
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* is greater than 3.2, and the value for attribute
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* EGL_CONTEXT_PROFILE_MASK_KHR has no bits set; has any
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* bits set other than EGL_CONTEXT_CORE_PROFILE_BIT_KHR and
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* EGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_KHR; has more than
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* one of these bits set; or if the implementation does not
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* support the requested profile, then an
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* EGL_BAD_PROFILE_KHR error is generated."
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*
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* However, it does not define EGL_BAD_PROFILE_KHR. For now use
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* EGL_BAD_ATTRIBUTE.
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* EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR has no bits set; has
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* any bits set other than EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR
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* and EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; has
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* more than one of these bits set; or if the implementation does
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* not support the requested profile, then an EGL_BAD_MATCH error
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* is generated."
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*/
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err = EGL_BAD_ATTRIBUTE;
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err = EGL_BAD_MATCH;
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break;
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}
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}
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