added aux buffers item
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@ -1212,6 +1212,7 @@ Mesa Version History
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allocation, vertex/fragment programs, BlendEquationSeparate, etc.
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- option to walk triangle edges with double-precision floats
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(Justin Novosad of Discreet) (see config.h file)
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- support for AUX buffers in software GLX driver
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Changes:
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- fragment fog interpolation is perspective corrected now
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Bug fixes:
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