mesa: make _mesa_check_init_viewport() static
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@ -1539,8 +1539,8 @@ check_compatible(const struct gl_context *ctx,
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* Check if the viewport/scissor size has not yet been initialized.
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* Initialize the size if the given width and height are non-zero.
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*/
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void
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_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
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static void
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check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
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{
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if (!ctx->ViewportInitialized && width > 0 && height > 0) {
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unsigned i;
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@ -1724,8 +1724,7 @@ _mesa_make_current( struct gl_context *newCtx,
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*/
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newCtx->NewState |= _NEW_BUFFERS;
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_mesa_check_init_viewport(newCtx,
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drawBuffer->Width, drawBuffer->Height);
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check_init_viewport(newCtx, drawBuffer->Width, drawBuffer->Height);
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}
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if (newCtx->FirstTimeCurrent) {
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@ -123,10 +123,6 @@ _mesa_destroy_context( struct gl_context *ctx );
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extern void
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_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
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extern void
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_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height);
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extern GLboolean
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_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
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struct gl_framebuffer *readBuffer );
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